Deemzul Level 1 of the Dungeon (11, 2, D:1) 18 arrows (26, 2, D:1) 2 darts (25, 4, D:1) a cursed +0 orcish leather armour (unseen) (-17, 6, D:1) 27 arrows (28, 6, D:1) a +0,+0 short sword (-20, 9, D:1) 19 stones (14, 13, D:1) an exploding dart (11, 26, D:1) a +0,+0 dagger (-29, 27, D:1) 4 needles of frenzy (22, 28, D:1) a -1,+0 orcish club (6, 29, D:1) a cursed +0 ring mail (20, 34, D:1) 7 arrows of dispersal (1, 36, D:1) a +0,+0 club 5 darts (23, 38, D:1) a -1,+1 orcish club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (21, 3, D:2) a +0,+0 dagger (-20, 10, D:2) a +0,+0 sling (31, 12, D:2) a dart (29, 16, D:2) a dart (-9, 17, D:2) a +0,+0 club (27, 17, D:2) a +0,+0 whip (40, 18, D:2) a +0,+1 orcish club (15, 21, D:2) a +0,+0 club (-3, 22, D:2) a +0,+0 club (39, 23, D:2) a +0,+0 quarterstaff (32, 24, D:2) a +0,+0 sling (-5, 29, D:2) 10 poisoned needles (30, 29, D:2) a +0,+0 short sword (6, 35, D:2) a +0,+1 orcish flail a cursed +1 dwarven chain mail 21 arrows (21, 41, D:2) a +0 leather armour (16, 43, D:2) a +0,+0 short sword an exploding dart Level 3 of the Dungeon (0, 0, D:3) a +2,+3 orcish dagger (-12, 12, D:3) a +0 helmet (-22, 23, D:3) a +0,+0 orcish club (-19, 25, D:3) a +0 ring mail (-18, 26, D:3) a +2,+0 elven dagger (-24, 29, D:3) 17 arrows (-15, 29, D:3) a dart (5, 29, D:3) a cursed -3,-1 club (-19, 34, D:3) a cursed -3,+1 orcish club a +0 scale mail (-9, 40, D:3) a +0,+0 orcish club (3, 41, D:3) a +0,+0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0,+0 short sword (0, 1, D:4) 3 potions of paralysis (10, 2, D:4) a +0,+0 orcish short sword (32, 3, D:4) 11 stones (23, 6, D:4) a +0,+0 mace (33, 7, D:4) a +0,+0 orcish club (42, 14, D:4) a +0,+0 dagger (0, 21, D:4) a +0,+1 war axe (2, 25, D:4) a +0 cloak (4, 29, D:4) 21 arrows (3, 30, D:4) a +0,+0 giant club (45, 40, D:4) a +0,+1 orcish hand axe a +0 orcish scale mail (2, 46, D:4) a +0,+0 club (10, 46, D:4) a +0,+0 spear (2, 47, D:4) a +0,+0 whip (3, 47, D:4) a +0,+0 club Level 5 of the Dungeon [Shop] Quagah's Book Boutique a Grand Grimoire (1545 gold) a book of Necromancy (420 gold) a Necronomicon (1545 gold) a book of Control (910 gold) a book of Changes (350 gold) a book of Clouds (630 gold) a book of Summonings (1449 gold) a book of Burglary (1050 gold) a book of Maledictions (350 gold) a book of Enchantments (700 gold) [Shop] Saxoid Araq's Distillery a potion of curing (20 gold) a potion of curing (20 gold) a potion of heal wounds (30 gold) a potion of curing (20 gold) a potion of cure mutation (350 gold) a potion of curing (20 gold) a potion of magic (70 gold) [Shop] Gecedac's Assorted Antiques a +2 plate armour of magic resistance (437 gold) a +3 orcish ring mail of magic resistance (60 gold) a wand of frost (2) (380 gold) an uncursed staff of fire (228 gold) the +3,+3 hand axe of Dismay {distort, *Rage rPois} (148 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. It makes you angry. [Shop] Ymup's Antique Weapon Boutique a +2,+2 orcish long sword (126 gold) a +0,+0 sabre (140 gold) a +0,+0 long sword (157 gold) the +6,+4 scimitar of Gluttony {flame, +Blink Int+1} (332 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+1). It lets you blink. a +0,+0 dagger (70 gold) the +4,+1 sling "Newtslayer" {flame, Stlth++} (227 gold) It turns projectiles fired from it into bolts of flame. It makes you much more stealthy. a +1,+0 halberd (182 gold) a +7,+0 great sword of slicing (210 gold) a +0,+0 quarterstaff (140 gold) a +2,+1 war axe (140 gold) a +1,+0 elven short sword (133 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (44, 6, D:5) a potion of slowing (39, 8, D:5) 15 stones (55, 13, D:5) a cursed -2,-3 falchion (-5, 15, D:5) 14 darts (30, 17, D:5) a +2 orcish leather armour (7, 19, D:5) 20 arrows (31, 20, D:5) a +1,+2 short sword (21, 23, D:5) 2 darts (25, 24, D:5) 8 stones (13, 25, D:5) a +0 animal skin (46, 25, D:5) a +0 robe of fire resistance the big kobold corpse of Pikel (skeletalised by now) (-5, 26, D:5) a +2,+1 orcish short sword (20, 26, D:5) 14 darts (3, 27, D:5) a potion of coagulated blood (25, 27, D:5) 24 arrows (49, 31, D:5) a +2 leather armour a +0,+0 sabre (8, 32, D:5) 17 arrows (52, 48, D:5) 7 curare-tipped needles (1, 50, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of elven gauntlets (5, 3, D:6) a +0 orcish ring mail Level 7 of the Dungeon (0, 0, D:7) a +0,+3 orcish sabre (-4, 8, D:7) a -1,+1 orcish short sword (still there?) a -1,+1 orcish flail (still there?) an orc corpse (still there?) (-7, 11, D:7) a +0,+0 orcish flail (unseen) the Ecumenical Temple