D1HalberdGnoll Level 1 of the Dungeon (0, 0, D:1) 20 poisoned needles (8, -34, D:1) a +0 club (11, 10, D:1) a +0 club (22, -27, D:1) 17 arrows (45, -30, D:1) a +3 ring mail of magic resistance (52, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 21 arrows (15, 2, D:2) a +0 scale mail (19, 32, D:2) 21 stones (22, 33, D:2) a +0 trident (28, 18, D:2) a +0 club (29, -10, D:2) a +0 whip (30, 12, D:2) 20 stones (31, 4, D:2) a +0 leather armour (32, 11, D:2) 2 stones (37, 11, D:2) a +0 dagger (38, 36, D:2) a +0 club (49, 12, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 short sword (3, 10, D:3) a +0 whip (7, 10, D:3) a +0 robe (8, -15, D:3) a +0 ring mail (13, 0, D:3) a +0 whip (13, 11, D:3) a +0 club (18, -20, D:3) 19 bolts (22, -24, D:3) a +0 rapier (24, 1, D:3) a +0 short sword (30, -19, D:3) 22 stones (32, 6, D:3) a +0 dagger a +0 robe (32, 8, D:3) a +0 dagger a +0 scale mail (32, 9, D:3) a +0 club a +0 chain mail a +0 whip (33, -35, D:3) a +0 whip (36, -1, D:3) a +2 dagger of protection (38, -1, D:3) 20 stones (45, -11, D:3) a +0 dagger (45, -6, D:3) 21 bolts (49, -5, D:3) a +0 scale mail Level 4 of the Dungeon (21, -9, D:4) a +0 war axe (28, -3, D:4) 19 stones (33, 9, D:4) an uncursed amulet of harm (35, -12, D:4) 7 gold pieces (39, -16, D:4) a +0 dagger a +0 robe a +0 mace a +0 hand axe (40, -16, D:4) a cursed -3 trident a +3 leather armour (47, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 16 stones (4, -8, D:5) a +0 giant club (9, -20, D:5) a scroll of magic mapping (10, -30, D:5) a +0 leather armour (10, -15, D:5) a +0 giant club (16, 10, D:5) 16 sling bullets (18, -3, D:5) a +0 giant spiked club (24, -32, D:5) 22 stones (25, -1, D:5) a cursed +0 dagger (32, -27, D:5) a +0 hand crossbow (34, -11, D:5) an uncursed staff of earth (37, -6, D:5) an arrow (37, -5, D:5) 9 arrows (38, -7, D:5) a +0 shortbow an arrow (43, -12, D:5) a +0 leather armour (47, -25, D:5) a cursed amulet of inaccuracy (51, -4, D:5) a +2 mace of protection (53, -3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail (0, 1, D:6) a +1 dagger of venom (0, 2, D:6) a +0 plate armour (0, 3, D:6) a +2 dagger of venom (0, 5, D:6) a +0 dagger a +0 robe (0, 6, D:6) an uncursed ring of flight a +0 quarterstaff (14, 15, D:6) a +0 scythe a +0 robe (20, 20, D:6) 24 stones (23, 27, D:6) a +0 hunting sling (24, 27, D:6) a +0 shortbow 4 arrows (25, 25, D:6) 2 arrows (26, 27, D:6) an arrow (27, 24, D:6) 4 arrows (28, 6, D:6) a +0 hat (28, 27, D:6) a +0 dagger a +0 robe (31, 8, D:6) a +0 chain mail (31, 22, D:6) a +0 short sword a +0 leather armour (35, 27, D:6) a +0 robe (38, 4, D:6) a +0 leather armour (39, 0, D:6) a +1 flail of crushing a +0 leather armour (39, 24, D:6) 22 arrows (43, 14, D:6) a +0 giant spiked club (47, 26, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, 23, D:7) a +0 hunting sling (4, -5, D:7) a +0 chain mail a +0 battleaxe (4, -4, D:7) 3 potions of degeneration an uncursed ring of wizardry (4, -1, D:7) a +0 short sword (4, 3, D:7) a +0 club (16, -24, D:7) a +0 dagger a +0 robe (16, -8, D:7) a +0 scale mail a +0 flail (17, -4, D:7) a +0 leather armour (22, -13, D:7) a +0 plate armour a +0 hand axe (23, -15, D:7) a +0 chain mail a +0 club (25, -16, D:7) a +0 dagger a +0 robe (29, -18, D:7) a +0 battleaxe a +0 chain mail (30, -19, D:7) a +0 club (34, -18, D:7) a +0 shortbow 19 arrows (34, -17, D:7) 2 arrows (34, -16, D:7) a cursed -3 shortbow 20 arrows (34, -15, D:7) an arrow (35, -15, D:7) 2 arrows (39, 11, D:7) 4 curare-tipped needles (42, -12, D:7) a +0 ring mail (44, 4, D:7) 12 poisoned needles (51, 11, D:7) 12 poisoned needles (55, -17, D:7) a scroll of random uselessness (60, -11, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of teleportation (0, 1, D:8) 12 gold pieces (unseen) (0, 2, D:8) a manual of Slings (3, 3, D:8) a +0 shortbow 19 arrows (8, 0, D:8) 2 arrows (9, -4, D:8) 28 bolts (9, 0, D:8) an arrow (11, -8, D:8) 17 arrows (14, -6, D:8) 29 stones (18, 1, D:8) a cursed -1 short sword (19, 1, D:8) a +0 chain mail a +0 club (21, 3, D:8) a +0 leather armour (22, 8, D:8) a +0 whip (22, 14, D:8) an arrow (22, 26, D:8) a +0 leather armour (24, 12, D:8) an arrow (24, 13, D:8) 3 arrows (26, 31, D:8) a +0 dagger a +0 robe (27, 23, D:8) a +0 ring mail (28, 17, D:8) a +0 shortbow 9 arrows a +0 robe (34, 29, D:8) a +0 whip a +0 chain mail (38, 20, D:8) a +0 dagger (39, -10, D:8) 19 arrows (51, 17, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace (7, -1, D:9) a +0 mace (10, -1, D:9) a +0 leather armour (14, -34, D:9) an arrow (14, 2, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (15, 2, D:9) a +0 quarterstaff (16, -30, D:9) a stone (16, 6, D:9) a +0 leather armour a +0 club (17, -16, D:9) 17 gold pieces (18, -30, D:9) 2 stones (18, -17, D:9) a scroll of identify (19, -18, D:9) 13 gold pieces (20, -28, D:9) a stone a +0 shortbow 17 arrows (22, -27, D:9) a +0 leather armour a +0 hand axe (22, -12, D:9) a cursed -2 short sword (22, -11, D:9) a +0 falchion a +0 leather armour (23, -26, D:9) a +0 dagger 15 stones a +0 scale mail (23, -10, D:9) a +4 trident a +0 falchion a +0 dagger a +0 robe (29, -17, D:9) 3 arrows (30, -21, D:9) a +0 whip (30, -14, D:9) an arrow (30, 2, D:9) a +1 mace of protection (30, 4, D:9) a +0 flail (31, -15, D:9) an arrow (32, 4, D:9) a +0 club (33, -15, D:9) a +0 shortbow 26 arrows (34, -19, D:9) a +0 giant club (35, -7, D:9) a +0 hand axe (37, -44, D:9) 24 poisoned needles (37, -14, D:9) the +2 helmet of Vlad {rElec Int+2 Slay-6 Stlth+} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. It makes you more stealthy. (40, 0, D:9) an arrow (41, -15, D:9) a cursed -1 giant club (41, 2, D:9) an arrow (43, 7, D:9) a +0 short sword (45, 0, D:9) an arrow a +0 short sword a +0 leather armour (45, 1, D:9) a +0 giant club (47, -17, D:9) a +0 robe a cursed +4 trident (47, 0, D:9) a +0 shortbow 7 arrows (48, -20, D:9) a +0 robe a +0 flail of protection (48, -18, D:9) a +0 robe a +3 scimitar (48, -2, D:9) 2 arrows (51, -37, D:9) 22 bolts (52, -40, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, 2, D:10) a +0 whip (4, 4, D:10) a +1 great mace of crushing a +0 plate armour a +0 flail (6, 4, D:10) a +0 flail a cursed +0 chain mail a +0 hand axe (14, -2, D:10) a +0 robe (14, 0, D:10) a +0 long sword (14, 2, D:10) 27 arrows (16, -2, D:10) 6 sling bullets (16, 0, D:10) a +0 dire flail 27 stones a +0 