Dungeon Sprint DCSS version 0.14-a0-759-g26e2352 (webtiles) character file. 17 Deemzul the Poker (level 2, -9/25 HPs) Began as a Formicid Fighter on Nov 8, 2013. Mangled by an ogre ... wielding a +0,+0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (52 turns). Deemzul the Poker (Formicid Fighter) Turns: 52, Time: 00:00:12 HP -9/25 AC 7 Str 20 XL: 2 Next: 80% MP 1/1 EV 6 Int 7 God: Gold 0 SH 18 Dex 10 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +0 trident Res.Cold : . . . Warding : . b - +0 scale mail Life Prot.: . . . Conserve : . c - +0 shield Res.Poison: x Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, poison weakness, antennae 1, exoskeleton 1 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.1 Fighting * Level 4.5 Polearms - Level 3.6 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield any weapon, most with a shield. You are susceptible to poison. You have a pair of small antennae on your head. Your body is surrounded by an exoskeleton. (HP +5, AC +1) Message History You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a giant club You reach to attack! You barely miss the ogre. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club. You hit the ogre. The ogre is heavily wounded. You block the ogre's attack. You puncture the ogre! The ogre is almost dead. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#.@O..# #<.'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Formicid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 4 in Fighting 12 | D | Reached XP level 2. HP: 22/25 MP: 1/1 48 | D | Noticed an ogre 52 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Trident || 15