Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1544285104703063768 24 DAR the Magician (level 3, 19/25 HPs) Began as a Djinni Earth Elementalist on Apr 12, 2023. Got out of the dungeon alive. The game lasted 00:04:39 (741 turns). DAR the Magician (Djinni Earth Elementalist) Turns: 741, Time: 00:04:40 Health: 19/25 AC: 3 Str: 7 XL: 3 Next: 15% Gold: 27 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 short sword (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of silence {unknown} Potions b - a potion of mutation {unknown} e - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 p - Petrify Tmut/Erth 14% N/A 38% 4 u - Stone Arrow Conj/Erth 28% 3d8 13% 3 z - Sandblast Erth 28% 2d8 4% 1 P - Passwall Tmut/Erth 11% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - dart slug Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 77% to hit) The blast of sand misses the bat. The blast of sand hits the goblin. You kill the goblin! The bat hits you but does no damage. The dart slug launches a dart at you. The slug dart hits you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Necrotise wells up from within. Spell assigned to 'a'. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (almost dead, 100% to hit) The blast of sand hits the dart slug! You kill the dart slug! The bat closely misses you. You miss the bat. The bat hits you. You hit the bat. The bat is poisoned. The bat is severely wounded. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a +0 dagger. There is a large open door here. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .####...~.#~..........~#.~# .###..#.~.#~~~~~..~~~~~#.~# ..##.##.~.######''######.~# #)...##.~.#............#.~# ###..##.~.#≈§≈≈≈..≈§§≈≈#.~# ........~.#≈≈§≈≈..≈§§≈≈#.~# .##.####~.#......§§§...#.~# ##... #~.######''######.~# ##.#.# #~8#.....@......#8~# ..#..##~.##############.~# ..# #...~..8..........8..~# ###.~~~~~~~~~~~~~~~~~~# #........[........### .......#.##......##.....## .####............######..####### ...########.................# #### ########..........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DAR the Djinni Earth Elementalist began the quest for the | Orb. 0 | D:1 | DAR set off with the following spells memorised: Sandblast, | Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 249 | D:1 | Reached skill level 3 in Spellcasting 400 | D:1 | HP: 1/21 [kobold/+0 short sword (2)] 686 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 686 | D:1 | Learned a level 1 spell: Necrotise 741 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, serial_shops, shop_coins, serial_bayou_pond_e Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Short sword || 4 Cast: Sandblast || 30 Armor: Robe || 3 Dodge: Dodged || 3