DasRunzen the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) a +9,+4 elven bow of frost (36, 1, D) a +0 dwarven helmet of intelligence (38, 1, D) a legendary deck of changes (39, 1, D) a +2 pair of gloves of dexterity (41, 1, D) a +5,+4 trident of dragon slaying (50, 1, D) an uncursed staff of air (52, 1, D) a +0,+0 hand axe (53, 1, D) a +1,+1 hand axe of electrocution (54, 1, D) a book of Changes (56, 1, D) a wand of draining (5) a wand of cold (3) a wand of fire (5) (62, 1, D) a phial of floods (63, 1, D) the cursed -2,+4 long sword "Mnuzecwa" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It has a curse placed upon it. (67, 1, D) an uncursed staff of death (68, 1, D) the +8,+9 bow of Chir {frost, rElec} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (36, 2, D) the +9,+12 sling "Punk" {frost, rC+} It turns projectiles fired from it into bolts of frost. It protects you from cold. (38, 2, D) a book of Enchantments (39, 2, D) a +4,+9 giant spiked club (40, 2, D) the +1,-1 morningstar of Yloibb {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +3 buckler (41, 2, D) a +2,+5 dwarven dagger of protection (42, 2, D) a potion of agility (49, 2, D) a +0,+0 mace (50, 2, D) a plain deck of changes (51, 2, D) the +3 pair of boots of the spider {+Jump, Stlth+} It makes you much more stealthy. (54, 2, D) a scroll of brand weapon (55, 2, D) the +0 pair of boots of Deobuwn {Acc+4 Stlth+} It affects your accuracy (+4). It makes you much more stealthy. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (8, 3, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity 5 potions of might (38, 3, D) a +0,+0 mace (39, 3, D) a +0,+0 scythe of freezing (53, 3, D) a +0,+0 scimitar (unseen) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (50, 4, D) a +0,+0 dwarven flail a +2 cloak (52, 4, D) a +0,+2 short sword a +0 cloak a +2,+0 elven long sword a +0 cloak (53, 4, D) a +0,+0 dire flail a +1 cloak (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 42 strawberries 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (53, 5, D) a +0,+0 war axe a cursed +0 cloak (10, 6, D) a crystal ball of energy (39, 6, D) a +0,+1 war axe of electrocution (52, 6, D) a +1,+2 flail of pain a +0 cloak a +2,+1 war axe of chopping a +2 cloak (4, 7, D) a +3 large shield a +3 shield (7, 7, D) 2 potions of berserk rage (51, 7, D) a +2,+0 scimitar the cursed +1,-1 longbow of Plalos {frost, rC++ rN+} It turns projectiles fired from it into bolts of frost. It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. a cursed +0 cloak (52, 7, D) a +5,+3 battleaxe of venom a +0 cloak (53, 7, D) a +0,+0 glaive a +0 cloak (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (39, 8, D) a +2,+2 scimitar a +0 robe (61, 9, D) an uncursed staff of cold (62, 9, D) a +2,+0 spear of venom (63, 9, D) an uncursed amulet of rage (72, 10, D) a +8 blowgun (48, 13, D) a manual of Bows (50, 13, D) a +2,+0 elven long sword (51, 13, D) a lamp of fire (52, 13, D) the Catalogue of Fire Spells Type Level *Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Bolt of Fire Conjuration/Fire 6 a book of Changes a +1 ring of evasion a +4 plate armour of fire resistance (53, 13, D) a +3 ring mail of cold resistance (51, 14, D) a lamp of fire (52, 14, D) a +2,+2 mace of protection (54, 14, D) 2 scrolls of enchant weapon III (55, 14, D) the -3 plate armour of Liysaxoc {Acc+3 Dam+2 Stlth++} It affects your accuracy (+3). It affects your damage-dealing abilities (+2). It makes you much more stealthy. (52, 16, D) a +0,+1 orcish short sword a +0 cloak (48, 17, D) a +0,+0 scimitar a +0 cloak an uncursed amulet of stasis (50, 17, D) a cursed -2,-1 orcish dire flail a +0 cloak (54, 17, D) a -1,+1 orcish mace a +2 cloak (61, 17, D) a plain deck of destruction (62, 17, D) a +5,+1 flail of protection (63, 17, D) a crystal ball of energy (71, 17, D) the cursed +8,+3 short sword of the Onslaught {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It has a curse placed upon it. (72, 17, D) a +1,+0 elven long sword (73, 17, D) an ornate deck of war (50, 18, D) a +7,+3 vampiric spear a +0 cloak (53, 18, D) a +0,+0 long sword a +0 cloak (54, 18, D) a +1,+2 war