leather armour (16, 1, D:10) a +0 dire flail a +0 chain mail (18, -2, D:10) a cursed +0 robe (18, 2, D:10) a +0 dagger (19, 0, D:10) a +0 mace a +0 leather armour (20, 1, D:10) a +0 short sword a +0 plate armour (22, 8, D:10) the +10 battleaxe "Gudaw" {elec, rC++ Int+3 Dex+8 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+8). It greatly protects you from cold. It makes you more stealthy. (24, 21, D:10) a +0 quarterstaff a +0 shortbow 43 arrows (26, 31, D:10) 2 arrows (28, 6, D:10) an uncursed staff of summoning (28, 14, D:10) the +8 morningstar "Arosiq" {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. (28, 23, D:10) a +0 club (30, 12, D:10) a +2 scythe of freezing (32, 9, D:10) 20 sling bullets (38, 2, D:10) 2 large rocks (39, 16, D:10) a poisoned needle (40, 0, D:10) a +0 giant club a +0 giant spiked club (40, 17, D:10) a poisoned needle (40, 20, D:10) a +0 whip 10 poisoned needles a +0 blowgun (40, 21, D:10) a +0 club (41, 16, D:10) 2 bolts 3 stones (41, 19, D:10) a +0 whip (42, 21, D:10) 12 bolts a +0 hand crossbow (43, 13, D:10) a stone (44, 18, D:10) 4 large rocks (44, 21, D:10) 9 arrows a +0 dagger a +0 longbow a large rock (45, 20, D:10) a cursed +0 giant spiked club (45, 21, D:10) a bolt Level 11 of the Dungeon (0, 0, D:11) a +0 flail (4, 5, D:11) 15 bolts (10, -19, D:11) 19 stones (14, -21, D:11) a +0 flail (14, -4, D:11) a +3 ring mail (14, -2, D:11) 27 stones (16, -3, D:11) a +0 ring mail (17, 1, D:11) a +0 flail (20, -13, D:11) 6 curare-tipped needles (24, 13, D:11) 17 bolts (25, 10, D:11) a book of Cantrips (27, 15, D:11) a +0 giant club (32, -1, D:11) a +0 mace (38, 4, D:11) 15 arrows a +3 shortbow of freezing (42, 5, D:11) a +3 scimitar a +0 robe a +1 scimitar of venom a +0 robe (43, 5, D:11) a cursed +2 long sword a +0 robe (44, 5, D:11) a +0 dagger a +0 robe (48, -4, D:11) a book of Necromancy (51, 7, D:11) a +0 ring mail (52, -24, D:11) 10 stones Level 12 of the Dungeon (0, 0, D:12) 19 arrows (8, 5, D:12) 15 stones (9, 7, D:12) 26 stones (14, 1, D:12) 16 arrows a +0 shortbow (15, 2, D:12) a +0 robe a cursed -2 dagger (16, 2, D:12) 29 arrows a +0 shortbow a +0 shortbow (17, 2, D:12) a +0 robe a +2 falchion of freezing (17, 25, D:12) 10 stones (19, 2, D:12) 2 arrows (22, 2, D:12) an arrow (22, 26, D:12) a +0 robe (unseen) (22, 30, D:12) a +0 leather armour (unseen) (23, 2, D:12) 2 arrows (23, 28, D:12) a +0 leather armour a +0 club a +0 plate armour a +0 long sword a +0 chain mail a +0 long sword (26, -1, D:12) a +0 robe a cursed +3 short sword of freezing a +0 robe a +4 dagger a +0 hand axe (27, -5, D:12) a +0 hat (28, -1, D:12) a +0 plate armour a +1 scimitar of electrocution (31, -1, D:12) a +0 dagger (31, 0, D:12) a +0 dagger (31, 21, D:12) a +1 hat (31, 26, D:12) a +0 robe a +0 dagger (32, 18, D:12) a +0 mace a +0 ring mail (33, 28, D:12) a +0 chain mail a +0 scimitar (34, -5, D:12) a cursed -3 dagger (34, 21, D:12) a +0 chain mail a +0 dagger (34, 28, D:12) a +0 leather armour a +0 hand axe (35, 26, D:12) a +0 robe a +0 dagger (35, 27, D:12) a +0 club (37, 11, D:12) a +0 robe a +0 club (37, 13, D:12) a +0 mace (37, 14, D:12) a +0 leather armour a +0 whip (38, 5, D:12) a +0 leather