Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 8796616304714191788 17 Cykl0x the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Apr 5, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (665 turns). Cykl0x the Magician (Djinni Conjurer) Turns: 665, Time: 00:01:50 Health: 0/21 AC: 3 Str: 6 XL: 2 Next: 80% Gold: 83 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . d - staff of air rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Magical Staves d - a staff of air (weapon) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of summoning {unknown} Skills: * Level 0.2 Fighting + Level 2.1 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the giant cockroach! You aren't carrying any pieces of jewellery. You are too injured to fight recklessly! The searing ray misses the jackal. The searing ray hits the jackal. The jackal is heavily wounded. You finish channelling your searing ray. A frilled lizard comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the jackal. The jackal is almost dead. The frilled lizard hisses angrily. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard misses you. You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. Your magical contamination has completely faded away. You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The frilled lizard hisses. You see here a +0 dagger. You see here 3 poisoned darts. The jackal barely misses you. The jackal bites you. You die... ##...##.# #...###.# ########..####.# ##.........###..# ##........#.##..## # #...........##.## # #........^..##.# ########.......÷...#..# ......##.......h@....## ......##..........#.## ......###.....l...#.# ......###...........# ......#............## ######.).(........># #......#.>.........# #.######...........# #.# #..........## You could see a jackal and a frilled lizard. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cykl0x the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 647 | D:1 | HP: 1/21 [frilled lizard (2)] 665 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms Action || total -------------------------++------- Melee: Staff || 7 Cast: Magic Dart || 26 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 10