Dungeon Sprint DCSS version 0.14-a0-759-g26e2352 (webtiles) character file. 42 Deemzul the Poker (level 3, 0/36 HPs) Began as a Naga Fighter on Nov 8, 2013. Slain by a phantom (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (83 turns). Deemzul the Poker (Naga Fighter) Turns: 83, Time: 00:00:27 HP 0/36 AC 4 Str 19 XL: 3 Next: 54% MP 2/2 EV 5 Int 8 God: Gold 0 SH 18 Dex 10 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : + a - +0 trident Res.Cold : . . . Warding : . b - +0 scale mail Life Prot.: . . . Conserve : . c - +0 shield Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no barding) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slow, slightly resistant to hostile enchantments, extremely unstealthy A: spit poison, see invisible, deformed body, poison resistance, slowness 2, AC +1 a: Spit Poison You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.2 Fighting * Level 4.6 Polearms + Level 3.5 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. You can spit poison. Your serpentine skin is tough (AC +1). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. Message History The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the phantom. The phantom is severely damaged. The phantom hits you. You die... #.# #.# #.# #.# #)# #.# #.# #p# #@# #.# #.# #.# #.# #<# ### You could see a phantom. Vanquished Creatures A crimson imp (D) A worm (D) An orc (D) A ball python (D) 2 kobolds (D) A bat (D) A giant newt (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Naga Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 0/0 26 | D | Noticed a phantom 26 | D | Noticed a crimson imp 37 | D | Reached XP level 2. HP: 24/28 MP: 1/1 75 | D | Killed a crimson imp 75 | D | Reached skill level 4 in Fighting 75 | D | Reached XP level 3. HP: 13/36 MP: 2/2 83 | D | Slain by a phantom Action || total -------------------------++------- Melee: Trident || 54 Use: Potion || 1