D1HalberdGnoll Level 1 of the Dungeon (4, -12, D:1) 22 arrows (5, -4, D:1) a +0 hand axe (11, 9, D:1) a +2 dagger of venom (21, 1, D:1) 5 boomerangs (33, 8, D:1) a +0 club (35, 4, D:1) a +0 spear (37, 15, D:1) a +0 club (37, 18, D:1) a +0 club (50, -1, D:1) 28 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) a +0 club (9, -9, D:2) 24 stones (15, -16, D:2) a cursed -1 club (17, -15, D:2) a +0 flail (20, -16, D:2) a +0 whip (23, -30, D:2) a +0 whip (24, -14, D:2) a +0 club (28, 6, D:2) a +0 whip (29, 5, D:2) 19 stones (34, -33, D:2) a +0 spear (34, -11, D:2) a +0 hand axe (38, -29, D:2) a +0 spear (38, -2, D:2) a +0 club (40, -39, D:2) 13 gold pieces (40, -20, D:2) a +0 whip (41, -38, D:2) 9 gold pieces Level 3 of the Dungeon (1, -6, D:3) a +0 club (2, 11, D:3) a +0 club (10, 8, D:3) a +0 ring mail (12, -2, D:3) a +0 club (13, -17, D:3) a +0 dagger (20, 5, D:3) a +0 spear (33, -16, D:3) a stone a +0 dagger a +0 chain mail (35, -16, D:3) a +0 whip (37, 0, D:3) 24 arrows (43, 27, D:3) a +0 flail a +0 club a +0 leather armour (45, 27, D:3) a +0 club a +0 dagger (48, 13, D:3) a +0 short sword (49, 14, D:3) 2 boomerangs a +0 leather armour (50, -15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xeenaawk's Assorted Antiques a potion of heal wounds (160 gold) a potion of curing (96 gold) a scroll of amnesia (112 gold) a box of beasts (640 gold) a wand of iceblast (13) (544 gold) a sack of spiders (640 gold) a scroll of immolation (112 gold) 2 potions of might (256 gold) a +0 leather armour (64 gold) a +0 broad axe (128 gold) a potion of mutation (256 gold) [Shop] Nuegh's Antique Weapon Emporium a +0 long sword (87 gold) a +0 flail (87 gold) the +6 arbalest of the Lesser Evil {flame, *Corrode +Inv Int+4 Dex+3} (1530 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). It lets you turn invisible. It may corrode you when you take damage. a +0 whip (62 gold) a +0 morningstar (100 gold) a +0 trident (87 gold) a +0 rapier (100 gold) the +7 war axe of Qutz {venom, rF- Str+4} (1190 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. a +0 dire flail (100 gold) a +0 mace (75 gold) [Shop] Xisum's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Quohetik's Assorted Antiques a potion of flight (81 gold) 3 scrolls of fog (162 gold) a scroll of teleportation (81 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (2295 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 flail of protection (167 gold) a +0 trident (94 gold) a scroll of immolation (94 gold) a potion of flight (81 gold) the +8 scale mail "Vyuho" {*Corrode +Inv Dex+2} (1528 gold) It affects your dexterity (+2). It lets you turn invisible. It may corrode you when you take damage. an uncursed ring of positive energy (540 gold) (0, 0, D:4) an atropa-tipped dart (4, -4, D:4) a +0 whip (4, -2, D:4) an atropa-tipped dart (5, 0, D:4) 2 large rocks (10, -6, D:4) 22 arrows (10, 13, D:4) 19 stones (13, -9, D:4) a +0 plate armour (17, 11, D:4) a +0 giant club (20, 17, D:4) a +0 whip (25, 48, D:4) 20 arrows (26, 46, D:4) 24 stones (30, -7, D:4) 10 stones (45, 7, D:4) a +0 giant club (53, 41, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 19 arrows (0, 23, D:5) a +0 dagger a +0 flail a +0 scale mail (1, -4, D:5) an arrow (1, -3, D:5) a +0 robe (1, -2, D:5) 4 arrows (1, -1, D:5) an arrow (1, 23, D:5) a +0 flail a +0 scale mail (2, -2, D:5) a +0 chain mail a +0 dagger (2, 23, D:5) a +0 flail a +0 leather armour (16, 8, D:5) a +0 club 4 boomerangs a cursed +0 leather armour a +0 falchion (17, 8, D:5) a +0 dagger a +0 robe (19, -2, D:5) a +0 ring mail (43, 32, D:5) a +0 flail a +0 leather armour (46, 25, D:5) a +0 flail 5 boomerangs (49, 38, D:5) 2 boomerangs a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, 9, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 9, D:6) a +0 war axe a +0 flail a +0 ring mail (12, 7, D:6) 15 arrows (28, 30, D:6) a +0 ring mail (42, 39, D:6) a +0 club (43, 38, D:6) 15 poisoned darts (44, 35, D:6) a +0 giant spiked club (46, 5, D:6) a cursed +0 flail a +0 ring mail a +0 dire flail a +0 chain mail (54, 29, D:6) a +0 quarterstaff a +0 spear (56, 5, D:6) a +2 dagger of electrocution (57, 10, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 whip (2, 3, D:7) a +0 short sword (3, 3, D:7) a +0 hand axe a +0 leather armour (3, 4, D:7) a +0 leather armour (6, 34, D:7) a +0 hand axe (7, 12, D:7) a +0 chain mail (7, 33, D:7) a +0 hand axe (19, 17, D:7) 16 sling bullets (34, -7, D:7) 15 stones (36, 15, D:7) a +0 robe (46, 21, D:7) 25 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (6, 6, D:8) a +0 robe (13, 2, D:8) a +0 mace (13, 3, D:8) a +0 glaive a +0 plate armour (14, 3, D:8) a +0 dagger a +0 robe a +0 falchion (24, 3, D:8) a +0 giant spiked club (28, -7, D:8) 22 arrows (30, 32, D:8) a cursed -1 falchion (32, -1, D:8) a +0 giant spiked club a cursed -1 giant club (39, 0, D:8) 15 stones (47, 5, D:8) a +0 quarterstaff (50, 9, D:8) a scroll of noise (63, -6, D:8) 22 bolts (70, 42, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (70, 43, D:8) a +0 short sword a +0 long sword a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (17, 11, D:9) a black bear corpse (skeletalised by now) (17, 33, D:9) a +0 ring mail (23, -1, D:9) an adder corpse (skeletalised by now) (28, 5, D:9) 16 bolts (34, 4, D:9) a jackal corpse (skeletalised by now) (37, 5, D:9) a +0 club an orc skeleton (37, 17, D:9) a hippogriff corpse (38, 4, D:9) a cursed -3 dagger a +0 robe (38, 5, D:9) a +0 leather armour an orc corpse an orc corpse (40, 4, D:9) a +0 club a +0 leather armour (42, 30, D:9) 6 arrows a +2 shortbow of freezing (46, 31, D:9) 2 arrows (46, 32, D:9) 2 arrows (47, 0, D:9) a +0 great sword (47, 32, D:9) 2 arrows (48, 33, D:9) 2 arrows (50, 38, D:9) 19 stones (51, 28, D:9) a +0 spear (53, 28, D:9) a +0 spear (56, 21, D:9) a +0 whip 17 stones Level 10 of the Dungeon (0, 0, D:10) the +10 hand axe of Wafuti Kupa {freeze, rPois MP+9 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). (4, 8, D:10) a scroll of blinking Level 11 of the Dungeon (0, 0, D:11) a sack of spiders (13, -26, D:11) 3 boomerangs (14, -26, D:11) a +0 mace a +0 ring mail (15, -25, D:11) a +0 club (16, -25, D:11) a +0 short sword (20, -24, D:11) a +0 hand axe a +0 leather armour (20, 9, D:11) a wand of clouds (5) (21, -6, D:11) 20 gold pieces (23, 4, D:11) a +0 ring mail (23, 11, D:11) 14 gold pieces (24, 7, D:11) a scroll of enchant weapon (25, -12, D:11) a +0 dagger a +0 robe (26, -11, D:11) a +0 dagger a +0 robe (26, -9, D:11) a cursed -2 dagger (unseen) (28, 5, D:11) 14 bolts (32, -15, D:11) a +0 hunting sling (34, -25, D:11) a +0 club (34, -23, D:11) a +0 short sword a +0 leather armour (34, -21, D:11) a +0 dagger a +0 robe