DaftWullie Level 1 of the Dungeon (-1, 2, D:1) 22 sling bullets (-58, 17, D:1) a +0 ring mail (-26, 21, D:1) a +0,+0 club (-20, 32, D:1) a +0,+0 whip (-52, 33, D:1) a +0 ring mail (-11, 42, D:1) 13 stones (-36, 49, D:1) 9 sling bullets of flame Level 2 of the Dungeon (0, 0, D:2) 3 tomahawks of returning (-9, 3, D:2) 18 bolts of frost (-3, 16, D:2) a +0,+0 dagger (-7, 18, D:2) a +0,+0 dagger (26, 33, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (-9, 8, D:3) 20 sling bullets (-8, 9, D:3) a +0,+0 club (-28, 12, D:3) a +1,+0 hand axe (-27, 12, D:3) a +0,+0 club (-24, 13, D:3) a +0,+0 club (-27, 14, D:3) a +0,+0 dagger a +0 ring mail (-27, 16, D:3) a +0,+0 dagger (-20, 16, D:3) a cursed -3,-1 club (3, 21, D:3) a +0,+0 hand axe a javelin (-22, 23, D:3) a +0,+0 club a +0,+0 club (4, 23, D:3) a javelin (1, 46, D:3) a +0,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0,+1 flail of protection (6, 0, D:4) 24 stones (-37, 3, D:4) a cursed -1,-1 whip (-25, 6, D:4) a cursed -3,-1 flail (-35, 15, D:4) a +0,+0 club (8, 20, D:4) 26 sling bullets (-6, 21, D:4) 23 stones (6, 23, D:4) a +0,+0 club a cursed +0 robe a +0,+0 dagger (-37, 26, D:4) a +0,+0 hand axe (-17, 26, D:4) 20 stones (12, 30, D:4) a rambutan (-41, 32, D:4) a +2,+0 dagger (6, 33, D:4) a bread ration (-28, 45, D:4) a +0 robe (-11, 46, D:4) an orange (18, 46, D:4) 3 stones (17, 49, D:4) a stone (20, 51, D:4) a cursed -2,+0 sling 14 stones (4, 52, D:4) a stone (4, 53, D:4) a stone (7, 53, D:4) a +0,+0 sling 10 stones (-27, 54, D:4) 16 stones (4, 54, D:4) a stone (4, 55, D:4) 2 stones (18, 55, D:4) a +0,+0 sling 20 stones (8, 58, D:4) a +2,+3 sling 18 stones (17, 61, D:4) a +0,+4 dagger (19, 62, D:4) a +2,+0 dagger Level 5 of the Dungeon (0, 0, D:5) a choko (20, 0, D:5) a +0,+0 hand axe (-6, 26, D:5) 24 stones (39, 27, D:5) a +0,+0 club (8, 33, D:5) a +0,+0 dagger (2, 39, D:5) 28 arrows (33, 50, D:5) a bread ration (42, 50, D:5) a +0,+0 dagger (-20, 55, D:5) a +0,+0 dagger Level 6 of the Dungeon [Shop] Ahalaaka's Armour Boutique a +2 leather armour of fire resistance (228 gold) the cursed +2 robe of Decompression {+Rage MR++} (319 gold) It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} (507 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +0 robe (8 gold) the +4 ring mail of the Slug {+Blink} (456 gold) It lets you blink. a +2 pair of boots of running (498 gold) a +0 robe (8 gold) a +3 leather armour of magic resistance (288 gold) a +2 troll leather armour (300 gold) a +0 ring mail (48 gold) (0, 0, D:6) a +0,+0 club a +0,+0 giant club (-6, 2, D:6) 16 arrows (-5, 3, D:6) a +0,+0 great mace (-26, 8, D:6) an arrow (-26, 9, D:6) a +0,+0 dagger (-27, 10, D:6) a +0,+0 bow 23 arrows (-34, 11, D:6) a cursed -3,-3 dagger a +0 robe a cursed +0,-1 mace (-25, 11, D:6) an arrow (-25, 12, D:6) 4 arrows (-25, 14, D:6) a +0,+0 hand axe a +0 ring mail a +0,+0 