Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 477028289091361044 112 Danqa the Skirmisher (level 4, -1/37 HPs) Began as a Barachi Fighter on Apr 11, 2022. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (2460 turns). Danqa the Skirmisher (Barachi Fighter) Turns: 2460, Time: 00:03:36 Health: -1/37 AC: 7 Str: 20 XL: 4 Next: 93% Magic: 4/4 EV: 9 Int: 8 God: Gold: 144 SH: 4 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 3 scrolls of fog {unknown} f - a scroll of silence {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} j - 2 scrolls of summoning {unknown} l - 2 scrolls of magic mapping {unknown} n - a scroll of vulnerability {unknown} o - a scroll of identify {unknown} Potions d - a potion of might h - a potion of attraction {unknown} k - a potion of curing {unknown} m - a potion of brilliance {unknown} p - a potion of ambrosia {unknown} Skills: + Level 4.3 Fighting + Level 4.1 Long Blades + Level 4.2 Armour + Level 0.8 Dodging + Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 83% 1 Pain Necr 0% 1d4 83% 1 Conjure Flame Conj/Fire 0% 6-21 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Agony Necr 0% N/A 100% 5 Excruciating Wounds Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 : Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Terence is moderately wounded. You block Terence's attack. You barely miss Terence. Terence is moderately wounded. You block Terence's attack. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is moderately wounded. You block Terence's attack. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! You block Terence's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You die... #...... #.....# #.....# #.....###### +..........# #.....#...#### #............. +##'###......... #.....#@........ #.....##@....... +##+##'##+ ........ #.....#..# ........ #+###'#..# ........ .. #.....#..# ........ .##.. +.._..'..+ ........ .... #.....#..# ........ ....... #+###+#..# ...##### #... .. You could see Terence. Vanquished Creatures A hound skeleton (D:2) A gnoll (D:1) An adder (D:3) 2 worms A dart slug (D:3) An orc (D:3) 9 endoplasms 2 giant cockroaches (D:2) 6 goblins 3 hobgoblins (D:1) 10 jackals 4 kobolds 5 quokkas 7 ball pythons 5 bats 3 frilled lizards 4 rats (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danqa the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D:1 | Reached XP level 2. HP: 13/25 MP: 2/2 392 | D:1 | Found Painkeih's Book Shoppe. 418 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 776 | D:1 | Found a faded altar of an unknown god. 1630 | D:2 | Reached XP level 4. HP: 31/37 MP: 4/4 2426 | D:3 | Found a stormy altar of Qazlal. 2444 | D:3 | Noticed Terence 2460 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, small_statue_intersection D:3: layout_basic, mainiacjoe_overflow_24_doors, general_overflow_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.3 Armour | 4 | 4.2 Long Blades | 3 4 | 4.1 Shields | 4 | 4.0 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 115 | 78 || 193 Armor: Scale mail | 84 | 52 || 136 Dodge: Dodged | 71 | 45 || 116 Block: Buckler | 36 | 22 || 58