Deemzul Level 1 of the Dungeon (0, 0, D:1) a bat corpse (rotten by now) (21, 1, D:1) a ball python corpse (skeletalised by now) (23, 3, D:1) a bat corpse (skeletalised by now) (22, 8, D:1) a bat corpse (rotten by now) (26, 16, D:1) 26 arrows (21, 20, D:1) a +0 robe (4, 22, D:1) a giant newt corpse (skeletalised by now) (27, 22, D:1) 17 stones (5, 24, D:1) a +2,+0 dagger a goblin corpse (skeletalised by now) (15, 24, D:1) a +0 ring mail (35, 31, D:1) a +0 scale mail (21, 32, D:1) a rotting rat corpse (37, 33, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) (47, 34, D:1) a +0 ring mail (49, 34, D:1) a giant gecko corpse (skeletalised by now) (47, 36, D:1) 11 bolts (10, 44, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (2, 0, D:2) a stone (3, 0, D:2) a stone (5, 1, D:2) a +0,+0 dagger a +2,+2 sling 17 stones a goblin corpse (-17, 4, D:2) 21 sling bullets (3, 16, D:2) a +0,+0 war axe (0, 20, D:2) a potion of lignification (-42, 25, D:2) a ball python corpse (-36, 35, D:2) a rat corpse (-24, 47, D:2) 22 arrows (-30, 53, D:2) a +0 leather armour