Curus Level 1 of the Dungeon (1, -4, D:1) a +0 club (17, -14, D:1) 2 datura-tipped darts (20, -21, D:1) a +0 club (20, -20, D:1) a +0 robe (22, -6, D:1) a cursed -3 club a +1 dagger of holy wrath a +0 club (27, -7, D:1) 5 arrows (28, -23, D:1) a cursed -2 club (33, 4, D:1) 10 stones (35, -10, D:1) a +0 club (38, -2, D:1) 16 stones (40, -30, D:1) a +0 club (45, -8, D:1) 9 poisoned darts (49, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, -13, D:2) a +0 short sword (26, -27, D:2) 20 stones (27, -1, D:2) 10 poisoned darts (28, -6, D:2) 2 boomerangs a +0 dagger (29, -9, D:2) a +0 club a +0 ring mail (31, -25, D:2) a +0 club (31, -19, D:2) a +0 whip (32, -8, D:2) a +0 club (35, -5, D:2) a +0 dagger (37, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 robe (7, -16, D:3) a +0 dagger (8, -6, D:3) a +0 dagger a +0 flail a +0 leather armour (14, 3, D:3) a +0 chain mail a +0 falchion a +0 hand axe a +0 chain mail (16, 3, D:3) a +0 dagger a +0 robe (27, 1, D:3) a +0 club (40, 11, D:3) 15 sling bullets (45, -15, D:3) a +0 robe a +0 dagger (45, -14, D:3) a +0 hand axe (48, 23, D:3) a +0 morningstar (56, -3, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, -4, D:4) a scroll of random uselessness (21, -6, D:4) 18 stones (50, -3, D:4) a +0 short sword (53, -13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a boomerang (0, 1, D:5) a +0 club a +0 chain mail a +0 dagger a +0 robe (7, 27, D:5) a potion of lignification (23, -20, D:5) 20 stones (23, -6, D:5) a +0 club a +0 leather armour a +0 mace a +0 scale mail (24, -6, D:5) a +0 dagger a +0 robe (30, 22, D:5) a +0 whip (30, 28, D:5) a +0 spear (30, 32, D:5) a +0 halberd (36, 24, D:5) a +0 flail (37, -18, D:5) 20 stones (40, 27, D:5) a +0 whip a +0 robe a +0 spear a +0 ring mail a +0 shield (42, 27, D:5) a +0 whip (42, 28, D:5) a +0 spear (42, 29, D:5) a +0 flail (46, -5, D:5) a +0 club (48, -24, D:5) 19 arrows (49, -6, D:5) 22 arrows (49, -5, D:5) 23 stones (51, 26, D:5) a +0 flail (52, 13, D:5) a +0 spear (52, 26, D:5) a +0 spear (54, 22, D:5) a cursed -2 spear (58, 26, D:5) a +0 whip (59, 37, D:5) a +0 rapier (60, 30, D:5) a +0 whip (61, 22, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 10 stones (1, -28, D:6) a +0 quarterstaff (5, -41, D:6) 8 poisoned darts (5, -23, D:6) a +0 hunting sling (6, -18, D:6) 21 sling bullets (12, -1, D:6) 12 sling bullets (16, -9, D:6) a +0 club (20, -33, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (20, -29, D:6) a +0 dagger a +0 robe (20, -14, D:6) 4 boomerangs (29, -23, D:6) 29 stones (31, -33, D:6) 15 stones (37, -13, D:6) a +0 falchion a +0 chain mail (39, -14, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, -9, D:7) a +0 mace (15, -21, D:7) a +0 robe (18, -24, D:7) a potion of lignification (19, -22, D:7) a scroll of torment (22, -25, D:7) a stone (23, -26, D:7) a +0 short sword a stone (23, -13, D:7) a +0 war axe a cursed +0 chain mail (26, -22, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Qiramihe's Weapon Shoppe a +0 war axe (42 gold) a +0 hunting sling (18 gold) a +0 hand axe (36 gold) 17 arrows (40 gold) a +0 war axe (42 gold) a +3 broad axe of electrocution (324 gold) a +0 war axe (42 gold) [Shop] Yjasecke's Armour Shoppe a +0 robe (8 gold) a +3 scale mail of magic resistance (312 gold) a +1 helmet (138 gold) a +2 pair of gloves of strength (258 gold) a +0 leather armour (24 gold) the +1 pair of gloves of the Barnacle {MR+ Int+4 Dex+5} (492 gold) It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 large shield (54 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) (0, 0, D:8) a +0 plate