D1HalberdGnoll Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -11, D:1) a +0 club (1, 0, D:1) a +0 club a +0 short sword 3 stones (5, -14, D:1) a +0 leather armour (6, 19, D:1) 18 bolts (8, 4, D:1) a +0 club (8, 15, D:1) a +0 club (8, 20, D:1) a +0 large shield (13, -12, D:1) a +0 club (15, -15, D:1) a +0 spear (17, -11, D:1) a +0 scale mail (23, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 16, D:2) a +0 dagger (2, 3, D:2) a +0 club (7, 26, D:2) a +0 hand axe (11, 2, D:2) a +0 club (19, 10, D:2) a +0 dagger (27, 25, D:2) 15 stones (29, -7, D:2) a +0 club (37, 29, D:2) a +0 dagger (42, -2, D:2) a +0 mace (43, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 9, D:3) 19 stones (6, -12, D:3) 18 stones (6, 5, D:3) 2 tomahawks (9, -17, D:3) a +0 club (10, -20, D:3) a +0 whip (14, -24, D:3) a +0 hand axe (14, 30, D:3) a +0 club (18, 1, D:3) a stone (19, -17, D:3) a +0 mace (20, -16, D:3) a +0 club (20, 18, D:3) 14 arrows (21, -28, D:3) a +0 robe (21, 2, D:3) a +0 club (22, 2, D:3) a +0 club (23, 1, D:3) a +0 trident a +0 animal skin (24, 22, D:3) a +0 robe (25, 1, D:3) a +0 hunting sling a +0 dagger 24 stones (25, 2, D:3) a +0 dagger (26, 1, D:3) a +0 club (26, 3, D:3) a cursed -2 dagger (26, 14, D:3) a +0 mace (27, -17, D:3) a +0 short sword 4 stones (27, 3, D:3) a +0 club (29, -6, D:3) 23 arrows (32, -1, D:3) a +0 club (38, 9, D:3) a +0 club (44, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -11, D:4) a +0 hand axe (5, -8, D:4) the +2 shield "Cast" {Dex+2} It affects your dexterity (+2). (8, 20, D:4) a +0 robe a +0 club a +0 ring mail a +0 dagger (8, 22, D:4) a cursed -3 flail (9, 27, D:4) 28 bolts (10, -8, D:4) a +0 ring mail (12, -13, D:4) a cursed +0 leather armour a +0 dagger (13, 11, D:4) a +0 dagger (30, -4, D:4) a +0 leather armour (31, -4, D:4) a +0 whip a +0 robe (33, -4, D:4) a +0 halberd (35, 13, D:4) a +1 whip of electrocution a +2 dagger of holy wrath a +0 robe a +0 club (37, 13, D:4) a +0 flail 5 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, 13, D:5) a +0 pair of gloves (6, -10, D:5) a +0 mace (13, 2, D:5) a +0 robe (13, 7, D:5) a +0 quarterstaff (17, 29, D:5) 13 stones (18, 1, D:5) 22 sling bullets (18, 37, D:5) a +0 pair of gloves (21, 19, D:5) a +0 giant club (31, 19, D:5) a +0 long sword (35, -19, D:5) a worker ant corpse (41, 6, D:5) a +1 morningstar of draining (52, 22, D:5) the +7 hand crossbow "Lahuihou" {elec, Int+3 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It makes you more stealthy. (53, -4, D:5) a +1 short sword of flaming a +0 leather armour a +0 shield (54, -1, D:5) a +0 dagger of draining a +0 robe (55, 9, D:5) 12 arrows (55, 25, D:5) 23 stones (67, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -2 scimitar (still there?) a cursed +0 hand axe (still there?) a +0 robe (still there?) the Ecumenical Temple