Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55cf3 (webtiles) character file. Game seed: 7550462560036073164 0 DarkShadow the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Hedge Wizard on Mar 19, 2021. Got out of the dungeon alive. The game lasted 00:00:29 (14 turns). DarkShadow the Ogre Mage (Ogre Hedge Wizard) Turns: 14, Time: 00:00:30 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 15 God: Gold: 10 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 0.8 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 21% 2 Call Imp Summ 5% N/A 21% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, DarkShadow the Ogre Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 10 gold pieces and 2 green potions. Found a staircase leading out of the dungeon. Welcome back, DarkShadow the Ogre Hedge Wizard. Press ? for a list of commands and other information. You now have 10 gold pieces. There is a staircase leading out of the dungeon here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## 8...8 ##.#!## #8.#.8# ##.#.## ##8...8#### 8#8#8#...#8#8#8#8# .................# ####...@...#####.+ .................# 8#8#8#...#8#8#8#8# ####8...8#### ##.#.## #8.#.8 ##.#.# 8...8 There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkShadow the Ogre Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 14 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, wander_ebering_terrifying_dragon_lair Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts