Cykl0x Level 1 of the Dungeon [Shop] Vighas's Antique Armour Shoppe a +0 robe (16 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +4 scale mail of positive energy (672 gold) a +1 leather armour of fire resistance (336 gold) +2 ice dragon scales (1728 gold) a +0 ring mail (96 gold) a +0 cloak (108 gold) (0, 0, D:1) 16 sling bullets (11, 9, D:1) a +0 scale mail (17, 21, D:1) 18 sling bullets (18, 2, D:1) a +0 club (36, 21, D:1) a +0 club (40, 9, D:1) a +0 spear (41, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Meoqiry's Weapon Shoppe a +0 rapier (40 gold) a +0 club (10 gold) a +0 falchion (30 gold) the +7 trident of Anger {spect, Int+4 Dex+5} (696 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). a +0 club (10 gold) a +0 whip (25 gold) a +3 short sword of draining (224 gold) a +2 whip of pain (182 gold) a +0 dagger (20 gold) [Shop] Pajoher's Antique Weapon Shop a +0 club (19 gold) the +6 long sword of Jewkaog {vorpal, Contam rC+++ MP+9 SInv} (1799 gold) It inflicts extra damage upon your enemies. rC: It renders you almost immune to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +4 hand axe of flaming (520 gold) a +0 dagger (38 gold) a +3 glaive of venom (471 gold) a +0 rapier (76 gold) a +4 scimitar of freezing (554 gold) a +3 mace (380 gold) a +0 rapier (76 gold) [Shop] Utyfasheo's Jewellery Shoppe an amulet of faith (520 gold) a ring of fire (325 gold) a ring of protection from fire (325 gold) a ring of positive energy (260 gold) a ring of wizardry (390 gold) a +6 ring of strength (760 gold) a +4 ring of evasion (468 gold) a ring of willpower (325 gold) (0, 0, D:2) a +0 club (14, 15, D:2) a +0 dagger (14, 20, D:2) a +0 hand axe (20, 10, D:2) a +0 leather armour (22, -3, D:2) 20 arrows (27, 14, D:2) a +0 war axe (28, 29, D:2) a +0 dagger (47, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 falchion of electrocution (1, -53, D:3) a +0 spear a +0 spear (2, -53, D:3) a +0 club a +0 spear (4, -9, D:3) a +0 flail (5, -9, D:3) a +0 dagger a +0 robe a +0 whip a +0 short sword a +0 leather armour (12, -46, D:3) 5 boomerangs a +0 great sword (28, -35, D:3) a +0 ring mail (32, -42, D:3) a +0 dagger (35, -23, D:3) a +0 club (41, -43, D:3) 24 sling bullets (41, -23, D:3) a +0 scale mail (45, -30, D:3) a +0 leather armour (55, -45, D:3) a +0 dagger (56, -54, D:3) a +0 club a +0 leather armour (56, -14, D:3) a +0 club a +1 hunting sling of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 6, D:4) a +0 spear a +0 hand axe (9, -9, D:4) 16 arrows (11, -20, D:4) a +0 giant club (14, -9, D:4) a +0 dagger (22, -13, D:4) a +0 scale mail (24, -5, D:4) a +0 falchion (26, 8, D:4) a +0 club a +0 club (35, 19, D:4) a +0 shortbow (39, 19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (11, -1, D:5) a +0 leather armour (13, 2, D:5) a +0 dagger (17, 11, D:5) 21 arrows (41, -28, D:5) a +0 hand axe a +0 leather armour (41, 0, D:5) a +0 scale mail (43, -28, D:5) a +0 club (44, -27, D:5) a +0 hand axe Level 6 of the Dungeon (14, -15, D:6) a +0 falchion (14, 24, D:6) 11 sling bullets (15, 20, D:6) a +0 shortbow 13 arrows (17, 20, D:6) a +0 short sword a +0 ring mail (18, -18, D:6) a +0 ring mail (19, 11, D:6) a +0 falchion (19, 14, D:6) 14 bolts (19, 33, D:6) a +3 scimitar a +0 robe (20, 35, D:6) a +2 great sword a +0 robe (21, 11, D:6) a +0 dagger (21, 34, D:6) a +0 robe (22, 35, D:6) a +1 dire flail a +0 robe (27, 18, D:6) a +0 dagger (31, -19, D:6) a +0 plate armour (32, 35, D:6) a +0 leather armour (35, 40, D:6) the +8 halberd of Starshine {flame, rPois Will+ Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It increases your willpower. (39, 21, D:6) a +0 leather armour (40, 6, D:6) 17 sling bullets (45, 4, D:6) a +0 club (48, 2, D:6) a +0 dagger a +0 robe (49, 1, D:6) a +0 dagger a +0 robe a +0 mace of draining (53, 20, D:6) a +0 war axe Level 7 of the Dungeon (10, -2, D:7) a +0 dagger (12, 3, D:7) a +0 ring mail (25, -16, D:7) a +0 leather armour (26, -29, D:7) a +0 falchion (29, 21, D:7) a +2 antimagic flail a +0 flail a +1 mace a +0 club (35, 21, D:7) a +0 antimagic giant club (37, 19, D:7) a +0 antimagic giant club (39, -5, D:7) a +0 cloak (40, -5, D:7) a +0 hand axe (44, -14, D:7) a +0 chain mail (48, -19, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 10 arrows (7, -4, D:8) a +0 dagger (7, -3, D:8) a +0 dagger a +0 short sword (8, -3, D:8) a +0 club a +0 whip 10 poisoned darts a +0 club a +0 club (8, -2, D:8) a +0 dagger (19, -7, D:8) an orb of guile (29, -17, D:8) a +0 halberd a +0 animal skin (30, 12, D:8) a +0 club a +0 ring mail (30, 13, D:8) a +0 halberd a +0 plate armour (31, 13, D:8) a +0 dagger a +0 robe (32, -9, D:8) 16 arrows (33, 12, D:8) a +0 dagger (34, -23, D:8) +0 steam dragon scales (41, 4, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 club 7 poisoned darts (1, -28, D:9) a +0 leather armour (1, -2, D:9) a +0 dagger (1, 1, D:9) a +0 dagger (2, -1, D:9) a +0 club (3, -13, D:9) 4 boomerangs of dispersal (10, -1, D:9) 4 poisoned darts (14, -18, D:9) a +0 hand axe a +0 leather armour a +2 dagger of electrocution a +0 robe (14, -12, D:9) an orb of energy (16, -20, D:9) a +0 mace (27, 1, D:9) a +0 dagger a +0 robe (27, 2, D:9) a +0 dagger a +0 robe (28, 3, D:9) a +0 dagger a +0 robe (32, -23, D:9) a +0 hat (37, 5, D:9) 27 arrows (43, -27, D:9) a +0 club Level 10 of the Dungeon (0, 8, D:10) a +4 halberd a +0 robe (1, 9, D:10) a +0 war axe a +2 robe of willpower (1, 14, D:10) a +0 short sword a +0 robe (2, 12, D:10) a +3 mace of freezing a +0 robe (2, 13, D:10) a +1 trident a +0 robe (11, 38, D:10) a +0 giant spiked club a +0 giant club (12, 10, D:10) a +0 spear (21, 45, D:10) a +2 dagger of venom (22, 45, D:10) a +0 club a +0 leather armour (23, 45, D:10) a +0 trident a +0 glaive a +0 plate armour (32, 8, D:10) 27 sling bullets (33, 12, D:10) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +1 ring mail of cold resistance (34, 8, D:10) a +0 giant spiked club a +0 robe (39, 18, D:10) 5 atropa-tipped darts (44, 2, D:10) a +0 dagger a +0 robe (45, 3, D:10) a +0 trident a +0 mace (45, 18, D:10) a +0 giant spiked club a +0 giant club (45, 32, D:10) a +0 spear (47, 53, D:10) a +0 helmet (49, 8, D:10) a +0 plate armour (53, -2, D:10) a +0 quarterstaff (56, 17, D:10) a +0 war axe (56, 30, D:10) a +0 arbalest Level 11 of the Dungeon (0, 0, D:11) a +0 flail (6, 9, D:11) a +0 flail (13, 11, D:11) a +0 dagger a +0 robe (54, -12, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow 83 arrows a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (55, -15, D:11) 19 gold pieces (56, -15, D:11) 15 gold pieces (57, -15, D:11) a potion of degeneration the Ecumenical Temple