Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 13868679988611568828 9831 DearestLeader the Destroyer (level 11, 0/132 HPs) Began as a Red Draconian Conjurer on Sept 7, 2021. Was an Elder of Vehumet. Slain by an orc knight (12 damage) ... in a bailey on Sept 9, 2021. The game lasted 00:30:47 (11056 turns). DearestLeader the Destroyer (DrCj) Turns: 11056, Time: 00:30:48 Health: 0/132 AC: 29 Str: 6 XL: 11 Next: 28% Magic: 12/20 EV: 2 Int: 21 God: Vehumet [****..] Gold: 684 SH: 0 Dex: 9 Spells: 2/22 levels left rFire + . . SeeInvis . d - +0 hunting sling rCold + . . Faith . (no shield) rNeg + + + Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... NoTele + (boots currently unavailable) Stlth +++....... D - amulet of magic regeneration HPRegen 0.32/turn h - +4 ring of slaying MPRegen 0.42/turn B - ring "Jeuh" {rF+ rC+ Will+ AC+4 Str-5 Stlth+} @: tree-form A: stationary, stasis, torment immunity, boosted hp, (breathe fire), AC +7, unfitting armour, (fire resistance 1), (cold-blooded) a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was greatly pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 684 gold pieces. Inventory: Hand Weapons a - a +4 mace of freezing d - a +0 hunting sling (weapon) I - a +1 vorpal falchion J - a +5 halberd P - a +3 flail of freezing Missiles c - 72 sling bullets (quivered ammo) e - 229 stones Armour v - a +0 cloak (melded) A - a +2 pair of boots (melded) N - a +2 pair of gloves (melded) Jewellery h - a +4 ring of slaying (left branch) w - an amulet of guardian spirit B - the ring "Jeuh" (right branch) {rF+ rC+ Will+ AC+4 Str-5 Stlth+} (You found it on level 6 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-5). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. D - an amulet of magic regeneration (around neck) M - a +4 ring of evasion Wands k - a wand of iceblast (4) t - a wand of charming (8) u - a wand of polymorph (6) E - a wand of flame (13) Scrolls f - 2 scrolls of magic mapping g - a scroll of noise {unknown} j - 2 scrolls of blinking l - a scroll of fog {unknown} o - 2 scrolls of enchant weapon p - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} x - 3 scrolls of teleportation y - 3 scrolls of immolation {unknown} z - 3 scrolls of amnesia {unknown} H - a scroll of acquirement {unknown} L - a scroll of summoning O - a scroll of silence {unknown} Potions b - 2 potions of lignification i - 2 potions of haste {unknown} m - 5 potions of flight n - 2 potions of heal wounds {unknown} r - 2 potions of magic s - a potion of mutation {unknown} C - 3 potions of curing F - 3 potions of ambrosia G - 2 potions of degeneration {unknown} K - 4 potions of cancellation Q - 2 potions of brilliance {unknown} R - a potion of invisibility {unknown} Skills: - Level 5.2 Fighting - Level 5.0 Slings + Level 4.0 Dodging - Level 3.0 Stealth + Level 6.1 Spellcasting * Level 12.8 Conjurations + Level 4.8 Hexes * Level 3.9 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 21% 3d13 1% 4 d - Dazzling Flash Conj/Hex 86% N/A 1% 3 e - Iskenderun's Battles Conj 57% 2d11 1% 5 f - Fireball Conj/Fire 20% 3d10 2% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Yara's Violent Unravell Hex/Tmut 8% 3d5 24% 5 Corona Hex 28% N/A 1% 1 Slow Hex 26% N/A 1% 2 Static Discharge Conj/Air 33% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 5% 2 Pain Necr 24% 1d5 10% 1 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 1% 4 Confusing Touch Hex 26% N/A 4% 3 Tukima's Dance Hex 26% N/A 4% 3 Lightning Bolt Conj/Air 16% 1d30 5% 5 Portal Projectile Hex/Tloc 32% N/A 11% 3 Orb of Destruction Conj 28% 9d11 11% 7 Conjure Ball Lightning Conj/Air 16% 3x3d6 26% 6 Call Canine Familiar Summ 6% N/A 28% 3 Vampiric Draining Necr 3% 2d6 28% 3 Leda's Liquefaction Hex/Erth 8% N/A 34% 4 Agony Necr 6% N/A 95% 5 Excruciating Wounds Necr 3% N/A 95% 5 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/6) D:11 Orc (0/2) D:11 Bailey (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 :* Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You can breathe blasts of fire.)) ((Your fiery red scales are hard. (AC +7))) You cannot fit into any form of body armour. ((Your flesh is heat resistant. (rF+))) ((You are cold-blooded and may be slowed by cold attacks.)) Message History The orc knight hits you from afar with a +0 halberd. It was a potion of cancellation. You feel magically purged. The orc knight hits you from afar with a +0 halberd. Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 halberd and wearing a +0 plate armour (heavily wounded, ally target) You breathe a blast of fire. The fiery breath misses the orc knight. The orc knight hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * Unknown command. You see here a +0 hand axe. Really quaff the potion of lignification? You turn into a tree. Your +0 cloak melds into your body. Your +2 pair of gloves melds into your body. Your +2 pair of boots melds into your body. Your roots penetrate the ground. The orc knight hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 halberd and wearing a +0 plate armour (heavily wounded, ally target, 83% to hit) The searing ray hits the orc knight but does no damage. The orc knight is heavily wounded. (Press . to maintain the ray.) You have got your breath back. Your battlesphere fires! The barrage of energy hits the orc knight! The orc knight is severely wounded. The orc knight hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * An orc warrior comes into view. It is wielding a +0 glaive. The searing ray hits the orc knight! The orc knight is severely wounded. Your battlesphere fires! The barrage of energy hits the orc knight! The orc knight is almost dead. Your battlesphere expends the last of its energy and dissipates. The orc knight hits you from afar with a +0 halberd! You die... ##..∩..## #.......# #∩.....∩# #.......# #.......# #.)...))# #....)..# #..)))○.# #...♣)).# #.).....# #...o...# ##.....## ###'### #...# #...# #o○(# #())# You could see an orc knight and an orc warrior (wandering). Vanquished Creatures Harold (D:11) 2 two-headed ogres 2 orc knights (Bailey) 3 centaur zombies A cyclops (D:9) Joseph (D:8) A wraith (D:10) 3 yaks A vampire (D:10) A steam dragon (D:10) 11 orc warriors 4 sky beasts A water moccasin (D:9) A hornet zombie (D:9) An ice beast (D:6) A black bear (D:5) A necrophage (D:6) 2 centaurs 4 ogres 3 kobold brigands (D:10) A gnoll sergeant (D:8) 3 bullfrogs 4 scorpions 2 water moccasin zombies A water moccasin skeleton (D:6) 3 killer bees (D:7) 8 wights 3 electric eels (D:10) 2 howler monkeys (D:7) A bullfrog zombie (D:3) A jelly (D:7) 5 orc priests An iguana (D:5) 10 orc wizards A scorpion zombie (D:5) A killer bee zombie (D:8) 2 hound skeletons A howler monkey zombie (D:9) 7 gnolls 9 adders A shadow imp (D:6) An ufetubus (D:5) An adder skeleton (D:4) 2 worms A dart slug (D:1) 55 orcs 3 endoplasms 5 giant cockroaches 4 goblins 7 hobgoblins 20 kobolds 2 quokkas 4 ball pythons 2 bats (D:3) 2 frilled lizards 3 rats 224 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms (Bailey) 9 creatures vanquished. Grand Total: 233 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DearestLeader the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 503 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1346 | D:1 | Reached skill level 5 in Conjurations 1346 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/6 1426 | D:1 | Learned a level 2 spell: Searing Ray 1507 | D:2 | Found a faded altar of an unknown god. 1993 | D:2 | Found a glowing golden altar of the Shining One. 2392 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2447 | D:3 | Reached XP level 4. HP: 31/33 MP: 1/7 2547 | D:3 | Reached skill level 6 in Conjurations 2919 | D:3 | Reached XP level 5. HP: 35/38 MP: 6/8 3007 | D:3 | Found a shimmering altar of Xom. 3016 | D:3 | Found a shimmering altar of Xom. 3016 | D:3 | Found a shimmering altar of Xom. 3016 | D:3 | Found a shimmering altar of Xom. 3016 | D:3 | Found a shimmering altar of Xom. 3018 | D:3 | Found a shimmering altar of Xom. 3436 | D:4 | Found Tuhocees's General Store. 3679 | D:4 | Reached skill level 7 in Conjurations 3745 | D:4 | Found a staircase to the Ecumenical Temple. 3763 | Temple | Entered the Ecumenical Temple 3873 | Temple | Became a worshipper of Vehumet 3982 | D:4 | Found Ledghuad's Book Boutique. 3982 | D:4 | Noticed an ogre 3986 | D:4 | Killed an ogre 3987 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/9 4533 | D:4 | Reached skill level 8 in Conjurations 4533 | D:4 | Your scales start taking on a fiery red colour. 