Danqa Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -19, D:1) a +0 scale mail (6, -7, D:1) a +0 club (7, -23, D:1) a +0 dagger (10, -13, D:1) a +0 club (19, -4, D:1) 11 stones (22, -18, D:1) a +0 ring mail (26, -23, D:1) a +0 leather armour (37, 12, D:1) a +0 dagger Level 2 of the Dungeon (10, -8, D:2) a cursed +0 scale mail (16, 9, D:2) a +0 club (25, 12, D:2) a +0 pair of boots (43, 8, D:2) 10 bolts (44, 20, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident (11, 16, D:3) a stone (11, 18, D:3) a stone (20, 22, D:3) a +0 mace (still there?) a stone (still there?) (20, 23, D:3) a +0 ring mail a +0 short sword (21, 20, D:3) a +0 leather armour (still there?) a +0 trident (still there?) (21, 23, D:3) a stone (28, 18, D:3) a +0 dagger (31, 32, D:3) 3 stones (32, 15, D:3) 10 sling bullets Level 4 of the Dungeon [Shop] Fonaiwikk's Book Emporium a book of Misfortune (260 gold) a book of Necromancy (390 gold) a book of Cantrips (260 gold) a manual of Long Blades (1435 gold) a book of Air (455 gold) a book of Changes (325 gold) a book of Transfigurations (715 gold) a book of Cantrips (260 gold) a book of Frost (455 gold) a book of Conjurations (390 gold) a book of Air (455 gold) a book of Minor Magic (260 gold) (11, 6, D:4) a +0 ring mail (12, -12, D:4) a +0 dagger (15, 9, D:4) the +1 leather armour of the Gate {rN+ MR+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (15, 18, D:4) a +0 dagger (16, -21, D:4) a +3 falchion a +0 leather armour (16, 19, D:4) a cursed -3 dagger (16, 20, D:4) a +0 club a +0 dagger a +0 dagger a +1 dagger of freezing a +2 chain mail of poison resistance (17, 9, D:4) a +0 ring mail (18, 2, D:4) 22 arrows (25, -8, D:4) a cursed -1 whip a +0 hand axe a +0 leather armour (26, -8, D:4) a tomahawk a +0 flail (28, -8, D:4) a tomahawk a +0 whip a +0 leather armour (28, -6, D:4) a tomahawk a +0 war axe a +4 trident (32, -11, D:4) a +0 shield (38, -19, D:4) a +0 ring mail (44, 4, D:4) a +0 giant club (51, -2, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 hand axe (1, -1, D:5) a +0 leather armour (32, 5, D:5) a +0 spear a +0 spear (35, 5, D:5) a +0 short sword a +0 leather armour a +0 short sword (37, 13, D:5) a +1 whip of electrocution (39, 2, D:5) a +0 dagger a +0 robe (41, 28, D:5) a +0 short sword Level 6 of the Dungeon (2, -2, D:6) a +0 robe a +6 dire flail (3, -33, D:6) a +0 leather armour (4, -3, D:6) a +0 robe a +0 falchion (6, -4, D:6) a +0 robe a +2 dagger a +1 dagger (7, -4, D:6) a +0 robe a +0 flail (16, -33, D:6) a +0 long sword (27, -33, D:6) a +0 flail (31, -25, D:6) 3 large rocks (31, -4, D:6) 15 stones (32, -35, D:6) 10 stones (34, -16, D:6) a +0 hand axe a cursed -2 falchion (35, -15, D:6) a +0 dagger a +0 chain mail (37, -24, D:6) a +0 dagger (37, -19, D:6) a +0 hand axe a +0 chain mail (40, -30, D:6) a +0 robe a +4 spear (40, -17, D:6) a +0 shortbow (40, -13, D:6) a tomahawk (41, -16, D:6) a +0 club a +0 scale mail 4 tomahawks (42, -27, D:6) a +0 robe a +3 long sword (42, -15, D:6) a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail (43, -36, D:6) a +0 halberd a +0 robe (44, 9, D:6) a +0 chain mail (47, -32, D:6) a +0 whip (47, -31, D:6) a +0 whip a cursed +0 ring mail (50, -31, D:6) the +7 spear "Innutaf" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (53, -42, D:6) a +0 hand axe a +0 leather armour (54, 10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (5, 3, D:7) a +0 dagger (6, -5, D:7) a +0 leather armour (7, 28, D:7) a wand of random effects (26) (11, -2, D:7) a +0 spear (13, 11, D:7) a +0 giant spiked club (20, 15, D:7) a +0 leather armour (23, 9, D:7) a +0 shortbow (29, 22, D:7) 27 stones (33, -8, D:7) a +0 scale mail (41, 34, D:7) a +1 helmet (43, -1, D:7) a +0 whip (43, 0, D:7) a +0 halberd (44, 0, D:7) a +0 flail (47, -3, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (11, 8, D:8) a +0 halberd a +0 leather armour a gnoll corpse (skeletalised by now) (16, 31, D:8) a +2 dagger of chaos a +0 robe (20, 15, D:8) a +0 spear a gnoll corpse (skeletalised by now) (21, 9, D:8) a +0 club (21, 15, D:8) a +0 giant club a cursed +0 giant club (21, 49, D:8) a +0 glaive (23, 12, D:8) a cursed -3 halberd a wand of clouds (7) (27, 42, D:8) a +0 rapier (30, 5, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (34, 24, D:8) a cursed -3 giant club a +0 giant club (35, 17, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a book of Maledictions (11, -11, D:9) a poisoned needle (12, -12, D:9) a poisoned needle (13, -13, D:9) a poisoned needle (18, -4, D:9) a +0 dagger (19, 1, D:9) a hound corpse (25, -16, D:9) 14 stones (25, -1, D:9) 14 stones (28, -7, D:9) a bullfrog corpse (33, -21, D:9) 2 poisoned needles (35, -21, D:9) a poisoned needle (39, -20, D:9) 2 poisoned needles (40, -19, D:9) a necrophage corpse (skeletalised by now) (41, -21, D:9) a +0 war axe the Ecumenical Temple (3, 5, Temple) a +0 mace (4, 6, Temple) a +0 hand axe