DarkMedievalTimes Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 3, D:1) 4 stones (20, -6, D:1) 6 stones (20, -4, D:1) 7 stones (24, -16, D:1) a +0 mace (26, 2, D:1) a +0 whip (27, 3, D:1) a +0 short sword 5 stones (31, -6, D:1) a +0 dagger (31, 21, D:1) a +0 club (36, 11, D:1) a +0 club (39, 2, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 15, D:2) a +0 mace (16, -5, D:2) a +0 hand axe (21, 18, D:2) a +0 plate armour (29, 2, D:2) 2 stones (35, 25, D:2) a +0 dagger (41, 0, D:2) a serpent talisman (42, 1, D:2) a +0 dagger a +0 robe (46, -3, D:2) 7 stones (53, -5, D:2) a +0 mace a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 4 stones a +0 club (1, -45, D:3) a frilled lizard corpse (skeletalised by now) (1, -7, D:3) 8 stones (7, -32, D:3) a +0 quarterstaff (13, -28, D:3) a +0 ring mail (13, -24, D:3) a +0 dagger a +0 robe (21, -40, D:3) a +0 club (23, -5, D:3) a +0 robe (26, -7, D:3) a +0 falchion a +0 leather armour (27, -9, D:3) a +0 short sword (28, -32, D:3) a +0 war axe (29, -27, D:3) a +0 quarterstaff (37, -21, D:3) a +0 short sword (38, -25, D:3) a beast talisman (40, -39, D:3) a potion of heal wounds (40, -24, D:3) a +0 dagger (48, -46, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 dagger (4, -1, D:4) 13 gold pieces