club (-25, 15, D:6) a +0,+0 bow 16 arrows (-24, 16, D:6) a +0,+0 club (-23, 16, D:6) an arrow (-43, 20, D:6) a +2,+1 spear of venom (-27, 20, D:6) a bread ration (-26, 24, D:6) a +0,+1 whip a +0,+0 spear (-28, 25, D:6) a +0,+0 spear (-35, 35, D:6) 11 grapes (-20, 38, D:6) a +0,+0 trident (-30, 43, D:6) an arrow (-30, 44, D:6) a +0,+0 dagger (-29, 45, D:6) a +0,+0 bow 25 arrows Level 7 of the Dungeon (-32, 3, D:7) 11 stones (-18, 5, D:7) a +0,+0 flail (-17, 5, D:7) a +0,+0 trident a +0 leather armour (-18, 6, D:7) a +0,+0 dagger (4, 13, D:7) 16 stones (-17, 17, D:7) an apple (-18, 34, D:7) 15 bolts (-48, 37, D:7) 16 stones (-28, 41, D:7) a +0,+0 trident a cursed +0 chain mail (4, 45, D:7) a +0,+0 whip Level 8 of the Dungeon (0, 0, D:8) 5 large rocks (-6, 2, D:8) a +0 leather armour a +0 leather armour a +0 animal skin a +0 leather armour a +0 leather armour a +0 leather armour (18, 2, D:8) a throwing net (-6, 3, D:8) a +0,+0 short sword a +0,+0 short sword (-4, 3, D:8) a +2 robe (40, 5, D:8) 16 bananas (38, 6, D:8) a +0,+0 club (40, 8, D:8) 4 javelins (-5, 10, D:8) a +0,+0 giant club (44, 11, D:8) a +2,+2 cutlass (-5, 13, D:8) a +0,+0 dagger (34, 24, D:8) a sling bullet of flame (32, 25, D:8) a sling bullet of flame (33, 25, D:8) a sling bullet of flame (31, 26, D:8) 13 sling bullets of flame a +0,+0 sling a +0,+0 quarterstaff (28, 27, D:8) the +7,+10 war axe of Analysis {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you much more stealthy. (25, 28, D:8) 20 sling bullets (30, 28, D:8) a +0 scale mail a +2 plate armour a +0,+0 club a cursed +0,-1 flail (32, 28, D:8) a +0,+0 hand axe (5, 32, D:8) a +0,+0 club (21, 36, D:8) a +0,+0 dagger (23, 36, D:8) 25 bolts (38, 37, D:8) 14 stones (8, 38, D:8) 21 stones (18, 41, D:8) a +0,+0 whip a +0 ring mail a +0,+0 dagger a +0 robe (19, 41, D:8) a +0,+0 club (20, 41, D:8) a +0,+0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0,+0 sling (-50, 1, D:9) a +0 ring mail (-9, 2, D:9) the +11,+8 long sword "Urhiph" {flame, +Rage +Fly rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you fly. It lets you go berserk. (-10, 4, D:9) 11 bolts (-29, 5, D:9) 18 bolts (-52, 10, D:9) a +0 chain mail (-34, 12, D:9) a +0,+0 club (-19, 13, D:9) a +1,+2 halberd (-30, 20, D:9) a cheese (-45, 23, D:9) a +0 robe (-38, 24, D:9) 24 stones (-49, 25, D:9) a +0 robe (-47, 26, D:9) a +0,+0 club (-42, 27, D:9) a +0 leather armour (-23, 30, D:9) a bread ration (-21, 30, D:9) a +0 robe a cursed +0,+0 spear (-19, 30, D:9) a +0 robe a +0,+0 long sword a +0 robe a +2,+3 hand axe (-17, 30, D:9) a +0 robe a +0,+0 flail (-16, 30, D:9) a +2,+2 mace a +0 robe (-12, 31, D:9) a +0 ring mail a +4,+2 anti-magic flail (-4, 33, D:9) 24 stones (-8, 43, D:9) 31 stones (1, 46, D:9) a -1 leather armour (2, 46, D:9) a +0 leather armour (-38, 52, D:9) a cursed +0,-3 mace a +0,+0 mace a +0 plate armour a +0,+0 