Dungeon Crawl Stone Soup version 0.16-a0-223-g37887f7 (webtiles) character file. 28 Deemzul the Insei (level 3, -4/26 HPs) Began as an Octopode Monk on Aug 19, 2014. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:55 (704 turns). Deemzul the Insei (Octopode Monk) Turns: 704, Time: 00:00:55 HP -4/26 AC 1 Str 10 XL: 3 Next: 14% MP 3/3 EV 13 Int 12 God: Gold 163 SH 0 Dex 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Comestibles b - a bread ration g - a beef jerky Scrolls a - a scroll of identify {unknown} c - a scroll of remove curse {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} Jewellery f - an uncursed amulet of faith {unknown} Potions h - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 3.0 Dodging + Level 3.4 Stealth * Level 4.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Deactivating autopickup; reactivate with Ctrl-A. Found a stone staircase leading down. There is a strange disturbance nearby! No target in view! You hear some strange, mumbled words. The puff of flame misses you. You open the door. There is an open door here. Something unseen opens the door. The magic dart hits you! * * * LOW HITPOINT WARNING * * * There isn't anything here! There isn't anything here! Which direction? You close the door. Something unseen opens the door. Which direction? You close the door. Something unseen opens the door. Which direction? You close the door. You start resting. Something unseen opens the door. Something hits you! You die... ######## ########## ........# #..%.....# ........# #...%....# ### ........###........#####.. >........'@'........'...... .........###........#####'# .........###........##..... ........{............+..... ........#############.(... ######### #..... #..... #..... #..... There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant gecko (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 7 kobolds 5 bats A giant newt (D:1) A goblin (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 651 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 689 | D:2 | Noticed Sigmund 704 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Unarmed || 35 Stab: Sleeping || 8