Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 2, D:1) a +0 dagger (17, 15, D:1) a +0 club (18, 14, D:1) a +0 club a +0 ring mail (24, -14, D:1) a +0 club (27, 35, D:1) 20 arrows (27, 36, D:1) a +0 helmet (57, 18, D:1) a +0 dagger Level 2 of the Dungeon (3, 44, D:2) a +0 dagger (6, 11, D:2) a +0 club a +0 club (12, 37, D:2) a +0 robe (13, 33, D:2) a +0 whip (14, 34, D:2) a +0 war axe (16, 45, D:2) a +0 mace (26, 49, D:2) a +0 robe (41, 57, D:2) a +0 spear of flaming (44, 45, D:2) 16 bolts (49, -3, D:2) a +0 dagger (54, 19, D:2) a +0 dagger Level 3 of the Dungeon (1, -11, D:3) a +0 dagger (5, -14, D:3) a +0 dagger (10, 6, D:3) 25 arrows (11, -37, D:3) a throwing net (11, -36, D:3) a throwing net (12, -39, D:3) a +0 flail (12, -15, D:3) a +0 dagger (12, -14, D:3) a +0 club a +0 buckler a +0 hand axe (13, -39, D:3) a +0 whip a +0 flail (13, -15, D:3) a +0 flail (13, -14, D:3) a cursed +0 leather armour (15, -29, D:3) a +0 dagger (18, 0, D:3) a wand of random effects (13) (19, 1, D:3) a +0 short sword (19, 2, D:3) a +0 flail a +0 scale mail a wand of random effects (10) (27, -31, D:3) a cursed +0 short sword a +0 short sword (28, -31, D:3) a +0 whip (28, -21, D:3) a +0 short sword (35, -24, D:3) a +0 dagger a +0 hunting sling (38, 0, D:3) a +0 dagger (42, -13, D:3) a +0 club (47, -9, D:3) a +0 ring mail (50, -17, D:3) a cursed -1 short sword (55, -35, D:3) a +0 club (59, 14, D:3) 25 bolts Level 4 of the Dungeon (16, -29, D:4) 20 sling bullets (18, -37, D:4) a +0 hunting sling (20, -32, D:4) a +0 leather armour (26, -21, D:4) a +0 robe (34, -8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing a +0 robe (6, -9, D:5) a +0 scythe (7, 8, D:5) a +0 dagger a +0 robe (9, 4, D:5) a +0 flail a +0 chain mail (9, 5, D:5) a +0 dagger a cursed +0 robe (10, 10, D:5) a +0 cloak (25, 14, D:5) an arrow (26, 13, D:5) an arrow (26, 17, D:5) a +0 shortbow 11 arrows (27, 12, D:5) an arrow (28, 11, D:5) 2 arrows (28, 19, D:5) a +0 ring mail (34, 20, D:5) a +0 dagger (55, 1, D:5) a +0 giant club (57, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +3 leather armour (4, -18, D:6) a +5 hand axe a +0 robe (5, -18, D:6) a +0 dagger a +0 robe (6, -18, D:6) a cursed +0 hand axe a +0 robe (9, -5, D:6) 4 arrows (9, -4, D:6) an arrow (9, -3, D:6) an arrow (9, -2, D:6) an arrow (9, 0, D:6) a +0 shortbow 10 arrows (15, 0, D:6) a +0 pair of gloves (18, -13, D:6) a +0 robe (18, -9, D:6) 11 sling bullets (18, -1, D:6) a +0 long sword a +0 robe (21, -3, D:6) a +0 robe a cursed +5 falchion a +0 robe a +0 great sword a +0 robe a +0 dagger a cursed -2 robe (23, -23, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a cursed +0 plate armour (24, 14, D:6) an arrow (25, 10, D:6) an arrow (26, 10, D:6) a +0 shortbow 9 arrows (29, 14, D:6) the +5 war axe "Ogguet" {antimagic, rC+ Int+4 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from cold. (32, -25, D:6) 10 bolts (42, 11, D:6) 17 arrows (42, 16, D:6) 30 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, 16, D:7) a +0 war axe (7, -28, D:7) a +0 shortbow 24 arrows (9, -30, D:7) 2 arrows (18, 11, D:7) a +0 club a +0 leather armour (26, -33, D:7) a +0 club (26, -24, D:7) a +0 falchion (26, -17, D:7) 15 arrows (27, -33, D:7) a +0 dagger (27, 0, D:7) a +0 rapier (28, -33, D:7) a +0 short sword (34, 2, D:7) a +0 chain mail (34, 9, D:7) a +0 giant spiked club (46, 5, D:7) a +3 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (2, 14, D:8) a +0 flail (3, 1, D:8) a +0 battleaxe a cursed +0 chain mail (3, 14, D:8) a +0 leather armour (4, 1, D:8) a cursed -2 club a +0 leather armour (4, 2, D:8) a +0 mace (4, 14, D:8) a +0 hand axe (4, 15, D:8) a +0 halberd a +0 plate armour (5, 8, D:8) a +0 flail (13, 14, D:8) a +0 quarterstaff (16, -19, D:8) a +0 giant spiked club (16, -2, D:8) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. The Shining One disapproves of the use of such an item. (17, -14, D:8) a +0 hunting sling (24, 38, D:8) a +0 giant spiked club a +0 giant club (25, 20, D:8) a +0 shortbow 21 arrows (26, -10, D:8) a +0 ring mail (26, 18, D:8) an arrow a +0 giant spiked club (27, -9, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 robe (28, -10, D:8) a +0 whip a +0 dagger a +0 robe (28, -9, D:8) a +0 morningstar a +0 leather armour a +0 mace (32, 8, D:8) a +0 dagger (52, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hat of willpower (7, 9, D:9) a +0 whip (8, -7, D:9) the +1 robe "Biczir" {Str+2 Int+3 Stlth+} It affects your strength (+2). It affects your intelligence (+3). It makes you more stealthy. (9, 16, D:9) a +0 ring mail (9, 17, D:9) a +0 hand axe a +0 leather armour (10, 17, D:9) a +0 club (18, 2, D:9) a +0 cloak (19, -23, D:9) a +0 dagger a +0 robe (23, -3, D:9) 16 arrows (24, 11, D:9) a +0 dagger a +0 robe (24, 12, D:9) a +0 dagger a +0 robe (24, 16, D:9) a +0 flail a +0 leather armour (32, 12, D:9) a +0 rapier (35, -7, D:9) a cursed +0 ring mail (48, -4, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Kamij's Jewellery Emporium an uncursed amulet of regeneration (390 gold) an uncursed ring of flight (227 gold) a +4 ring of evasion (468 gold) an uncursed ring of protection from fire (325 gold) a cursed ring of attention (58 gold) an uncursed ring of willpower (325 gold) an uncursed ring of fire (325 gold) a +6 ring of dexterity (760 gold) an uncursed ring of magical power (260 gold) (0, 0, D:10) a +0 hunting sling (9, 7, D:10) a sling bullet (9, 21, D:10) a +0 broad axe (10, 6, D:10) a sling bullet (12, 4, D:10) a +1 spectral quarterstaff a +0 hunting sling 29 sling bullets a +2 leather armour of fire resistance (12, 20, D:10) 20 bolts (15, 26, D:10) a +0 spear a cursed +0 robe (18, 25, D:10) a +2 long sword of freezing a +0 robe (19, 25, D:10) a +0 battleaxe a +0 robe (21, 24, D:10) a +0 shortbow 10 arrows (21, 26, D:10) 2 arrows (21, 27, D:10) an arrow (21, 30, D:10) an arrow (22, 29, D:10) 3 arrows (23, 45, D:10) 2 potions of degeneration (26, 25, D:10) a +0 war axe a +0 robe (27, -10, D:10) a +0 giant club a cursed -3 giant club (29, 40, D:10) a +0 whip (29, 41, D:10) a +4 short sword a +0 dagger a +0 dagger a +0 leather armour (30, 41, D:10) a +0 club a +0 scale mail (31, 41, D:10) a +2 vampiric dagger (34, 19, D:10) a +0 hand axe (40, 21, D:10) a +0 dagger a +0 robe (43, 24, D:10) a +0 whip (44, 24, D:10) a +0 leather armour a +0 flail (45, 4, D:10) a cursed staff of fire (45, 8, D:10) an arrow (45, 10, D:10) a +0 scimitar a +0 shortbow 7 arrows a +0 leather armour (45, 22, D:10) a +2 whip of draining a +0 chain mail a +0 dire flail (45, 23, D:10) a +0 scale mail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a cursed -2 mace (still there?) (46, 8, D:10) 19 arrows (46, 10, D:10) a +0 short sword (46, 22, D:10) a +0 trident of flaming (47, 7, D:10) a +0 quarterstaff (47, 21, D:10) a +0 mace (48, 25, D:10) a +0 mace (48, 28, D:10) a +0 robe of willpower a +0 dagger (49, 26, D:10) a +0 spear Level 11 of the Dungeon (1, -26, D:11) a +0 chain mail (5, -1, D:11) a +0 cloak a +0 short sword of speed (13, -16, D:11) a cursed -2 giant spiked club a +0 giant club (13, -15, D:11) a +0 giant club a +0 giant club (26, -2, D:11) 20 sling bullets (29, -14, D:11) a cursed -3 dagger a +0 robe (33, -14, D:11) a +0 hand axe a +0 battleaxe a +0 plate armour (39, -22, D:11) 19 poisoned darts a +1 short sword of distortion a +0 chain mail a +0 dagger of speed a +0 hand axe (39, -21, D:11) a +0 leather armour a +0 club (40, -28, D:11) a +0 spectral quarterstaff (40, -23, D:11) a +0 dagger a +0 robe (41, -21, D:11) a +0 dagger a +0 robe (44, 7, D:11) a +0 rapier (54, -38, D:11) a +0 great mace (58, 3, D:11) 9 bolts (59, -30, D:11) a +0 giant club a +0 dire flail a cursed -3 giant club (60, -40, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) 9 sling bullets (4, 9, D:12) a cursed +0 buckler (14, -47, D:12) 2 large rocks (16, -47, D:12) a large rock (18, -27, D:12) a +0 ring mail (20, -8, D:12) a +0 scale mail (21, -47, D:12) a large rock (23, -29, D:12) +0 steam dragon scales (29, -26, D:12) 5 boomerangs of dispersal (40, -21, D:12) a +0 giant club a +0 giant club (42, -43, D:12) a scroll of vulnerability (47, -41, D:12) a +0 dagger a +0 robe (48, -39, D:12) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (54, -25, D:12) 29 arrows (56, -19, D:12) a +0 short sword (57, -16, D:12) 15 arrows Level 13 of the Dungeon [Shop] Kost's Gadget Shop a condenser vane (640 gold) a wand of polymorph (5) (112 gold) a wand of polymorph (4) (96 gold) a condenser vane (640 gold) a wand of polymorph (9) (176 gold) a phantom mirror (640 gold) a lightning rod (4/4) (480 gold) a phantom mirror (640 gold) a wand of flame (13) (120 gold) (0, 0, D:13) the +0 hat of the World {rF+++ Will- rCorr Str-5} It affects your strength (-5). It renders you almost immune to fire. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (1, -31, D:13) a +2 great sword a +0 robe (1, -30, D:13) a +0 giant spiked club a cursed -3 giant club (2, -31, D:13) a +0 halberd a +0 robe (2, -30, D:13) a +3 dagger a +0 robe a +1 short sword a +0 robe a +2 dagger a cursed +0 robe (4, -48, D:13) 15 bolts (6, -32, D:13) a +2 scale mail of willpower (9, -4, D:13) 2 throwing nets (15, -40, D:13) 27 sling bullets (17, -2, D:13) a +0 broad axe a +0 longbow 8 arrows a +0 leather armour (17, -1, D:13) a +0 great sword a +0 ring mail (17, 0, D:13) an arrow (18, 1, D:13) an arrow (18, 2, D:13) a +0 ring mail (19, 0, D:13) a +2 scimitar of flaming (33, -18, D:13) the +7 rapier of Certain Death {freeze, rN+ Str-2 Int+7 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+7). It affects your dexterity (+3). It protects you from negative energy. (34, -10, D:13) 18 arrows (38, -22, D:13) a +0 dagger (38, -21, D:13) a +0 ring mail (38, -20, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a scarf of harm a +1 cloak a +0 plate armour the ring "Jytabrul" {Ice rPois} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (9, -25, D:14) a +1 short sword of speed (15, -6, D:14) a +1 dagger of speed a +2 robe of the Archmagi (16, -32, D:14) a +0 ring mail (17, -33, D:14) +0 acid dragon scales a +3 battleaxe a +0 plate armour a +0 great mace a +0 chain mail a +0 giant club a +0 giant spiked club a +0 long sword a +0 chain mail a +0 long sword a +0 plate armour (17, 3, D:14) a +0 flail (18, 3, D:14) a cursed +0 flail a +0 glaive (19, -11, D:14) +0 fire dragon scales a fire dragon skeleton (19, 3, D:14) a +0 scimitar (23, -30, D:14) a +0 shortbow 16 arrows (28, 8, D:14) a +0 leather armour (31, 10, D:14) 2 arrows (33, 10, D:14) an arrow (35, 9, D:14) a +0 dagger a +0 robe a +0 shortbow 9 arrows (35, 10, D:14) a +0 dagger a +0 robe (36, -28, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) a curare-tipped dart (2, -1, D:15) 2 curare-tipped darts (4, -1, D:15) a curare-tipped dart the Ecumenical Temple