Debik Level 1 of the Dungeon (0, 0, D:1) 27 bolts (5, 11, D:1) a +0 club (10, -2, D:1) a +0 short sword (12, -10, D:1) a +0 club (12, 2, D:1) a +0 ring mail (14, 11, D:1) a +0 short sword (15, 14, D:1) a +0 dagger (21, 0, D:1) a cursed -1 dagger (27, 25, D:1) 10 arrows (32, 7, D:1) 24 bolts (39, 6, D:1) a +0 short sword (42, 7, D:1) a +0 ring mail (45, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -28, D:2) 21 arrows (10, -23, D:2) a cursed +0 dagger (20, -34, D:2) a +0 leather armour (23, -15, D:2) a +0 dagger (24, -21, D:2) 19 bolts (24, -8, D:2) a +0 ring mail (55, -43, D:2) a +0 club a cursed +0 buckler Level 3 of the Dungeon (2, -3, D:3) a +0 club (9, 0, D:3) a +0 hunting sling (18, 16, D:3) a +0 scale mail (19, 0, D:3) a +0 short sword (27, 12, D:3) a +0 ring mail (27, 14, D:3) a +0 pair of boots (28, 30, D:3) 24 bolts (33, -5, D:3) 17 poisoned needles (51, -9, D:3) a +0 short sword a +0 cloak (52, -12, D:3) a +0 mace (66, 23, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed -2 short sword (13, -8, D:4) a +0 giant club (16, -33, D:4) a +0 halberd (20, -37, D:4) a +0 hand axe (25, 22, D:4) the +3 mace "Byar" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (28, 21, D:4) 12 arrows (29, -2, D:4) 17 arrows (29, 19, D:4) a +0 giant club (44, -4, D:4) a +0 robe (51, 6, D:4) a +0 mace a +0 dagger a +0 robe (52, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (unseen) (2, 0, D:5) a +0 whip (still there?) a scroll of identify (still there?) (5, 16, D:5) a +0 club a +0 ring mail (5, 18, D:5) a +0 flail an orc corpse (6, 16, D:5) a +0 mace a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton the Ecumenical Temple