Decipherer Level 1 of the Dungeon (23, 17, D:1) a +0 dagger (41, 5, D:1) a +0 club Level 2 of the Dungeon [Shop] Uvvijui's Weapon Emporium a +1 trident of protection (145 gold) a +2 dire flail of draining (249 gold) the +6 hand axe "Asoqarid" {flame, Dex+4} (660 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). a +0 club (13 gold) a +0 dagger (26 gold) 5 stones (6 gold) a +0 mace (39 gold) 4 poisoned darts (20 gold) [Shop] Keteot's Antique Weapon Shop a +0 long sword (84 gold) a +0 dagger (48 gold) the +1 short sword "Beetlebane" {vamp, +Blink Will- rCorr Stlth-} (672 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you less stealthy. a +1 mace of holy wrath (297 gold) a +3 great sword of holy wrath (688 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 flail (84 gold) a +0 dagger (48 gold) a +0 whip (60 gold) (0, 0, D:2) 3 stones (3, -13, D:2) 2 stones (6, 0, D:2) a +0 dagger (13, -33, D:2) a +0 dagger of speed (15, -5, D:2) a +0 dagger a +0 short sword 4 stones (15, -4, D:2) a +0 short sword (17, -30, D:2) a +0 short sword a stone (18, -5, D:2) a +0 whip (21, -31, D:2) a ring of fire a ring of fire (23, -28, D:2) a +0 dagger (27, 1, D:2) a +0 whip (29, 0, D:2) a +0 dagger (29, 2, D:2) a +0 dagger (32, -33, D:2) a +0 ring mail (34, -34, D:2) a +0 club (35, -16, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (14, 13, D:3) a +0 dagger a +0 ring mail (14, 14, D:3) a +0 whip a +0 war axe an orc skeleton (18, 15, D:3) a +0 leather armour (28, 11, D:3) a bat skeleton a jackal skeleton (30, -10, D:3) a giant cockroach corpse (35, 13, D:3) an adder skeleton (43, 7, D:3) a rat skeleton (44, 6, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail