Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0,+0 orcish club (17, 0, D:1) 28 sling bullets (1, 1, D:1) a +3,+0 elven dagger (11, 2, D:1) 9 poisoned needles (-22, 7, D:1) a cursed +0,+0 mace (1, 9, D:1) a +0,+0 club (-23, 10, D:1) a +0,+0 club (-21, 10, D:1) a +2,+3 dwarven dagger of electrocution (1, 11, D:1) a dart (-5, 13, D:1) a +0,+0 club (1, 14, D:1) a +0,+0 dwarven short sword (-22, 16, D:1) a +0 leather armour (4, 17, D:1) a +0,+0 elven dagger (-25, 21, D:1) a +0 elven scale mail (14, 34, D:1) a +0,+0 hand axe (14, 37, D:1) a +0,+0 club a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (-13, 3, D:2) a +0 animal skin (3, 8, D:2) 18 bolts (-7, 9, D:2) 2 darts (-2, 9, D:2) a dart (1, 9, D:2) 2 darts (-52, 16, D:2) 9 gold pieces (-17, 16, D:2) a +0,+0 orcish dagger (-15, 16, D:2) a +0,+0 dagger (-15, 17, D:2) a +0,+0 club a goblin corpse (-46, 22, D:2) a giant gecko corpse (skeletalised by now) (-36, 25, D:2) 13 gold pieces (-28, 27, D:2) a +0,+0 dwarven vampiric hand axe (-15, 27, D:2) a +2,+0 elven whip (-36, 29, D:2) a +0,+1 quarterstaff (-31, 32, D:2) a potion of resistance (-28, 32, D:2) a pear