Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10808919202284893265 23 DAR the Magician (level 3, 25/25 HPs) Began as a Djinni Hedge Wizard on Apr 12, 2023. Got out of the dungeon alive. The game lasted 00:04:51 (993 turns). DAR the Magician (Djinni Hedge Wizard) Turns: 993, Time: 00:04:52 Health: 25/25 AC: 2 Str: 9 XL: 3 Next: 12% Gold: 52 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . d - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles a - 5 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 i - Call Imp Summ 13% N/A 7% 2 m - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 s - Slow Hex 52% N/A 4% 1 z - Magic Dart Conj 52% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. Found a stone staircase leading down. You now have 40 gold pieces (gained 9). A ball python comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 52 gold pieces (gained 12). An endoplasm comes into view. You need no library to learn spells. Unknown command. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#..###.####.#...'...(...# #..##. .#..###.# #.#.8.#.......# #).... .#..##..####.#...#.......# #..... .#...........#...#.......# #..##. ....##.)####.######.##...###).##. .##.##.## #.######'##........... .##.##.#####.##.....##...###..##. .............##.....##...###..##. .##.##.#####.##.@##.##........... .##....# #.##.....##...###..... .#####.# #.##.....##........... .# #.# #.#########.#.###.###. .# #.# #.####### #.#.. .# #. .# #.# #........ #.###. .# #.# #....##.# #..... .# #.# #....##.# #####. .# #§# #....##.# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 4 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DAR the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | DAR set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 308 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 422 | D:1 | Reached skill level 3 in Spellcasting 662 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 662 | D:1 | Learned a level 1 spell: Beastly Appendage 993 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Short sword || 13 Punch || 1 Cast: Magic Dart || 28 Call Imp || 4 Stab: Sleeping || 5 Armor: Robe || 4 Dodge: Dodged || 6