Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7368904691423059276 35 Dann the Insei (level 3, 0/26 HPs) Began as a Merfolk Transmuter on Aug 9, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:24 (1299 turns). Dann the Insei (Merfolk Transmuter) Turns: 1299, Time: 00:05:24 Health: 0/26 AC: 2 Str: 17 XL: 3 Next: 33% Magic: 5/6 EV: 13 Int: 12 God: Gold: 24 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn b - +6 ring of strength MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -3), appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (left hand) Scrolls d - a scroll of fog {unknown} f - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Skills: - Level 1.2 Fighting - Level 0.2 Long Blades + Level 3.1 Dodging + Level 3.9 Unarmed Combat + Level 2.4 Spellcasting + Level 3.1 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 11% 2 Static Discharge Conj/Air 1% N/A 36% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Dispel Undead Necr 1% 3d6 95% 4 Sticky Flame Conj/Fire 1% 2d3 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin is almost dead. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You riposte. You hit the hobgoblin. You kill the hobgoblin! You closely miss the adder. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. Your horns disappear. The adder misses you. The adder bites you. You barely miss the adder. The adder bites you. x2 Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder bites you. You miss the adder. The adder barely misses you. You riposte. You barely miss the adder. The adder bites you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You barely miss the adder. Your headbutt misses the adder. Your transformation is almost over. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You closely miss the adder. You headbutt the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... ############# #.....##.†..# #### #.....##.##.# #... #.....##.##.# #... #.....##.#..# ####...###.....##.#.##### ...."..S@'.....'......>.. ###....###.....##.#..#### #.... ########.#..##.# ....... #.#.....# .##.... #.##.##†# ..<.#. #.#.....# ..<..#. #....#### #...... ###.## ########.# You could see an adder. Vanquished Creatures An adder (D:2) A bat (D:2) 2 endoplasms (D:1) 7 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dann the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 391 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/5 1139 | D:2 | Reached XP level 3. HP: 22/26 MP: 4/6 1299 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Transmutations | 3 | 3.1 Fighting | | 1.2 Long Blades | | 0.2 Unarmed Combat | | 3.9 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 42 Headbutt || 15 Punch || 3 Long sword || 46 Cast: Beastly Appendage || 16 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 62 Rpst.: Long sword || 8