armour a +0 trident (38, 13, D:12) a +0 leather armour a +0 rapier (38, 14, D:12) a +0 battleaxe (42, 25, D:12) a stone a +0 club (43, -1, D:12) a +0 dagger of electrocution a +0 chain mail a +2 great mace of draining (43, 22, D:12) a +0 robe a +1 dagger of protection (44, 28, D:12) a +0 plate armour a +0 war axe (46, 20, D:12) a +0 club (47, 28, D:12) a +0 mace (48, 12, D:12) a +0 dagger (48, 21, D:12) 2 stones (48, 24, D:12) 2 stones (51, 31, D:12) a +0 robe (54, 16, D:12) a stone (55, 15, D:12) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (56, 31, D:12) a scroll of random uselessness (58, 16, D:12) 17 stones a +0 glaive a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a book of Necromancy (1, -22, D:13) a +0 giant spiked club (8, -5, D:13) 16 stones (12, -8, D:13) a +1 scimitar of flaming (16, -19, D:13) the +4 scale mail of the Great Game {rElec rPois rF+++ Dex-5} It affects your dexterity (-5). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. (21, 0, D:13) 3 large rocks (25, -17, D:13) a +0 flail a +0 mace (25, -7, D:13) a large rock (30, -15, D:13) a +0 giant spiked club a +0 giant spiked club (31, -14, D:13) a +0 robe (32, -14, D:13) a +0 giant club a +0 robe a +0 giant spiked club (32, -13, D:13) a +1 dire flail of crushing a +0 giant club (39, -14, D:13) 13 stones (40, -8, D:13) 26 sling bullets a +0 robe (40, 1, D:13) a +0 giant club a +0 giant club (40, 9, D:13) a +0 troll leather armour (45, -32, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a book of Necromancy (1, 14, D:14) a +1 dagger of draining a +0 robe (2, 19, D:14) a +0 dagger (3, 5, D:14) 26 arrows (4, 5, D:14) 17 arrows (5, 17, D:14) an uncursed staff of air a +0 morningstar a +0 robe a scroll of random uselessness (5, 18, D:14) a +0 dagger a +0 robe (5, 21, D:14) a +0 ring mail (5, 23, D:14) a +0 battleaxe a +0 fustibalus a +0 plate armour (6, 30, D:14) a +0 glaive (10, 5, D:14) a +2 cloak an uncursed ring of positive energy a +2 ring of protection a +1 ring of slaying a scarf of repulsion (12, 2, D:14) 9 bolts (13, -4, D:14) 18 stones (13, 12, D:14) 15 poisoned needles (14, 24, D:14) a +1 dagger of pain a +0 robe (15, 25, D:14) a +0 long sword (18, -8, D:14) a +0 helmet (20, 7, D:14) a potion of degeneration (23, 11, D:14) a +0 hand axe a cursed +0 robe (24, 24, D:14) a cursed +0 giant spiked club (25, 23, D:14) a +0 leather armour a +0 hand axe of electrocution (30, 25, D:14) a +0 leather armour a +0 hand axe (39, -11, D:14) a potion of degeneration (49, 21, D:14) a +0 plate armour (50, 23, D:14) a +1 scale mail of poison resistance Level 15 of the Dungeon (0, 0, D:15) a large rock (2, 6, D:15) 2 large rocks (5, -20, D:15) a +0 battleaxe 19 stones a +0 halberd (5, 32, D:15) a +0 troll leather armour (6, -20, D:15) a +0 short sword (9, 25, D:15) a +0 flail a cursed +0 leather armour (10, 26, D:15) a poisoned tomahawk a +0 leather armour (10, 27, D:15) a +0 trident a +0 chain mail (10, 31, D:15) 2 poisoned tomahawks (11, 27, D:15) a +0 dagger a +0 robe (17, -20, D:15) a +1 spear of piercing (19, -20, D:15) 19 arrows (19, -19, D:15) a +0 dagger a +0 robe (20, -20, D:15) a +0 whip a +0 leather armour a +0 mace a +0 chain mail (20, -3, D:15) a cursed +0 robe (20, 8, D:15) 2 large rocks (22, -20, D:15) a cursed -3 dagger (24, -20, D:15) a +0 war axe (25, 33, D:15) a +0 giant club a +0 giant club (27, 32, D:15) a cursed -2 mace (33, 18, D:15) 12 arrows a +0 shortbow (33, 20, D:15) a +0 long sword (33, 23, D:15) a +0 chain mail a +0 falchion (33, 28, D:15) an arrow (34, -19, D:15) a +0 rapier (34, 9, D:15) 25 stones (34, 11, D:15) a +0 shortbow 48 arrows (34, 19, D:15) a +0 giant spiked club (35, 32, D:15) 14 arrows a +0 shortbow (36, 33, D:15) an arrow (37, 26, D:15) 4 gold pieces (37, 28, D:15) 16 gold pieces (37, 30, D:15) 24 gold pieces (37, 33, D:15) 26 arrows a +3 shortbow (38, 9, D:15) a +0 plate armour (38, 21, D:15) a +2 lajatang of pain a +0 robe (38, 25, D:15) 17 gold pieces (38, 27, D:15) 13 gold pieces (38, 29, D:15) 16 gold pieces (39, 22, D:15) a +0 broad axe (39, 24, D:15) 10 gold pieces (39, 26, D:15) a +0 great sword of slicing (39, 27, D:15) a potion of lignification (39, 28, D:15) a ration (39, 29, D:15) 34 gold pieces (39, 30, D:15) 28 stones (unseen) (40, 25, D:15) 20 gold pieces (40, 27, D:15) an uncursed staff of poison (40, 28, D:15) a book of Transfigurations (40, 29, D:15) 18 stones (41, -21, D:15) a cursed -1 war axe (41, 9, D:15) an arrow (41, 24, D:15) 11 gold pieces (41, 26, D:15) a +0 morningstar (41, 27, D:15) a +2 buckler of poison resistance (41, 28, D:15) a +2 ring mail of fire resistance (41, 29, D:15) a phial of floods (inert) (41, 30, D:15) 26 gold pieces (42, -5, D:15) a large rock (42, 1, D:15) 4 large rocks (42, 25, D:15) 20 gold pieces (42, 26, D:15) a wand of acid (7) (42, 27, D:15) a wand of random effects (17) (42, 28, D:15) a +0 leather armour (42, 29, D:15) a +0 ring mail (42, 31, D:15) 7 gold pieces (unseen) (43, 26, D:15) 10 gold pieces (43, 28, D:15) 19 gold pieces (43, 30, D:15) 23 gold pieces (44, 27, D:15) 28 gold pieces (44, 29, D:15) 17 gold pieces (50, 17, D:15) 18 stones (52, -14, D:15) a +0 dagger of flaming a +0 robe a +0 troll leather armour (52, -12, D:15) a +2 war axe a cursed +0 plate armour (52, -6, D:15) a +0 mace (54, -19, D:15) a +0 giant club a +0 giant club a +0 spear a +0 robe a +0 giant club (56, -19, D:15) a +0 giant club (58, -19, D:15) a +0 giant club (58, 21, D:15) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 battleaxe (0, 2, Orc:1) a cursed +0 leather armour (unseen) (1, 2, Orc:1) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (2, 2, Orc:1) a +0 club (unseen) (5, -1, Orc:1) a +0 scale mail a +0 short sword (6, -3, Orc:1) a +0 flail (6, -2, Orc:1) a +0 spear (7, -3, Orc:1) a +0 chain mail a +0 scimitar a +0 flail a cursed +0 chain mail (8, -4, Orc:1) a +0 scale mail a +0 flail (10, -6, Orc:1) a +0 spear (11, -7, Orc:1) a +0 club a +0 leather armour (11, 7, Orc:1) a +0 morningstar a +0 leather armour (13, -9, Orc:1) a +0 dagger a +0 robe (14, -10, Orc:1) a +0 whip (15, -11, Orc:1) a cursed +0 club a +0 scale mail a +0 hand axe a +0 plate armour (16, -12, Orc:1) a +1 whip of electrocution a +0 war axe a +0 leather armour (17, -13, Orc:1) a +0 trident a +0 chain mail (18, -14, Orc:1) a +0 dagger a +0 robe (25, -21, Orc:1) 5 tomahawks of returning (28, -24, Orc:1) a +0 great sword a +0 plate armour (35, -44, Orc:1) a +0 chain mail a cursed +0 flail (38, -48, Orc:1) a +0 plate armour a +0 war axe (39, -48, Orc:1) a +0 scale mail a +0 flail (41, -38, Orc:1) a +0 robe a +0 dagger (41, -37, Orc:1) a +0 giant club a +0 robe a +0 dagger (44, -35, Orc:1) a +0 leather armour a +0 war axe a +0 hand axe (51, -32, Orc:1) a +0 troll leather armour (59, -39, Orc:1) a +0 dire flail (unseen) (60, -41, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Nionkij's Antique Armour Boutique a +0 robe (25 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +0 leather armour (72 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (2880 gold) It increases your rate of regeneration. a +0 leather armour (72 gold) a +2 scale mail of cold resistance (756 gold) a +2 scale mail of cold resistance (756 gold) a +0 chain mail (162 gold) [Shop] Saqyela's General Store a +0 shield (58 gold) the +4 ring mail "Tazeeca" {rElec} (494 gold) It insulates you from electricity. the +1 ring mail of Dyspraxia {*Contam rPois rF+ rC+} (371 gold) It protects you from fire. It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. a ration (65 gold) a potion of curing (39 gold) a +0 ring mail (52 gold) a potion of curing (39 gold) a ration (65 gold) a ration (65 gold) [Shop] Loran's General Store a crystal ball of energy (240 gold) a +0 flail (42 gold) a ration (60 gold) a scroll of fog (24 gold) 3 javelins (28 gold) a scroll of remove curse (36 gold) a +0 ring mail (48 gold) a book of Air (420 gold) a crystal ball of energy (240 gold) [Shop] Upsucuna's Jewellery Boutique an uncursed amulet of magic regeneration (420 gold) the ring "Dikkam" {rCorr rF++} (623 gold) [ring of resist corrosion] It greatly protects you from fire. an uncursed ring of positive energy (280 gold) a cursed -3 ring of protection (28 gold) a +4 ring of intelligence (378 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of guardian spirit (420 gold) the ring "Anoowket" {rF- Int+4 Dex+9} (642 gold) [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (+9). It makes you vulnerable to fire. the ring "Yqatz" {+Fly rElec rPois Str+2} (558 gold) [ring of flight] It affects your strength (+2). It insulates you from electricity. It protects you from poison. It lets you fly. [Shop] Fyucecasch's Antique Weapon Boutique a +0 hunting sling (45 gold) a +0 club (30 gold) a +0 club (30 gold) the +3 halberd "Itykel" {holy, rPois Str+4} (1254 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from poison. a +0 club (30 gold) a +0 lajatang (450 gold) a +6 falchion of pain (1185 gold) a cursed +0 broad axe (30 gold) a +0 mace (90 gold) a +0 hand axe (90 gold) the +5 hunting sling of the Puffin {freeze, Stlth+} (1125 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (0, 0, Orc:2) a +0 dagger (1, -2, Orc:2) a +0 robe a +0 dagger (1, 0, Orc:2) a +0 hand axe a +0 leather armour (2, -2, Orc:2) a +0 giant spiked club (2, -1, Orc:2) a +0 hand axe (5, 5, Orc:2) a +0 dagger a +0 robe (8, -1, Orc:2) a cursed +0 chain mail a +0 flail (9, -18, Orc:2) a +0 hand axe (9, -16, Orc:2) a +0 dire flail a +0 plate armour a +3 hand axe a +0 ring mail (9, 3, Orc:2) a +0 chain