Dauddaud Level 1 of the Dungeon [Shop] Wedob's Weapon Boutique 25 stones (25 gold) the +6 broad axe "Kurghyzo" {flame, Int+3} (505 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). 18 stones (18 gold) a +0 falchion (30 gold) a +0 flail (35 gold) a +0 dagger (20 gold) a +2 arbalest of flaming (201 gold) a +0 club (10 gold) (0, 0, D:1) a +0 hunting sling (7, 27, D:1) a book of Frost (8, 39, D:1) a book of the Warp (13, 38, D:1) a +0 robe (18, 11, D:1) a +0 club (18, 15, D:1) a +0 club 24 stones (19, 7, D:1) a +0 club (26, 5, D:1) 24 stones (27, 19, D:1) a book of Changes (32, 14, D:1) 21 stones (39, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 38, D:2) a +0 club 3 stones (14, 5, D:2) a +0 short sword (14, 34, D:2) a +0 short sword (15, 24, D:2) a +0 dagger (16, 21, D:2) a +0 helmet (17, 20, D:2) a +0 dagger (24, 12, D:2) 16 stones (24, 33, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wiudaag's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 long sword (80 gold) a +0 longbow (103 gold) a +0 trident (80 gold) the +9 rapier "Oblocs" {speed, rCorr Int+2} (1697 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 hand axe (69 gold) a +0 flail (80 gold) a +4 shortbow of flaming (630 gold) (5, 8, D:3) a +0 mace (7, -10, D:3) a book of Dreams (10, 28, D:3) a +0 dagger (13, 23, D:3) a +0 whip 2 poisoned darts (17, 6, D:3) a +0 club (30, -3, D:3) a +0 hand axe (34, 3, D:3) 14 stones Level 4 of the Dungeon [Shop] Alosmash's Weapon Emporium a +0 war axe (45 gold) a +1 falchion of holy wrath (161 gold) a +0 dagger (26 gold) 25 stones (32 gold) a +3 falchion of electrocution (318 gold) a +0 rapier (52 gold) a +0 whip (32 gold) 15 stones (19 gold) (3, 11, D:4) a +0 scale mail (6, 3, D:4) a +0 dagger (14, -36, D:4) a +0 whip (26, -40, D:4) 19 stones (41, -19, D:4) a +0 dagger (43, -35, D:4) a +2 whip of pain a +0 scale mail of willpower a +0 dagger a +0 hand axe (43, -34, D:4) a +0 whip a +0 mace Level 5 of the Dungeon (7, -15, D:5) the +1 robe "Igefioc" {rPois} rPois: It protects you from poison. (16, 15, D:5) a +0 ring mail (17, 1, D:5) a +0 giant club (34, -1, D:5) 16 stones (41, -10, D:5) a +0 leather armour (45, 21, D:5) a +0 giant club (47, 34, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident of venom (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (0, 1, D:6) a +0 dagger of venom (still there?) a +0 robe (still there?) (1, -1, D:6) a +0 club (still there?) a +0 leather armour (still there?) a bullfrog corpse (still there?) (1, 0, D:6) a +0 long sword a +0 plate armour (4, 14, D:6) the Disquisition on Displacement Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Translocation 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. (15, 2, D:6) a water moccasin corpse (16, 28, D:6) a +0 ring mail (30, 5, D:6) a +0 vampiric hand axe a +0 ring mail (31, 4, D:6) a +0 dagger a +0 robe an orc skeleton (31, 5, D:6) a +0 war axe a +0 chain mail an orc skeleton (32, 4, D:6) a hound corpse (skeletalised by now) (32, 5, D:6) a +0 whip a +0 robe (35, 5, D:6) a +0 war axe