Curus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (12, 1, D:1) a +0 dagger (12, 13, D:1) a +0 whip (28, 2, D:1) a +0 club (29, -12, D:1) 25 stones (30, 2, D:1) a +0 club (38, -11, D:1) a cursed +0 robe (60, -4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (3, 2, D:2) a stone (4, 4, D:2) a +0 whip 2 stones (11, -27, D:2) a +0 dagger (20, 6, D:2) a +3 spear (22, -1, D:2) a +0 club (24, -26, D:2) a +0 hand axe (28, -10, D:2) a +0 leather armour (28, 12, D:2) 3 atropa-tipped darts (34, -9, D:2) a +0 trident (35, -11, D:2) 12 stones (41, -23, D:2) a +0 club (49, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 18 arrows (5, -4, D:3) a +0 ring mail (7, 1, D:3) a +0 club (8, -1, D:3) 16 stones (8, 10, D:3) a +0 shortbow 7 arrows (9, 9, D:3) an arrow (11, 9, D:3) an arrow (12, 1, D:3) 15 stones (12, 9, D:3) an arrow (23, -20, D:3) 15 bolts (27, 4, D:3) a +0 short sword a +0 leather armour (27, 25, D:3) a stone (28, 2, D:3) a +0 trident a +0 hand axe a +0 leather armour (29, 28, D:3) a stone (30, 29, D:3) a stone (30, 30, D:3) a stone (31, 32, D:3) a +0 short sword (34, -7, D:3) a +0 short sword (35, 2, D:3) a +0 leather armour (41, 11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 15 stones (16, 10, D:4) 22 stones (28, -14, D:4) a +0 dagger (45, 7, D:4) a +0 whip a +0 leather armour (45, 8, D:4) a +0 club a +0 chain mail (45, 9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Zaczocru's Assorted Antiques a +0 robe (17 gold) a scroll of remove curse (75 gold) a wand of disintegration (14) (450 gold) a +0 hand axe (75 gold) a +2 scythe of protection (390 gold) a scroll of remove curse (75 gold) a potion of brilliance (100 gold) a potion of lignification (75 gold) a wand of digging (7) (550 gold) [Shop] Ecroik's Antique Weapon Shoppe a +2 hand crossbow of freezing (439 gold) a +0 battleaxe (156 gold) a +0 scythe of protection (134 gold) a +0 long sword (84 gold) a +1 vorpal hand axe (276 gold) a +0 hunting sling (36 gold) a +0 dire flail (96 gold) a +1 great sword of electrocution (556 gold) a +0 trident of venom (148 gold) a +0 hand axe (72 gold) [Shop] Irhelenk's Antique Weapon Boutique the +6 quarterstaff of the King {pain, +Blink rF- Stlth+} (1145 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to fire. It lets you blink. It makes you more stealthy. a +0 hand axe (69 gold) a +7 giant spiked club (894 gold) the +7 rapier "Sarcophage" {flame, *Drain Int+8 Dex+4} (1582 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It affects your dexterity (+4). It causes draining when unequipped. a +0 dagger (46 gold) a cursed -2 hand axe (2 gold) a +0 hand axe (69 gold) a +0 hand axe (69 gold) a +0 trident (80 gold) a +0 hunting sling (34 gold) a +0 whip (57 gold) a +1 trident of protection (257 gold) (0, 0, D:5) 15 stones (7, -33, D:5) a +0 giant spiked club (14, -16, D:5) a +0 leather armour (14, -14, D:5) a +0 short sword a +0 dagger a +0 robe (14, 9, D:5) 6 sling bullets (16, -23, D:5) a +0 club a +0 ring mail (34, 3, D:5) a +0 ring mail (38, -33, D:5) a +2 leather armour of fire resistance (42, -20, D:5) a cursed +0 ring mail (43, -46, D:5) a +0 scale mail (48, -2, D:5) a +0 giant club (49, -35, D:5) a +0 ring mail (61, 3, D:5) a +3 rapier of freezing a +0 leather armour Level 6 of the Dungeon [Shop] Ecibbocs's Weapon Shop a +4 rapier (390 gold) the +9 glaive of Ascent {flame, rElec rN+ Dex+3 SInv} (1281 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +0 spear (45 gold) a +6 scythe of venom (534 gold) a +4 great mace (427 gold) a cursed +0 spear (30 gold) 23 stones (34 gold) (0, 0, D:6) a potion of degeneration (0, 16, D:6) a +1 vorpal flail a +0 ring mail a potion of lignification (0, 22, D:6) a +0 spear a gnoll corpse (0, 23, D:6) 17 gold pieces (2, -2, D:6) an adder skeleton (7, 14, D:6) a scroll of identify