Deemzul Level 1 of the Dungeon (0, 0, D:1) 22 stones (-39, 2, D:1) a +0,+0 dagger (-38, 4, D:1) a +0 robe (-36, 7, D:1) a +1,+2 dagger of venom (-25, 8, D:1) 17 bolts (-2, 14, D:1) a +1 ring mail (-13, 17, D:1) a +1,+3 dagger of draining (-28, 27, D:1) 25 arrows (-34, 28, D:1) 18 darts Level 2 of the Dungeon (0, 0, D:2) 2 large rocks (-3, 5, D:2) a +0,+0 club (15, 10, D:2) a +0,+1 morningstar of protection a +0 scale mail (-4, 15, D:2) a dart (-5, 16, D:2) a dart (-6, 17, D:2) a dart (2, 24, D:2) a +0,+0 sling 7 stones a cursed +0 leather armour a goblin corpse (skeletalised by now) (1, 26, D:2) 3 stones (1, 27, D:2) a stone (0, 28, D:2) 3 stones (10, 32, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (-3, 38, D:2) a +0,+1 dwarven hand axe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (rotten by now) (1, 6, D:3) a cursed -3,-3 orcish club a goblin corpse (8, 13, D:3) a worm corpse (22, 15, D:3) a honeycomb (15, 33, D:3) a rotting adder corpse (-27, 40, D:3) a -1,+0 orcish club (-17, 45, D:3) a +0,+0 whip (21, 46, D:3) 2 throwing nets (-26, 47, D:3) a +0 orcish leather armour (-13, 47, D:3) a +0,+0 crossbow of flame (15, 53, D:3) 15 stones (18, 57, D:3) a +1,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a -1,+0 orcish club (-2, 1, D:4) a scroll of enchant weapon I (7, 2, D:4) a +1,+1 flail (0, 4, D:4) a bread ration (0, 14, D:4) a scroll of blinking (4, 14, D:4) 2 gold pieces (9, 16, D:4) a potion of beneficial mutation