4533 | D:4 | Reached XP level 7. HP: 40/50 MP: 4/10 4533 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 4703 | D:5 | Entered Level 5 of the Dungeon 4936 | D:5 | Learned a level 4 spell: Fulminant Prism 4940 | D:5 | Learned a level 3 spell: Dazzling Flash 5087 | D:5 | Reached skill level 1 in Hexes 5255 | D:5 | Found a sacrificial altar of Ru. 5434 | D:5 | Reached skill level 9 in Conjurations 5434 | D:5 | Reached XP level 8. HP: 57/57 MP: 7/13 5824 | D:6 | Reached * piety under Vehumet 5824 | D:6 | Offered knowledge of Shock by Vehumet. 5941 | D:6 | Reached skill level 1 in Fighting 6134 | D:6 | Found a shimmering blue altar of Sif Muna. 6156 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6242 | D:6 | Identified the ring "Jeuh" {rF+ rC+ Will+ AC+4 Str-5 | Stlth+} 6273 | D:6 | Reached skill level 1 in Slings 6869 | D:7 | Reached skill level 10 in Conjurations 7047 | D:7 | Reached XP level 9. HP: 69/69 MP: 3/15 7533 | D:7 | Learned a level 5 spell: Iskenderun's Battlesphere 7611 | D:8 | Offered knowledge of Sandblast by Vehumet. 7617 | D:8 | Reached ** piety under Vehumet 7712 | D:8 | Reached skill level 11 in Conjurations 7942 | D:8 | Noticed Joseph 7955 | D:8 | Killed Joseph 8075 | D:8 | Found a hazy altar of Hepliaklqana. 8285 | D:8 | Reached skill level 5 in Fighting 8568 | D:9 | Noticed a two-headed ogre 8568 | D:9 | Noticed a cyclops 8828 | D:9 | Reached XP level 10. HP: 79/81 MP: 8/16 8907 | D:9 | Killed a cyclops 8919 | D:8 | Killed a two-headed ogre 8919 | D:8 | Offered knowledge of Frozen Ramparts by Vehumet. 8920 | D:8 | Reached skill level 5 in Spellcasting 9463 | D:9 | Noticed a two-headed ogre 9468 | D:9 | Killed a two-headed ogre 9469 | D:9 | Reached skill level 5 in Slings 9469 | D:9 | Reached skill level 12 in Conjurations 9635 | D:10 | Entered Level 10 of the Dungeon 9649 | D:10 | Reached *** piety under Vehumet 10139 | D:10 | Learned a level 5 spell: Fireball 10183 | D:10 | Reached skill level 1 in Fire Magic 10679 | D:11 | Noticed Harold 10686 | D:11 | Noticed a boulder beetle 10689 | D:11 | Killed Harold 10690 | D:11 | Reached XP level 11. HP: 88/88 MP: 9/19 10846 | D:11 | Found a flagged portal. 10852 | Bailey | Entered a bailey 10857 | Bailey | Offered knowledge of Ignite Poison by Vehumet. 10971 | Bailey | Noticed an orc knight 10972 | Bailey | Reached **** piety under Vehumet 10987 | Bailey | Killed an orc knight 11002 | Bailey | Noticed an orc knight 11020 | Bailey | Killed an orc knight 11037 | Bailey | Noticed an orc knight 11038 | Bailey | Offered knowledge of Yara's Violent Unravelling by Vehumet. 11056 | Bailey | Slain by an orc knight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, minmay_octomino_j4 D:2: layout_loops_cross, basic_altar, basic_ecumenical_altar D:3: layout_basic, xom_redecorated, nemelex_xobeh_ov_fountains_minmay D:4: minmay_wonky_spiral, layout_cave_pools, temple_fountains, serial_shops, nicolae_stop_n_shop_2, shop D:5: black_bear_nest_2, layout_cave_pools, nicolae_ru_awakened_eye, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, minmay_misc_feat_iff D:6: layout_rooms, amethyst_overflow_temple_binary, minivault_27, grunt_decor_junction, st_stairs_7, grunt_ministairs_14 D:7: layout_loops_corners D:8: layout_loops_cross, mainiacjoe_overflow_alcove_4, uniq_joseph D:9: layout_cross D:10: layout_basic D:11: layout_irregular_city, david_lair_shrubbed, david_orc_2, enter_bailey_2, uniq_snorg, uniq_harold Temple: eino_temple_rhombus Bailey: bailey_polearm_5, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 7 8 9 10 11 12 | 12.8 Dodging | 2 3 4 | 4.0 Spellcasting | 3 4 5 6 | 6.1 Hexes | 1 3 4 | 4.8 Fighting | 3 5 | 5.2 Slings | 2 3 5 | 5.0 Stealth | 2 3 | 3.0 Fire Magic | 2 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 12 | | | || 12 Tailslap | 2 | | | || 2 Dagger | 8 | | | || 8 Whip | | | 8 | || 8 Fire: Hunting sling | 60 | 66 | 144 | 71 || 341 Cast: Magic Dart | 28 | 5 | 13 | 22 || 68 Searing Ray | 2 | 9 | 47 | 22 || 80 Iskenderun's Batt | | | 4 | 15 || 19 Fulminant Prism | | | | 9 || 9 Fireball | | | | 4 || 4 Abil: Breathe Fire | | | 8 | 2 || 10 Evoke: Wand | | | | 1 || 1 Use: Scroll | | 3 | 2 | 5 || 10 Potion | | | | 3 || 3 Stab: Sleeping | 1 | | | || 1 Armor: Skin | 9 | 4 | 60 | 24 || 97 Dodge: Dodged | 34 | 12 | 67 | 33 || 146