short sword a +0,+0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0,+0 club (23, 8, D:10) a wand of random effects (11) (11, 28, D:10) a snozzcumber (12, 28, D:10) 17 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0,+0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 sling bullets (37, 0, Lair:1) a +0 robe (6, 20, Lair:1) 22 stones (42, 27, Lair:1) a choko (6, 42, Lair:1) a +0,+0 war axe (21, 42, Lair:1) a +0 robe (21, 46, Lair:1) a bread ration (38, 46, Lair:1) 14 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) an apple (-29, 13, Lair:2) a +0,+0 falchion of holy wrath (-28, 13, Lair:2) a +0 leather armour (-27, 13, Lair:2) a +0 buckler (11, 15, Lair:2) a +0,+0 falchion (13, 20, Lair:2) a +0 plate armour (-36, 21, Lair:2) a +0 leather armour a +0 leather armour a +0 leather armour a +0 leather armour (-35, 21, Lair:2) 6 poisoned darts 4 steel darts 15 darts of frost 19 darts of dispersal 2 tomahawks of returning 44 darts (-34, 21, Lair:2) a +1,+1 short sword a +2,+0 short sword a +0,+0 short sword of draining a +2,+2 short sword of electrocution a +0,+8 sling of flame the -1,+3 cutlass "Chazuam" {antimagic, +Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It lets you go berserk. a +0,+2 falchion of holy wrath (-33, 21, Lair:2) 2 scrolls of enchant weapon I a scroll of silence a scroll of fear 2 scrolls of remove curse 3 scrolls of blinking 2 scrolls of immolation a scroll of random uselessness a scroll of noise 3 scrolls of enchant armour 3 scrolls of magic mapping (-32, 21, Lair:2) a potion of cure mutation a potion of magic a potion of paralysis 2 potions of agility 3 potions of might a potion of poison 3 potions of resistance 4 potions of restore abilities a potion of brilliance a potion of degeneration (-31, 21, Lair:2) a wand of frost (6) a wand of frost (5) a wand of digging (3) a wand of frost (11) a wand of disintegration (9) a wand of cold (11) (-30, 21, Lair:2) an uncursed amulet of resist mutation an uncursed ring of magical power (13, 21, Lair:2) a +0,+0 war axe (-33, 22, Lair:2) 8 meat rations (-35, 29, Lair:2) a bread ration (-31, 32, Lair:2) 16 arrows of frost (5, 34, Lair:2) a choko Level 3 of the Lair of Beasts (-17, 1, Lair:3) 9 arrows (3, 2, Lair:3) a +0 plate armour (7, 3, Lair:3) a +0,+0 trident (4, 21, Lair:3) 22 sling bullets (-39, 23, Lair:3) 19 stones (18, 23, Lair:3) a dart (-29, 24, Lair:3) a +0,+0 falchion (-23, 29, Lair:3) a +2 ring mail (4, 32, Lair:3) 16 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of heal wounds (-2, 1, Lair:4) 17 gold pieces (18, 2, Lair:4) a +0,+0 scimitar (33, 21, Lair:4) a banana (30, 22, Lair:4) a banana (34, 22, Lair:4) a banana (34, 23, Lair:4) a banana (34, 25, Lair:4) a banana Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 gold pieces (3, 1, Lair:5) a scroll of remove curse (-1, 6, Lair:5) a scroll of blinking