Deemzul Level 1 of the Dungeon (0, 0, D:1) 12 stones (5, 2, D:1) 15 poisoned needles (5, 49, D:1) a +0 club (13, 17, D:1) a +0 club (13, 23, D:1) a +0 scale mail (22, 38, D:1) 22 stones (22, 41, D:1) a bat corpse (skeletalised by now) (26, 19, D:1) a cursed -1 short sword (39, 15, D:1) a +0 whip (39, 60, D:1) a +0 robe (43, 2, D:1) 20 stones (43, 37, D:1) a +0 dagger (46, 8, D:1) a stone (48, 39, D:1) 12 bolts (53, 51, D:1) a +0 short sword (55, 48, D:1) a kobold corpse (skeletalised by now) (58, 56, D:1) a bat corpse (skeletalised by now) (60, 3, D:1) 16 arrows (64, 18, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (10, 2, D:2) a bat corpse (20, 6, D:2) a +0 dagger a goblin corpse (21, 6, D:2) a +0 dagger (44, 5, D:2) 9 gold pieces (46, 16, D:2) a +0 club (48, 16, D:2) a giant cockroach corpse (54, 9, D:2) a potion of curing