mail a +0 war axe (9, 4, Orc:2) a +1 flail of protection a +0 chain mail a +0 great mace (9, 6, Orc:2) a +0 falchion (10, -18, Orc:2) a +0 trident (10, -16, Orc:2) a +0 dagger a +0 robe (10, 4, Orc:2) a +0 dagger a +0 robe (10, 5, Orc:2) a tomahawk (11, -4, Orc:2) a +0 plate armour a +0 dire flail (12, -7, Orc:2) a +0 leather armour of cold resistance (13, 6, Orc:2) a +1 dagger of speed (15, 7, Orc:2) a tomahawk (16, 5, Orc:2) a tomahawk (18, -3, Orc:2) a +0 war axe 2 tomahawks a +0 chain mail (18, -2, Orc:2) a +2 dagger of venom a +0 robe (18, -1, Orc:2) 2 tomahawks a cursed -1 leather armour a +0 dagger a +0 robe (19, -6, Orc:2) a +0 trident 3 tomahawks a +0 chain mail (19, 0, Orc:2) a +0 halberd a +2 chain mail of magic resistance (20, 1, Orc:2) a +0 plate armour a +0 halberd a cursed -2 flail (20, 2, Orc:2) a +0 leather armour a +0 mace (20, 4, Orc:2) a +3 great sword of flaming a +0 chain mail (21, -1, Orc:2) a +0 robe a +0 dagger (21, 4, Orc:2) a tomahawk (22, 3, Orc:2) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (22, 4, Orc:2) a +0 plate armour a +0 scimitar (23, 4, Orc:2) a +0 plate armour a +0 dire flail (23, 6, Orc:2) a tomahawk (24, 5, Orc:2) a tomahawk (25, 6, Orc:2) a tomahawk (26, -5, Orc:2) a +2 plate armour of magic resistance 6 tomahawks a cursed -2 flail (26, 6, Orc:2) a tomahawk (26, 27, Orc:2) 2 tomahawks (27, 4, Orc:2) a +0 robe a +0 dagger (27, 6, Orc:2) a tomahawk (28, -14, Orc:2) a cursed ring of teleportation (28, -4, Orc:2) a +0 robe a +0 dagger (28, 4, Orc:2) a +0 mace a +0 plate armour (28, 7, Orc:2) 2 tomahawks (29, 4, Orc:2) a +0 halberd a +0 plate armour (29, 8, Orc:2) a tomahawk (30, -5, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (30, -4, Orc:2) a tomahawk a +0 chain mail a +0 halberd (30, 4, Orc:2) a +0 leather armour (31, -5, Orc:2) a cursed -1 club (32, -3, Orc:2) 2 tomahawks a +0 plate armour a +4 flail of protection (32, -2, Orc:2) a cursed -2 robe a +0 dagger a +2 plate armour of positive energy a +0 trident a +0 ring mail a +0 flail (32, -1, Orc:2) a +0 scale mail a +1 war axe of venom (32, 4, Orc:2) a tomahawk (32, 30, Orc:2) a +0 scale mail 2 tomahawks a +0 flail (33, 24, Orc:2) a +0 plate armour a cursed -3 dire flail (34, 0, Orc:2) a +0 chain mail a +0 glaive (34, 1, Orc:2) 2 tomahawks a +0 chain mail a +0 mace (34, 4, Orc:2) a +0 giant club (35, 1, Orc:2) a tomahawk (38, 6, Orc:2) a +0 plate armour a +0 glaive (40, 5, Orc:2) a +0 giant club (41, 6, Orc:2) a +0 club (42, 6, Orc:2) 4 tomahawks a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of flight (1, 9, Lair:1) 13 poisoned needles (7, -21, Lair:1) 23 sling bullets (18, -29, Lair:1) a +0 ring mail (28, -8, Lair:1) a +0 quarterstaff (29, 20, Lair:1) a +0 leather armour (38, 13, Lair:1) a potion of heal wounds (39, 13, Lair:1) a scroll of immolation (40, 12, Lair:1) 23 gold pieces (42, -30, Lair:1) 8 needles of confusion (43, 2, Lair:1) a +0 ring mail (43, 6, Lair:1) 13 sling bullets (59, -35, Lair:1) 16 stones (64, -11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (11, 9, Lair:2) 15 poisoned needles (19, 5, Lair:2) a +0 pair of gloves (21, -15, Lair:2) a +0 hand crossbow (23, 8, Lair:2) a +0 