Deemzul Level 1 of the Dungeon (0, 0, D:1) 18 stones (29, 1, D:1) 27 arrows (-18, 4, D:1) 24 bolts (23, 5, D:1) a dart (24, 5, D:1) a dart (19, 6, D:1) a +0,+0 short sword (21, 6, D:1) a dart (22, 6, D:1) 2 darts (0, 7, D:1) a +0,+2 short sword (1, 11, D:1) a dart (6, 23, D:1) a bolt of frost (24, 26, D:1) a +2,+0 whip of electrocution (14, 30, D:1) a +0,+0 dagger (-2, 37, D:1) a +0,+0 club (-23, 38, D:1) a kobold corpse (skeletalised by now) (-8, 51, D:1) a bat corpse (skeletalised by now) (-8, 52, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (-29, 1, D:2) 13 stones (-22, 1, D:2) a +0,+0 club (9, 7, D:2) a rat corpse (rotten by now) a +0,+0 club a hobgoblin corpse (rotten by now) (-27, 11, D:2) a +0,+0 spear (-32, 12, D:2) a +0,+0 dagger of protection (-26, 12, D:2) a +0 ring mail (-41, 19, D:2) a scroll of identify (-42, 26, D:2) a +0,+0 club (-35, 27, D:2) 18 stones (-34, 27, D:2) a giant newt corpse (5, 36, D:2) a rat corpse (-18, 39, D:2) a +0 robe (-25, 41, D:2) a +0,+0 dagger (-30, 42, D:2) a quokka corpse (-3, 43, D:2) 16 stones (-8, 44, D:2) 2 darts (-38, 45, D:2) a +0,+0 club (-9, 47, D:2) a +2,+1 dagger a dart