Dungeon Crawl Stone Soup version 0.13.0-7-g3df9ff1 (webtiles) character file. 108 Deemzul the Insei (level 2, -5/18 HPs) Began as an Octopode Transmuter on Oct 16, 2013. Slain by a worm (11 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:43 (812 turns). Deemzul the Insei (Octopode Transmuter) Turns: 812, Time: 00:00:43 HP -5/18 AC 1 Str 9 XL: 2 Next: 16% MP 2/3 EV 12 Int 15 God: Gold 99 SH 0 Dex 12 Spells: 1 memorised, 4 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: appendage, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, spike 3, camouflage 1, AC +1 a: End Transformation You were on level 2 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Missiles b - 12 arrows Comestibles a - 3 bread rations Scrolls e - a scroll of enchant weapon II {unknown} g - a scroll of remove curse {unknown} h - a scroll of teleportation {unknown} Potions c - 3 potions of curing {unknown} f - a potion of heal wounds {unknown} Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: + Level 1.2 Fighting + Level 2.0 Dodging * Level 3.3 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History You constrict the worm. The worm bites you! You hit the worm. The worm is heavily wounded. You constrict the worm. You release your grip on the worm. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Unknown command. You swing at nothing. You swing at nothing. You hit the worm. You grab the worm. The worm is heavily wounded. You constrict the worm. You release your grip on the worm. You barely miss the worm. You grab the worm. You pierce the worm. The worm is severely wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ####....... #........ #......# #....<# #.##.## #.##.# #.##.# #.##.## #@#...# #.w...# #.......... ..........# #....#.....# #....#.##### .......# #.....### ...... You could see a worm. Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) 3 jackals (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 6/18 MP: 3/3 812 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Unarmed || 32 Cast: Beastly Appendage || 2 Stab: Sleeping || 1