Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 174 Deemzul the Magician (level 4, 0/25 HPs) Began as an Octopode Wizard on Oct 24, 2013. Slain by a giant frog skeleton (7 damage) ... on Level 3 of the Dungeon. The game lasted 00:03:37 (1828 turns). Deemzul the Magician (Octopode Wizard) Turns: 1828, Time: 00:03:37 HP 0/25 AC 1 Str 6 XL: 4 Next: 16% MP 7/11 EV 12 Int 21 God: Gold 107 SH 0 Dex 10 Spells: 3 memorised, 4 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . b - +0 wizard hat Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, slightly resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour b - a +0 wizard hat (worn) Comestibles a - a choko d - 2 bread rations o - a rambutan s - 2 meat rations Scrolls e - a scroll of magic mapping {unknown} f - a scroll of enchant weapon II {unknown} g - 2 scrolls of remove curse {unknown} i - 2 scrolls of enchant weapon I {unknown} j - 2 scrolls of curse armour {unknown} l - a scroll of recharging {unknown} m - 2 scrolls of noise {unknown} n - a scroll of curse jewellery {unknown} Potions h - a potion of restore abilities k - a potion of agility {unknown} r - a potion of curing Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 *Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 *Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting + Level 2.8 Conjurations + Level 1.6 Summonings Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None b - Call Imp Summ ##........ 12% 2 #...... c - Conjure Flame Conj/Fire #....... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/27) Altars: Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The giant frog skeleton hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant frog skeleton Aim: a giant frog skeleton (constricted by you) Okay, then. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Your head hurts. You constrict the giant frog skeleton. The giant frog skeleton misses you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You constrict the giant frog skeleton. The giant frog skeleton hits you! You die... ........# #.... <........# .....# ..........##....... .............@....# #..........#......# ..........##.....##. ..##.........)#...g..# ........<#.##.....# ..........@z......+ ......#.#5##.....# ........#.##.....# ...........#.....# ..###.....#....... . #.....#...... #.....#..... .....#.... ... . You could see a giant frog skeleton and a friendly crimson imp. Vanquished Creatures 2 adders (D:2) 2 giant geckos (D:2) An orc (D:3) 6 bats 6 hobgoblins 4 kobolds (D:1) A ball python (D:2) 4 giant cockroaches A giant newt (D:1) 7 goblins 8 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 1 creature vanquished. Vanquished Creatures (others) A white imp (D:2) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 291 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/7 787 | D:1 | Learned a level 2 spell: Call Imp 845 | D:2 | Reached XP level 3. HP: 6/19 MP: 1/9 857 | D:2 | Learned a level 3 spell: Conjure Flame 1531 | D:2 | Reached XP level 4. HP: 9/25 MP: 2/11 1815 | D:3 | Noticed Jessica 1828 | D:3 | Slain by a giant frog skeleton Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | 2 || 29 Cast: Magic Dart | 97 | 2 || 99 Call Imp | 2 | 1 || 3 Use: Potion | 5 | || 5 Scroll | | 2 || 2