axe a +0 cloak (62, 18, D) a +0 robe (63, 18, D) a plain deck of changes (64, 18, D) an ornate deck of escape (71, 18, D) a +4 elven ring mail of cold resistance (73, 18, D) an uncursed staff of air (72, 19, D) a +2,+0 elven scimitar a +0 elven ring mail (73, 19, D) a +2,+0 elven cutlass (53, 21, D) a book of Conjurations a +0,+0 war axe a plain deck of changes (49, 25, D) a +0,+0 great sword (50, 25, D) an ornate deck of war (51, 25, D) a +0,+0 war axe (54, 25, D) the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. (55, 25, D) a +1 robe of positive energy (56, 25, D) a book of Flames 2 scrolls of brand weapon (51, 26, D) a +0,+0 dwarven war axe (unseen) (53, 26, D) a +0,+0 crossbow (unseen) (54, 26, D) a yaktaur corpse (skeletalised by now) (unseen) (51, 27, D) a +0,+2 great sword of holy wrath a cursed +0 chain mail a wand of hasting (0) a +0,+0 dire flail a +0 plate armour (52, 27, D) a large rock (61, 27, D) a +6 ring of strength 5 potions of agility (63, 27, D) a cursed ring of hunger (64, 27, D) the cursed +1 plate armour of the Gastropod {Str+1 Int+4} It affects your strength (+1). It affects your intelligence (+4). It has a curse placed upon it. (65, 27, D) an uncursed staff of earth (71, 27, D) an uncursed staff of summoning (73, 27, D) the +3,-2 battleaxe of Sheppef {holy, SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It enhances your eyesight. (50, 28, D) 6 large rocks (unseen) (51, 28, D) 3 large rocks (52, 28, D) a +0,+0 crossbow a +0,+0 battleaxe 7 bolts a +0 plate armour (61, 28, D) a +3,+0 elven long sword a +0 elven leather armour a +2,+0 elven long sword (62, 28, D) a +3,+2 mace of protection (63, 28, D) a +4,+0 elven long sword a +1 elven buckler (64, 28, D) a +3 leather armour of cold resistance (71, 28, D) a +1,+3 great sword of freezing (72, 28, D) a +2 plate armour of fire resistance (73, 28, D) a +6,+0 flail of protection (62, 29, D) a +2,+1 elven scimitar a +2,+2 elven longbow 14 arrows (63, 29, D) a +3,+2 elven long sword (65, 29, D) a cursed +0,-3 elven long sword a +0,+0 elven bow 14 arrows (50, 30, D) a +4,+2 vampiric battleaxe a +0 plate armour (52, 30, D) a +0,+0 broad axe a +0 chain mail a +0 large shield a fan of gales (52, 31, D) a bolt (52, 33, D) 2 large rocks (52, 34, D) 2 bolts (53, 34, D) a bolt (50, 37, D) an uncursed staff of conjuration (51, 37, D) the +11,+6 dagger of the Pyrrhic Victory {venom, rF+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. a cursed -2 elven robe (53, 37, D) a potion of blood (59, 37, D) a tome of Destruction (60, 37, D) a +2 robe of magic resistance (61, 37, D) the +6,+6 hand axe of the Shining Light {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (68, 37, D) an uncursed staff of energy (70, 37, D) a plain deck of defence (71, 37, D) an uncursed staff of energy (72, 37, D) a +2 orcish scale mail (73, 37, D) a +0,+1 orcish dagger (49, 38, D) a cursed +0 robe an uncursed staff of conjuration (50, 38, D) an uncursed staff of air (51, 38, D) a +3,+0 mace of crushing (52, 38, D) a +0 robe a potion of blood (60, 38, D) a +2,+2 mace of protection (63, 38, D) the +0 scale mail "Klulisan" {Int+3 Acc+5} It affects your intelligence (+3). It affects your accuracy (+5). (70, 38, D) a -1,+0 orcish dagger a +0 orcish robe (71, 38, D) a +2,+1 orcish short sword of flaming a +4 ring mail of magic resistance a -1,+1 orcish dagger a +0 orcish robe a sack of spiders (72, 38, D) a +0,+1 orcish hand axe a +3,+2 longbow of flame (73, 38, D) a +0,+1 orcish short sword a +0 orcish robe a +0,+0 orcish dagger (50, 39, D) a +0 orcish robe (52, 39, D) a +1,+4 short sword of freezing a +0 robe (70, 39, D) a -1,+1 orcish dagger a +0 orcish robe (72, 39, D) the +3,+5 whip of World Downfall {venom, +Rage rN+ Str-5} It poisons the flesh of those it strikes. It affects your strength (-5). It protects you from negative energy. It lets you go berserk. a +0 orcish plate armour (74, 39, D) the +4,+7 dagger of Nemelex Xobeh's Hope {stab, +Rage +Inv +Fly Stlth++} It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you fly. It lets you go berserk. It makes you much more stealthy. a +0 orcish robe (62, 42, D) an uncursed staff of energy