Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-16, 5, D:1) a dart (-11, 5, D:1) a +0,+0 short sword of protection a kobold corpse (skeletalised by now) (4, 8, D:1) a cursed -1,-1 whip (-22, 11, D:1) a +0,+0 whip (0, 11, D:1) a rotting giant newt corpse (-24, 12, D:1) a rotting giant newt corpse (2, 13, D:1) a cursed -3,-3 hand axe (2, 15, D:1) 5 darts (17, 15, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) (27, 15, D:1) a +1,+2 hand axe (21, 16, D:1) a +1 robe (-26, 17, D:1) a cursed -3,-2 club a hobgoblin corpse (rotten by now) (-8, 18, D:1) a +0,+0 club (21, 22, D:1) 2 darts a +0 ring mail (-26, 23, D:1) a cursed -1,-2 club (9, 23, D:1) a +0,+0 club (27, 23, D:1) a dart (-1, 24, D:1) a +0,+0 club (21, 26, D:1) a +0,+0 dagger a kobold corpse (rotten by now) (-4, 28, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (-25, 5, D:2) a dart (-23, 5, D:2) a quokka corpse (-24, 7, D:2) a dart (-25, 11, D:2) a dart (-35, 13, D:2) a +0,+0 spear (-5, 15, D:2) the human corpse of Jessica (-25, 17, D:2) 14 gold pieces (-4, 20, D:2) a +1,+2 whip of venom (-41, 25, D:2) a +0,+0 club (-41, 28, D:2) a +2,+2 whip (-41, 30, D:2) 2 javelins