Dungeon Sprint DCSS version 0.14-a0-736-g2a71271 (webtiles) character file. 17 Deemzul the Cudgeler (level 2, -16/27 HPs) Began as a Lava Orc Fighter on Nov 8, 2013. Demolished by an ogre ... wielding a +0,+0 great mace (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (123 turns). Deemzul the Cudgeler (Lava Orc Fighter) Turns: 123, Time: 00:00:24 HP -16/27 AC 7 Str 18 XL: 2 Next: 44% MP 1/1 EV 6 Int 8 God: Gold 0 SH 19 Dex 10 Spells: 0 memorised, 1 level left Res.Fire : + + + See Invis. : . a - +0 orc mace Res.Cold : x . . Warding : . b - +0 orc scale mail Life Prot.: . . . Conserve : . c - +0 orc shield Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : + . . (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: conserve scrolls, saprovore 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 orcish mace (weapon) Armour b - a +0 orcish scale mail (worn) c - a +0 orcish shield (worn) Comestibles d - a meat ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.0 Fighting * Level 5.0 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have stony skin. Your flesh is almost immune to the effects of heat. Your fire spells are more powerful. Your flesh is vulnerable to cold. Your heat harms attackers. You bathe your surroundings in blazing heat. You are too hot to use scrolls. You are very good at protecting items from fire. You can tolerate rotten meat. Message History Things that are here: a club; an orcish leather armour; the goblin corpse of Ijyb You start resting. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a great mace. The ogre shouts! There is an open door here. There is a fountain of clear blue water here. You barely miss the ogre. Your stony skin melts. The ogre hits you with a great mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You thump the ogre! The ogre is moderately wounded. The ogre hits you with a great mace! Ouch! That really hurt! You die... ########## #<<#..'..# #<.').#..+ #..#### +# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Lava Orc Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 5 in Fighting 15 | D | Reached skill level 5 in Maces & Flails 15 | D | Reached XP level 2. HP: 18/27 MP: 1/1 113 | D | Noticed an ogre 123 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Mace || 15