Cykl0x Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 1, D:1) a potion of attraction a +0 dagger a +0 dagger (8, -13, D:1) a +0 club (8, -11, D:1) a +0 whip (12, -12, D:1) 23 bolts (21, 11, D:1) 16 arrows Level 2 of the Dungeon (26, -29, D:2) a +0 dagger (30, 1, D:2) a +0 ring mail (51, 3, D:2) a +0 short sword Level 3 of the Dungeon (10, 21, D:3) a +0 trident (10, 23, D:3) a +0 leather armour (26, 11, D:3) a +0 hand axe a +0 leather armour (31, 0, D:3) 18 sling bullets (32, 0, D:3) 11 bolts (36, 19, D:3) a +0 ring mail (38, -4, D:3) a +0 club a +0 leather armour (39, 28, D:3) a +0 dagger (55, -2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Omonuosa's Antique Weapon Boutique a +1 rapier of venom (271 gold) the +4 halberd of the Red Skies {venom, Int+4} (924 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). a +0 rapier (92 gold) a +0 dagger (46 gold) the +3 hand axe of the Inferno {flame, rC+} (791 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. a +1 scythe of protection (243 gold) a +0 quarterstaff (92 gold) (0, 0, D:4) a +0 short sword (14, 6, D:4) 21 arrows (23, 8, D:4) a +0 whip (25, 47, D:4) a +0 club (29, 13, D:4) a +0 giant club (31, 53, D:4) a +0 leather armour a +0 short sword a +0 flail of protection (32, 45, D:4) 3 large rocks (33, 43, D:4) 6 large rocks (34, 3, D:4) 11 arrows (40, 44, D:4) a +0 leather armour (43, 52, D:4) 19 arrows (49, 33, D:4) a +0 club (51, 34, D:4) a +0 dagger (54, 46, D:4) a +0 club (55, 10, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) the +1 scale mail of Gestures {Drain rElec Will+++ MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (9, 3, D:5) a +0 dagger a +0 robe (10, 8, D:5) a +0 scythe a +0 robe (12, 3, D:5) a +0 club (20, 19, D:5) a +0 dagger (21, 25, D:5) a +0 dagger a +0 ring mail a +0 hand axe (22, 25, D:5) a +0 dagger a +0 robe (23, 28, D:5) a +0 dagger a +0 robe (24, 7, D:5) a +0 dagger a +0 giant spiked club a +0 club a +0 scale mail (26, 4, D:5) a +0 rapier (27, 8, D:5) a +0 giant club (27, 31, D:5) a +0 dagger a +0 robe (28, 26, D:5) a +0 hand axe a +0 leather armour (28, 33, D:5) a +0 robe (38, 33, D:5) 18 sling bullets Level 6 of the Dungeon [Shop] Ditaoh's Antique Armour Boutique a +0 robe (11 gold) a +0 plate armour (368 gold) the +14 plate armour of Mirth {rPois rN++ rCorr Int+2} (1865 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 robe (11 gold) a +0 ring mail (64 gold) a +1 leather armour of fire resistance (224 gold) a +0 chain mail (72 gold) a +0 scale mail (64 gold) the +0 robe "Qexiczit" {rElec rPois MP-9 Str+5} (168 gold) Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). a +2 scale mail of poison resistance (288 gold) a +1 crystal plate armour (1392 gold) the +10 tower shield of Ignorance {rN+ Int-4} (916 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. (3, 23, D:6) a +0 robe (5, 23, D:6) the +3 leather armour of the Sea {SInv} SInv: It lets you see invisible. (6, 34, D:6) a +0 robe (8, 4, D:6) a +0 long sword (9, -2, D:6) a +0 morningstar (still there?) a +0 leather armour (still there?) (20, 35, D:6) a +0 dagger (29, 21, D:6) 15 poisoned darts (29, 37, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (14, 45, D:7) a +0 dagger 5 poisoned darts (15, 46, D:7) a +3 shortbow 19 arrows (24, 35, D:7) a +0 dagger a +0 robe (32, -2, D:7) 20 bolts (34, 14, D:7) a +0 club (35, 24, D:7) a +0 war axe a +0 scale mail (36, -3, D:7) 21 arrows (38, 24, D:7) a +0 dagger a +0 robe (39, 23, D:7) a +0 club (40, 23, D:7) a +0 flail a +0 chain mail a +0 flail (50, 16, D:7) a +0 falchion (55, 13, D:7) a +0 falchion (59, 7, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 4, D:8) 2 potions of degeneration a +0 hand axe an orc skeleton (1, 1, D:8) a +0 whip a +0 leather armour (2, -10, D:8) a +0 buckler (2, 2, D:8) a +0 short sword a +1 dagger of protection a +2 robe of willpower a water moccasin skeleton an orc skeleton an orc skeleton (5, 2, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, -26, D:8) a +0 club (8, -38, D:8) a +2 falchion of freezing (8, -26, D:8) a +0 trident (8, -25, D:8) a +0 hand axe a +0 leather armour (8, -23, D:8) a +0 chain mail (8, -22, D:8) a +0 flail a +0 leather armour (9, -56, D:8) 21 arrows (10, -43, D:8) 16 sling bullets (11, 1, D:8) a +0 leather armour (18, -33, D:8) a +0 falchion (36, -10, D:8) a +0 scale mail (41, -40, D:8) a +0 robe (41, -21, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a killer bee corpse (0, 1, D:9) a killer bee corpse the Ecumenical Temple