DarthUnicorn Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 15, D:1) a cursed -2 hand axe (9, 21, D:1) 17 bolts (23, -1, D:1) a stone (28, 25, D:1) a +0 mace (31, 23, D:1) a +0 club (34, 0, D:1) a +0 dagger (45, -14, D:1) a +0 dagger (51, -4, D:1) a +0 short sword (54, 7, D:1) a +0 leather armour (55, 3, D:1) a +0 club a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 15, D:2) a +0 robe (4, 32, D:2) a +0 club (5, 28, D:2) 16 bolts (14, 53, D:2) a cursed +0 club (24, 15, D:2) a +0 club (28, 56, D:2) a +0 hunting sling (38, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 0, D:3) a +0 robe (2, 3, D:3) a +0 ring mail (2, 12, D:3) Sif Muna's Handbook of Boosts Spells Type Level Known a - Infusion Charms 1 yes (4, -12, D:3) a +0 leather armour (5, -40, D:3) a +2 long sword of electrocution (5, -4, D:3) a +0 hand axe a +0 robe a +0 dagger (7, -8, D:3) 19 stones (8, -37, D:3) a +0 club (9, -8, D:3) 8 bolts (11, 0, D:3) a +0 flail (13, -39, D:3) a +0 whip (14, -39, D:3) a +2 hand axe of venom a cursed +0 ring mail (17, -37, D:3) a +0 ring mail a +0 flail (18, -40, D:3) a +0 leather armour (21, -6, D:3) a +0 dagger a +0 whip (29, -2, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger (33, -25, D:3) 24 stones (35, -26, D:3) 9 stones (42, -5, D:3) 24 stones (46, -3, D:3) a +0 club (49, -13, D:3) a +0 mace a +3 chain mail a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 28, D:4) a +0 pair of gloves (9, 43, D:4) 14 stones (25, -4, D:4) a cursed -3 giant club (28, 23, D:4) a +0 flail 15 stones a cursed +0 leather armour a cursed -3 ring of dexterity (32, -2, D:4) a +0 ring mail (32, 14, D:4) a +2 short sword of protection (33, 14, D:4) a +0 chain mail (34, 22, D:4) 2 stones (35, 23, D:4) a stone (still there?) a +0 dagger (still there?) (47, 3, D:4) a +0 robe (50, -6, D:4) a +0 short sword a cursed -1 dagger a +0 robe a +0 mace a +0 leather armour (51, 15, D:4) a +0 robe (52, -6, D:4) a +0 ring mail (53, 2, D:4) a cursed +0 pair of gloves (54, 17, D:4) a +0 club (62, 30, D:4) a +0 robe (63, -10, D:4) a +0 hunting sling (63, 12, D:4) a +0 dagger (66, -7, D:4) 22 stones Level 5 of the Dungeon [Shop] Toiteps's Antique Weapon Boutique a +0 spear (84 gold) a +0 flail (98 gold) a +0 battleaxe (182 gold) a +0 lajatang (420 gold) a +2 spear of piercing (462 gold) a +0 mace of protection (156 gold) the +5 glaive of Wealth {flame, Str+4} (1458 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a cursed -1 flail (2 gold) a +0 giant spiked club (53 gold) a +0 quarterstaff (112 gold) a +0 broad axe of draining (257 gold) (0, 0, D:5) the +2 rapier of Ceuqoak {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (12, 20, D:5) 11 bolts (19, -6, D:5) a +0 dagger (34, -8, D:5) a +0 pair of gloves (34, -7, D:5) an uncursed amulet of regeneration (49, 16, D:5) a +0 short sword a +0 leather armour (49, 17, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, -4, D:6) 24 arrows (14, 24, D:6) a +0 hunting sling (24, 27, D:6) a +0 giant spiked club (29, 2, D:6) a +0 ring mail (29, 15, D:6) an arrow (31, 15, D:6) an arrow (34, 19, D:6) a scroll of identify (35, 19, D:6) a scroll of identify (36, 15, D:6) an arrow (40, -2, D:6) a +0 spear (45, 6, D:6) a +0 long sword a +0 robe (45, 18, D:6) an arrow (50, 18, D:6) a +0 shortbow 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, -45, D:7) a +0 giant spiked club (12, 2, D:7) a +0 dagger (13, -31, D:7) a +0 trident (14, -2, D:7) a +0 crystal plate armour (27, -34, D:7) a +0 quarterstaff (43, -1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 stones (3, -7, D:8) 13 sling bullets (9, 4, D:8) a +0 chain mail (18, -25, D:8) a +0 halberd (21, -24, D:8) a +0 hand axe a +0 club a +0 short sword a +0 flail (23, -26, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail a +0 war axe a +0 ring mail a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (23, -25, D:8) a cursed -2 dagger a +0 flail a +0 club a +0 club a +0 falchion (23, -9, D:8) a +0 robe (24, -25, D:8) a +0 hand axe (28, -2, D:8) a +0 short sword (31, -22, D:8) a +0 dagger a +0 leather armour (32, -21, D:8) a +0 ring mail (36, -6, D:8) 13 stones (40, -18, D:8) a +0 dagger (53, 15, D:8) a +0 shield (61, -20, D:8) a +0 mace (62, -21, D:8) a +0 shortbow a +0 giant club (62, 26, D:8) a +0 robe (63, 11, D:8) the +10 great sword