Dungeon Sprint DCSS version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7766347909722224758 269 Dadi the Covert (level 6, -2/28 HPs) Began as a Spriggan Enchanter on July 26, 2021. Slain by a slime creature (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:47 (414 turns). Dadi the Covert (Spriggan Enchanter) Turns: 414, Time: 00:04:48 Health: -2/28 AC: 2 Str: 4 XL: 6 Next: 1% Magic: 15/19 EV: 18 Int: 18 God: Gold: 108 SH: 0 Dex: 17 Spells: 11/23 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... NoTele + (boots unavailable) Stlth +++++..... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.16/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 108 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. Skills: - Level 1.1 Short Blades - Level 3.0 Dodging + Level 11.7 Stealth + Level 9.0 Spellcasting + Level 9.4 Hexes You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Corona Hex 46% 1% 1 d - Dazzling Flash Conj/Hex 50% 3% 3 e - Ensorcelled Hibernat Hex/Ice 50% 1% 2 t - Tukima's Dance Hex 42% 1% 3 C - Confusing Touch Hex 42% 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands c - a wand of random effects (10) (You took it off Ijyb in the Dungeon) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic h - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Xom Jiyva Lugonu ################### #<.#.)'..#.)'..#__# #..'..#.)'..#..@J.+ #..#####+#####+#__# #..# ### #..# #..# #⌠⌠# #### You could see a slime creature. Message History Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (almost dead, chance to affect: 43%) The ogre looks drowsy... 😎 MP[-2] You lost 2 mp, and now have 6/8 mp. The helpless ogre fails to defend itself. You impale the ogre!! You kill the ogre! Your Stealth skill gained 3 levels and is now at level 9! Your Spellcasting skill gained 2 levels and is now at level 6! Your Hexes skill gained 2 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! 😎 HP[+8] MP[+1] You now have 21 max hp (+8). Your hp is fully restored (21). There is an open door here. Things that are here: a +1 spectral club; a +0 leather armour This spell is quite dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 10? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. 😎 MP[+1] Memorise Tukima's Dance, consuming 3 spell levels and leaving 7? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 't'. Memorise Confusing Touch, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'C'. 😎 MP[+1] There is an open door here. You see here a +0 giant club. You start resting. 😎 MP[+4] Your mp is fully restored (13). You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of protection. There is an open door here. The helpless Sigmund fails to defend himself. You skewer Sigmund like a kebab!!! You kill Sigmund! Your Stealth skill gained 2 levels and is now at level 11! Your Spellcasting skill gained 3 levels and is now at level 9! Your Hexes skill gained 2 levels and is now at level 9! You have reached level 5! You feel agile. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. 😎 HP[+7] MP[+1] You now have 28 max hp (+7). Your hp is fully restored (28). Things that are here: a +0 scythe of protection; a +0 robe There is an open door here. You see here a +0 giant club. There is an open door here. Things that are here: a +1 spectral club; a +0 leather armour There is an open door here. 😎 MP[+1] There is an open door here. Things that are here: a +0 scythe of protection; a +0 robe You open the door. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). 😎 MP[+1] You now have 81 gold pieces (gained 27). You now have 108 gold pieces (gained 27). You open the door. A slime creature comes into view. Found four altars. The slime creature quivers. There is an open door here. You already know all available spells. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (chance to affect: 37%) The slime creature looks drowsy... 😎 MP[-2] You lost 2 mp, and now have 14/19 mp. The helpless slime creature fails to defend itself. You spit the slime creature like a pig!!! The slime creature hits you! 😮 HP[-8] MP[+1] You take 8 damage, and now have 20/28 hp. MASSIVE DAMAGE!! (PAUSE) You hit the slime creature. The slime creature hits you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 6 9 11 | 11.7 Spellcasting | 4 6 9 | 9.0 Hexes | 5 7 9 | 9.4 Short Blades | | 1.1 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 3 || 12 Cast: Ensorcelled Hiber | 1 | 1 || 2 Stab: Sleeping | 3 | 2 || 5 Dodge: Dodged | 4 | || 4 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dadi the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D | magus.rc [v1.10.3.2021-6-05.01:30:15PM] 45 | D | Noticed Ijyb 49 | D | HP: 2/9 [spectral weapon/+1 spectral club[Ijyb] (1)] 53 | D | Killed Ijyb 54 | D | Reached skill level 6 in Stealth 54 | D | Reached skill level 4 in Spellcasting 54 | D | Reached skill level 5 in Hexes 54 | D | Reached XP level 2. HP: 2/13 MP: 5/8 327 | D | Learned a level 2 spell: Ensorcelled Hibernation 331 | D | Noticed an ogre 336 | D | Killed an ogre 337 | D | Reached skill level 9 in Stealth 337 | D | Reached skill level 6 in Spellcasting 337 | D | Reached skill level 7 in Hexes 337 | D | Reached XP level 3. HP: 16/16 MP: 7/12 337 | D | Reached XP level 4. HP: 21/21 MP: 7/13 343 | D | Learned a level 3 spell: Dazzling Flash 347 | D | Learned a level 3 spell: Tukima's Dance 351 | D | Learned a level 3 spell: Confusing Touch 383 | D | Noticed Sigmund 386 | D | Killed Sigmund 387 | D | Reached skill level 11 in Stealth 387 | D | Reached skill level 9 in Spellcasting 387 | D | Reached skill level 9 in Hexes 387 | D | Reached XP level 5. HP: 24/24 MP: 13/17 387 | D | Reached XP level 6. HP: 28/28 MP: 14/19 410 | D | Found a burning altar of Makhleb. 410 | D | Found a viscous altar of Jiyva. 410 | D | Found a shimmering altar of Xom. 410 | D | Found a corrupted altar of Lugonu. 410 | D | Noticed a slime creature 414 | D | Slain by a slime creature Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 385 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 385 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 385.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 385.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 299 | 0 | 1 | 399.0 | Dungeon | 399 | 399 | 0 | 299 | 0 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 399 daAuts