armour (1, -4, D:8) a +0 halberd (2, -7, D:8) 8 arrows a +0 shortbow (2, -6, D:8) 10 arrows (2, -5, D:8) a +0 club (2, -4, D:8) a +0 robe a +0 hand axe a +0 leather armour a +3 vampiric whip (17, -28, D:8) 21 sling bullets (22, -34, D:8) a cursed +0 rapier (26, -41, D:8) the +7 great mace "Geosmecumo" {speed, rF+ MP+9 Str-3 Int+2} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). (29, -29, D:8) a cursed +0 shortbow 18 arrows a +0 giant club a +0 giant club (30, -19, D:8) a +0 broad axe a cursed +0 ring mail a +2 shield a +0 leather armour (30, -18, D:8) a phantom mirror (31, -31, D:8) 15 stones (31, -19, D:8) 13 poisoned darts (31, -17, D:8) 12 arrows (34, 1, D:8) a +0 dagger a +0 robe (35, 1, D:8) a +0 dagger a +0 hand axe a +0 leather armour (36, 0, D:8) a +0 whip a +0 leather armour (39, -24, D:8) a +0 dagger a +0 robe (40, -24, D:8) a +0 hand axe a +0 scale mail a +0 dagger (44, -22, D:8) 9 bolts (46, -25, D:8) a +0 scale mail (48, -20, D:8) a +0 glaive of venom 4 boomerangs a +0 plate armour (49, -30, D:8) 20 sling bullets (69, -37, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (18, 5, D:9) a +0 giant club a throwing net (26, 2, D:9) a +0 hand axe (27, 2, D:9) a +0 mace (31, -8, D:9) a +0 trident (32, 12, D:9) a +0 plate armour (33, -9, D:9) a +0 robe (34, -27, D:9) a +0 mace a +0 chain mail (35, -26, D:9) a +0 hand axe a +0 war axe a +0 scale mail 2 boomerangs (38, -19, D:9) a +0 club (39, -20, D:9) a +0 flail (45, -10, D:9) a +0 leather armour a +0 mace (46, -10, D:9) a +0 dagger (51, -22, D:9) a +0 giant spiked club (53, -23, D:9) a +0 spear (55, -16, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 hand axe a +0 scale mail a +0 mace of draining a +0 leather armour (1, 1, D:10) a +0 short sword a +0 leather armour a +0 trident a +0 dagger a +0 leather armour a +0 dagger (2, 2, D:10) 3 boomerangs a +0 club a +0 chain mail (3, 1, D:10) a +0 flail a cursed +0 dagger (3, 2, D:10) a cursed -2 trident a +1 flail of protection (3, 3, D:10) a +0 flail (9, -6, D:10) a +0 scale mail (19, -9, D:10) the +8 long sword of Moral Flaws {drain, rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. (30, 18, D:10) a +0 robe (38, 19, D:10) 25 bolts (42, 11, D:10) a +0 hand axe (42, 18, D:10) a +0 short sword a +0 ring mail a +0 club (43, 13, D:10) a +0 hand axe (45, 6, D:10) a +0 short sword a +0 chain mail (46, 15, D:10) a +1 flail of protection a +2 scale mail of magic resistance Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, 15, D:11) a +0 trident a +0 robe (4, 16, D:11) a cursed +3 short sword of freezing a +0 robe a +2 long sword of freezing a +0 robe (10, 4, D:11) a +0 giant club a +0 giant club (11, 6, D:11) the +7 war axe of a Labyrinth {elec, rElec rPois rF- Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (17, 21, D:11) 14 stones (22, 23, D:11) 12 stones (25, 21, D:11) 9 sling bullets (26, 12, D:11) 13 stones (29, 9, D:11) a +0 hand axe (30, 4, D:11) a +0 leather armour a +0 dagger (33, 37, D:11) a +0 leather armour (38, 5, D:11) 20 stones (58, -10, D:11) a book of Frost Level 12 of the Dungeon Level 13 of the Dungeon (4, -5, D:13) an arrow (5, -5, D:13) a +0 shortbow 11 arrows (8, -9, D:13) 8 boomerangs of dispersal (11, -10, D:13) a +0 great sword (11, -9, D:13) a stone (11, -8, D:13) a stone (12, -8, D:13) 2 stones (14, -8, D:13) a +0 short sword 5 stones (15, -8, D:13) a +0 dagger 4 stones (16, -8, D:13) 5 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 1, Lair:1) a +0 plate armour (7, -11, Lair:1) a crocodile corpse (8, -12, Lair:1) a bullfrog corpse (25, 12, Lair:1) a +0 hand crossbow