of Darkness {vamp, rElec rPois rF-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. The Shining One disapproves of the use of such an item. (64, 26, D:8) a +1 hand axe of venom (68, -33, D:8) a +0 quarterstaff a +3 leather armour of fire resistance (68, 12, D:8) a +0 trident (70, -33, D:8) a +0 flail a +0 ring mail a +0 whip a +0 club a +0 leather armour a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (0, 35, D:9) a +0 scale mail (1, 26, D:9) 22 stones (4, 26, D:9) a stone (4, 28, D:9) a +0 short sword 3 stones a +0 flail a +0 falchion a +0 trident a +0 club a +2 dagger of flaming (4, 41, D:9) an uncursed staff of cold (5, 25, D:9) 2 stones (7, 41, D:9) a +0 club a +0 ring mail (8, 39, D:9) a +0 glaive a +0 plate armour (10, -4, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a cursed +0 dagger a +0 robe a +0 whip a +0 leather armour (11, 3, D:9) a +0 leather armour (22, 22, D:9) a +0 club (28, -4, D:9) a +0 giant club a +0 giant spiked club (28, 23, D:9) a wand of random effects (28) (28, 30, D:9) a +0 hand axe (35, 18, D:9) a +0 robe a cursed +0 falchion a +0 robe a +0 short sword a +0 robe (36, 17, D:9) a +0 flail (36, 18, D:9) a +0 morningstar a +0 robe (40, -4, D:9) a +0 longbow (41, 10, D:9) a cursed -1 whip a stone (41, 11, D:9) a stone a +2 dagger of flaming a +0 dagger (41, 12, D:9) a +0 short sword (41, 13, D:9) a +5 dagger (42, 12, D:9) a +0 dagger (52, 36, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 trident (4, 3, D:10) a +0 rapier a +0 robe (4, 7, D:10) a +0 hand axe (7, -1, D:10) a +0 giant club (8, 21, D:10) a +0 trident a +0 chain mail a +0 battleaxe a +0 plate armour a +0 hand axe a +0 leather armour (19, 1, D:10) a stone (19, 5, D:10) a stone (19, 6, D:10) a +0 short sword a +0 short sword a +0 whip (19, 7, D:10) 3 stones (21, 8, D:10) a +0 shortbow (25, 21, D:10) 16 stones (28, -10, D:10) a cursed -3 shortbow (28, 11, D:10) a +0 robe (39, -21, D:10) a +0 dagger a +0 robe a +0 leather armour a +0 mace a +0 dagger a +0 robe (40, -21, D:10) a +0 dagger a +0 robe (42, 16, D:10) a +0 leather armour (46, 5, D:10) a +0 dagger a +0 robe (47, -10, D:10) a stone (47, -9, D:10) a +0 giant club a +0 giant club a +0 dagger a +0 leather armour (47, -8, D:10) a +0 trident a +0 chain mail a +0 short sword a +0 war axe a +2 plate armour of magic resistance a +0 short sword 7 stones (47, -6, D:10) a stone (47, -3, D:10) a +0 short sword (47, -2, D:10) a +0 short sword (47, 3, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, 20, D:11) a +0 great sword a +0 robe (2, 19, D:11) a +0 short sword a +0 robe a cursed +3 great sword a +0 robe (6, 25, D:11) a +0 scale mail (15, 22, D:11) a cursed +4 battleaxe a +0 robe (16, 24, D:11) a +0 hand axe (17, 22, D:11) a +0 long sword (19, 29, D:11) a +0 scale mail (21, 16, D:11) a +0 hand axe a +0 leather armour (22, 16, D:11) a +0 war axe (23, 16, D:11) a +0 club a +0 ring mail (32, -16, D:11) a +0 club a +0 leather armour (33, -15, D:11) a +0 dagger (unseen) (33, -14, D:11) 22 stones (34, -14, D:11) a +0 dagger a +0 flail (40, 26, D:11) a +0 mace (41, -16, D:11) a +0 giant spiked club (56, 3, D:11) a +0 troll leather armour an uncursed staff of power a +0 shortbow (57, 3, D:11) a +0 arbalest Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff of protection (0, 10, D:12) a +0 robe (2, 42, D:12) a +0 leather armour (3, 12, D:12) a +0 scale mail (15, 4, D:12) a +0 giant spiked club (22, 36, D:12) a +0 dagger a +0 robe a +0 trident a +0 chain mail (23, 36, D:12) a +0 dagger (26, 19, D:12) a +2 mace a +0 robe a cursed +6 dagger a cursed +0 robe (28, 0, D:12) 22 stones (37, 23, D:12) a +0 broad axe (40, 23, D:12) a +0 ring mail (45, 25, D:12) 13 bolts (51, 49, D:12) a cursed -2 giant spiked club (unseen) (55, 13, D:12) a +0 dagger a +0 club 16 stones (55, 14, D:12) a +0 leather armour (55, 15, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) a +0 hat (8, 25, D:13) a +0 robe (9, 24, D:13) a +0 hunting sling (10, 10, D:13) a +0 hunting sling 69 sling bullets (13, 9, D:13) 20 sling bullets (15, -16, D:13) a crocodile skeleton (15, 21, D:13) an arrow a +0 helmet (15, 22, D:13) 2 arrows (16, 23, D:13) an arrow (18, 23, D:13) 3 arrows (18, 30, D:13) a +0 arbalest (20, -17, D:13) a +0 longbow a centaur skeleton (27, 12, D:13) a sky beast corpse the Ecumenical Temple