Dauddaud Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -26, D:1) a +0 short sword (3, 20, D:1) 22 stones (8, 22, D:1) a +0 rapier (12, -10, D:1) a +1 whip of pain (16, 6, D:1) a staff of poison (19, -18, D:1) 5 stones (25, 13, D:1) a +0 hand axe (30, 9, D:1) 15 stones (39, 8, D:1) a +0 short sword 3 stones (43, -25, D:1) a +3 leather armour (52, -13, D:1) 33 stones (52, -3, D:1) a +0 whip 4 stones (57, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 hunting sling 12 stones (9, 8, D:2) a +0 robe (17, 4, D:2) a staff of poison (17, 8, D:2) a +0 mace (19, 37, D:2) a +0 club (19, 38, D:2) a +0 club a +0 hunting sling a +0 club (19, 39, D:2) a +0 dagger (20, 5, D:2) a +0 leather armour (20, 39, D:2) a +0 dagger a +0 dagger (21, 37, D:2) a +0 club (21, 38, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger (21, 39, D:2) a +0 dagger (22, 34, D:2) a +0 ring mail (45, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a book of Conjurations (4, -40, D:3) a +0 hand axe a +0 leather armour (4, -9, D:3) a +0 leather armour (9, -32, D:3) a +0 leather armour (12, -19, D:3) a +0 ring mail (13, -24, D:3) a +0 dagger a +3 leather armour of cold resistance (13, -7, D:3) a +0 rapier (20, 12, D:3) a +0 leather armour (23, 3, D:3) 24 stones (44, -10, D:3) a +0 dagger 5 stones (57, -37, D:3) a +0 short sword a stone (57, -33, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 13 stones (4, 0, D:4) 21 stones (12, 2, D:4) a +0 short sword (15, -10, D:4) a +1 dagger of venom (25, -8, D:4) an orb of guile (31, -10, D:4) a staff of earth (36, -27, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +1 falchion of holy wrath (9, 10, D:5) the +6 dagger of Kugyon Jushri {freeze, rF- Int+9 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. Stlth: It makes you less stealthy. (15, 9, D:5) a potion of brilliance (15, 24, D:5) 2 boomerangs (17, -28, D:5) a +0 robe (19, -6, D:5) a +0 hand axe (22, 30, D:5) a +0 club (22, 31, D:5) a +0 dagger (23, 24, D:5) a +0 club (26, 24, D:5) a +0 short sword (29, -18, D:5) a +0 spear a +0 scale mail (29, -17, D:5) a +0 flail (30, -19, D:5) a +0 spear (30, -18, D:5) a +0 flail (30, -2, D:5) a +0 dire flail (31, 16, D:5) a +4 trident (42, -12, D:5) a +0 hand axe a +0 robe a +3 great sword a +0 robe (42, -11, D:5) a +0 dagger a +0 robe (43, 13, D:5) 3 javelins (52, -5, D:5) a +0 robe (54, -10, D:5) a staff of conjuration Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (21, 2, D:6) a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe (27, -10, D:6) a +0 short sword a +0 leather armour (27, -9, D:6) a +0 dagger a +0 robe (28, -10, D:6) a +0 club a +0 leather armour (29, -32, D:6) a potion of curing (42, -35, D:6) a +0 mace (44, -35, D:6) a +3 quarterstaff of chaos (47, -23, D:6) a +0 helmet (48, -28, D:6) a +0 mace Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Brilliance {+Blink Slay+2 Stlth+} (2720 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). +Blink: It lets you blink. Stlth: It makes you more stealthy. the +2 pair of gloves of Dogma {rCorr Int+3 Dex+3} (3970 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +9 dagger "Miuschyc" {vorpal, *Noise Fly rF+ Int+5} (7110 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rF: It protects you from fire. Fly: It grants you flight. *Noise: It may make noises in combat. the amulet of Polluwn {Reflect -Tele Harm rElec rF+ SH+5} (4540 gold) [amulet of reflection] It reflects blocked missile attacks. rF: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. (5, 15, D:7) a +0 spear (5, 16, D:7) a +0 flail a +0 flail (7, 15, D:7) a +0 dagger (11, 43, D:7) a +0 trident of flaming a +0 leather armour (12, 43, D:7) a +0 hand axe a +0 falchion a +0 mace a +0 scale mail (14, 47, D:7) a +0 trident (26, 6, D:7) a +0 shortbow (33, 12, D:7) a +0 spear (37, 20, D:7) a +0 spear (37, 43, D:7) a +0 halberd (38, 19, D:7) a +0 club (38, 20, D:7) a +0 spear a +0 scale mail (38, 21, D:7) a +0 halberd (38, 43, D:7) a +0 halberd (40, 42, D:7) a +3 vampiric trident a +0 scale mail (40, 43, D:7) a +0 spear (45, 24, D:7) a +0 hand axe a +0 leather armour (47, 26, D:7) a +0 hand axe (47, 28, D:7) a +0 dagger a +0 robe (50, 32, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +4 short sword a +0 robe a +0 mace a +0 robe a +2 hand axe of freezing a +0 robe (2, 18, D:8) a +4 dagger (still there?) a +0 robe (still there?) a +5 short sword (still there?) a +0 robe (still there?) a +0 great sword (still there?) a +0 robe (still there?) (3, 20, D:8) a scroll of identify (10, 13, D:8) a +1 short sword of venom a +0 robe (21, -18, D:8) a +0 hunting sling (21, -13, D:8) a +0 ring mail