Deemzul Level 1 of the Dungeon (0, 0, D:1) a rat corpse (1, -15, D:1) 13 stones (5, 9, D:1) a +0 hunting sling (11, 28, D:1) a jackal corpse (12, 27, D:1) a jackal corpse (13, 12, D:1) 12 stones (19, 0, D:1) a +0 mace (20, -15, D:1) a bat corpse (22, 5, D:1) a stone (23, 12, D:1) a +0 ring mail (35, -6, D:1) a +0 dagger (36, -5, D:1) a rat corpse (skeletalised by now) (39, 31, D:1) a rat corpse (skeletalised by now) (47, -4, D:1) a bat corpse (skeletalised by now) (48, -6, D:1) 3 stones a kobold corpse (skeletalised by now) (50, -7, D:1) 18 stones (55, 4, D:1) a stone (56, 4, D:1) a +0 club (57, 4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 3, D:2) a potion of cure mutation (3, 6, D:2) 15 poisoned needles (3, 12, D:2) a cursed amulet of inaccuracy (6, 7, D:2) an adder corpse (7, 8, D:2) a goblin corpse (still there?) a giant cockroach corpse (still there?) (13, 15, D:2) 25 stones