scale mail (40, -32, Lair:2) 15 bolts (44, -4, Lair:2) a +0 flail (51, -19, Lair:2) 23 arrows (52, 12, Lair:2) 24 arrows (53, -29, Lair:2) 17 stones (53, -4, Lair:2) a cursed +0 leather armour (56, -44, Lair:2) a +0 great mace (57, -7, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 30 arrows (8, 4, Lair:3) 21 stones (14, -5, Lair:3) a +0 trident (14, 39, Lair:3) 21 stones (20, -15, Lair:3) a +0 cloak (20, 13, Lair:3) a +0 robe (21, 15, Lair:3) 20 stones (26, 12, Lair:3) 16 bolts (33, 33, Lair:3) a +0 dagger of distortion a +0 blowgun (37, -13, Lair:3) a cursed +0 war axe (40, 27, Lair:3) 2 curare-tipped needles (41, 27, Lair:3) 3 curare-tipped needles (42, 25, Lair:3) a curare-tipped needle (43, 24, Lair:3) a curare-tipped needle (44, 23, Lair:3) a curare-tipped needle Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of wizardry (13, -8, Lair:4) a +0 leather armour (31, 11, Lair:4) a +0 leather armour (39, 0, Lair:4) a +0 shortbow (50, 0, Lair:4) 27 bolts (57, 20, Lair:4) 18 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (4, 4, Lair:5) a +0 halberd (19, 28, Lair:5) 15 bolts (31, 14, Lair:5) a cursed +0 leather armour (35, 36, Lair:5) a +0 leather armour (36, 14, Lair:5) a +0 leather armour (59, -17, Lair:5) a +4 ring of dexterity a +6 ring of dexterity Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 arrows (1, 1, Lair:6) a +0 long sword (1, 9, Lair:6) a +0 troll leather armour (2, 3, Lair:6) a +0 halberd (4, 5, Lair:6) a +3 scale mail of positive energy (10, -40, Lair:6) 19 arrows (11, -22, Lair:6) a +0 war axe (56, 13, Lair:6) an uncursed staff of fire (57, -30, Lair:6) a +0 chain mail (58, -13, Lair:6) the cursed +2 dire flail of Suicidal Tendencies {chaos, Dex+3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It has a curse placed upon it. Level 1 of the Swamp (0, 0, Swamp:1) +0 swamp dragon scales (0, 9, Swamp:1) a +0 spear (1, 3, Swamp:1) a +0 spear (7, 3, Swamp:1) 11 stones (11, 31, Swamp:1) a +0 hand crossbow (12, -8, Swamp:1) 19 stones (15, 20, Swamp:1) 24 arrows (16, -18, Swamp:1) a +0 leather armour (26, 7, Swamp:1) the amulet of Salolu {Spirit +Fly Str-2 Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-2). It affects your intelligence (+3). It lets you fly. (26, 9, Swamp:1) 14 gold pieces (27, 8, Swamp:1) 41 gold pieces (28, 7, Swamp:1) the +10 arbalest "Ycki" {elec, Fragile rElec rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It insulates you from electricity. It will be destroyed if unequipped. (28, 9, Swamp:1) 26 gold pieces (29, -4, Swamp:1) a potion of brilliance (29, 8, Swamp:1) a ration (30, 2, Swamp:1) a ration (30, 7, Swamp:1) a Necronomicon (30, 9, Swamp:1) 25 gold pieces (31, 8, Swamp:1) a scroll of enchant weapon (32, 7, Swamp:1) an uncursed staff of cold (32, 9, Swamp:1) the ring of Vuif {rC+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. Level 2 of the Swamp (0, 0, Swamp:2) 16 sling bullets (3, -8, Swamp:2) a +0 leather armour (4, 16, Swamp:2) a bog body skeleton (5, -13, Swamp:2) 11 gold pieces (6, -8, Swamp:2) a scroll of enchant armour (7, -10, Swamp:2) a +0 great mace (8, -8, Swamp:2) an uncursed staff of cold (12, -8, Swamp:2) 14 poisoned needles