Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -10, D:1) a +0 hunting sling (4, 30, D:1) a +0 club (7, 10, D:1) a +0 club (11, -4, D:1) a +0 club (17, 15, D:1) 20 poisoned darts (23, 1, D:1) a +0 dagger (26, 32, D:1) 11 stones (35, 19, D:1) a +0 club (36, 19, D:1) a +0 club (38, 12, D:1) a +0 club (49, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (5, 32, D:2) 19 stones (6, 3, D:2) 3 stones (9, 2, D:2) a stone (10, 34, D:2) 26 sling bullets (16, 28, D:2) a +0 hunting sling (20, 11, D:2) a +2 dagger of venom (20, 33, D:2) a +0 antimagic dagger (28, 0, D:2) a +0 dagger (29, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (5, 17, D:3) a +0 club (15, 21, D:3) a +0 dagger (16, -3, D:3) a cursed -3 falchion a cursed +0 ring mail (18, 12, D:3) a +0 leather armour (27, 29, D:3) a +0 chain mail (28, -5, D:3) a stone (28, -2, D:3) a +0 quarterstaff (28, 1, D:3) a +0 mace a +0 ring mail a +0 club a +0 robe (28, 2, D:3) a +0 mace a +0 whip 23 stones (28, 8, D:3) 9 stones (44, 19, D:3) a +0 trident (46, -7, D:3) a +0 war axe (46, 20, D:3) a +0 falchion (47, 25, D:3) a +0 lajatang (50, 15, D:3) a +0 leather armour (64, 0, D:3) 21 bolts (65, 6, D:3) a +0 short sword (66, 4, D:3) a stone (70, -12, D:3) a cursed +0 whip a +0 leather armour Level 4 of the Dungeon (8, -22, D:4) a +0 ring mail (11, -10, D:4) Vehumet's Incunabulum of Conjuration Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Bolt of Cold Conjuration/Ice 6 no Trog disapproves of the use of such an item. (34, -9, D:4) 12 sling bullets (36, 7, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 whip (37, 5, D:4) 3 boomerangs (37, 6, D:4) a +0 dagger a +0 robe (40, -8, D:4) 28 stones (40, -1, D:4) a +0 club (40, 0, D:4) a +0 leather armour 5 boomerangs a cursed +0 flail (42, 11, D:4) a +0 club (43, 8, D:4) a +0 spear (46, -9, D:4) a +0 hunting sling (55, -23, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) 18 bolts (4, 0, D:5) a +0 short sword (5, -1, D:5) a +0 dagger a +0 robe (5, 0, D:5) a +0 dagger a +0 robe (13, 16, D:5) a +0 giant club (14, -26, D:5) a +0 mace (14, -25, D:5) a +0 mace (14, -24, D:5) a cursed -2 mace (15, -25, D:5) a +0 mace (15, -24, D:5) a +0 mace (15, -23, D:5) a +3 quarterstaff of chaos (15, -22, D:5) a +0 mace (16, -26, D:5) a +0 mace (16, -25, D:5) a +0 mace (16, -24, D:5) a +0 mace (16, -21, D:5) a +0 mace (16, -20, D:5) a +0 mace (16, -18, D:5) a +0 mace (17, -19, D:5) a +0 mace (17, -17, D:5) a +0 mace (24, 8, D:5) a scroll of immolation (26, -12, D:5) a +0 short sword (29, -18, D:5) 27 arrows (38, -9, D:5) a +0 hunting sling (42, -28, D:5) 18 stones (43, -2, D:5) a +0 club (48, -27, D:5) a book of Maledictions (48, 13, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) a cursed -1 club (1, -1, D:6) 17 stones (5, -3, D:6) 17 stones (7, 8, D:6) a scroll of random uselessness (27, 29, D:6) a +0 leather armour (33, 23, D:6) a +0 spear (35, 36, D:6) a scroll of random uselessness (52, 15, D:6) a +0 robe Level 7 of the Dungeon (4, -28, D:7) 14 stones (10, -28, D:7) a +0 hand axe (10, -27, D:7) a +0 club (11, -29, D:7) a +0 hand axe a cursed +0 chain mail (11, -27, D:7) a +0 club (11, -25, D:7) 20 arrows (15, -7, D:7) a book of Minor Magic (19, -2, D:7) a +0 short sword (21, -19, D:7) a +0 giant spiked club (22, -23, D:7) a potion of degeneration (22, 17, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 shortbow 21 arrows a +2 short sword of holy wrath (1, 1, D:8) 2 arrows (2, 0, D:8) a +0 leather armour a +0 dagger a +0 dagger a +0 scale mail (9, 4, D:8) a +0 long sword (15, 19, D:8) a +0 club a +0 dagger a +0 flail a +0 dagger a +0 robe (16, 9, D:8) a +0 scale mail (16, 19, D:8) a +0 short sword a +0 ring mail (21, -6, D:8) 14 arrows (25, -3, D:8) 21 poisoned darts (30, 34, D:8) a +0 scimitar (36, 19, D:8) 17 stones (36, 26, D:8) a +0 short sword (36, 32, D:8) a +0 scimitar a +0 robe a +0 hand axe a +0 robe a cursed +0 hand axe a +0 robe (38, -2, D:8) a +0 long sword (38, 1, D:8) a +0 leather armour (39, 26, D:8) a +0 dagger (41, -3, D:8) 18 stones (41, 3, D:8) a +0 giant club a +0 giant club (41, 25, D:8) 2 boomerangs (48, 5, D:8) a scroll of immolation (51, 4, D:8) a +0 giant club (59, -3, D:8) a +4 dagger of chaos a +0 robe of cold resistance (60, 8, D:8) the cursed +1 dagger of Departure {pain, *Noise +Fly rF+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from fire. It lets you fly. It may make noises in combat. It has a curse placed upon it. (63, -4, D:8) a +0 ring mail (63, 2, D:8) a +1 whip of flaming a cursed +0 robe (63, 7, D:8) 8 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 mace (unseen) (2, 0, D:9) a +0 short sword a +0 ring mail a +0 club a +0 shortbow 16 arrows a +0 flail a +0 leather armour a +0 dagger (2, 2, D:9) a +0 hand axe (unseen) (3, 0, D:9) a +0 club (unseen) (5, 0, D:9) a +0 hand axe Level 1 of the Lair of Beasts (1, 0, Lair:1) 11 arrows (8, -7, Lair:1) a +0 rapier (12, 26, Lair:1) 7 bolts (20, 2, Lair:1) a +0 robe (28, -7, Lair:1) a +0 robe (36, 28, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (4, 5, Lair:2) a rime drake skeleton (7, 4, Lair:2) 16 arrows (7, 7, Lair:2) a +0 war axe (10, 8, Lair:2) a book of Necromancy (11, 7, Lair:2) 11 stones (13, 13, Lair:2) a wolf corpse (31, -16, Lair:2) 21 sling bullets (31, 5, Lair:2) 17 stones (33, -9, Lair:2) a cursed -2 hunting sling