Deemzul Level 1 of the Dungeon (12, -19, D:1) 21 poisoned needles (12, -6, D:1) a +0 dagger (22, -35, D:1) a +0 club (37, -10, D:1) 2 stones (37, -5, D:1) 2 stones (38, -1, D:1) a +0 spear (38, 2, D:1) a +0 club (43, -17, D:1) 22 arrows (45, -38, D:1) a +0 club (49, -23, D:1) 33 stones (52, -43, D:1) a +2 mace of protection (53, 5, D:1) a +0 pair of gloves (57, -44, D:1) a +0 chain mail (59, -8, D:1) 23 arrows (69, -32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, -28, D:2) a +0 club 26 stones (18, -20, D:2) a +0 halberd (18, -18, D:2) a +0 flail (18, -14, D:2) a +0 scale mail (20, -32, D:2) a +0 war axe (22, -6, D:2) 19 stones (24, -43, D:2) 9 stones (37, -7, D:2) a +0 club (46, -21, D:2) 20 stones (52, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 8, D:3) 19 stones (4, -19, D:3) 10 poisoned needles (5, -6, D:3) a +0 giant spiked club (5, 0, D:3) a stone (10, 18, D:3) a +0 falchion (10, 19, D:3) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (11, 12, D:3) a +0 dagger (11, 18, D:3) a +0 falchion a +0 ring mail (12, -4, D:3) a +0 robe (12, 18, D:3) a +0 whip (21, -12, D:3) a +0 flail a +0 ring mail a +0 club (21, -10, D:3) a +0 halberd (22, -12, D:3) a +0 trident (22, -11, D:3) a cursed -3 club (22, 21, D:3) 7 needles of sleeping (23, -3, D:3) 20 stones (27, -12, D:3) a +0 club (32, -6, D:3) a +0 whip (38, 13, D:3) 15 arrows (38, 18, D:3) a +0 club (39, 10, D:3) a +0 leather armour of poison resistance a +0 morningstar (46, 14, D:3) 22 stones (48, 22, D:3) a +0 dagger a +0 robe (49, 22, D:3) a +0 flail (51, 21, D:3) a +0 flail (53, 0, D:3) a +0 club (53, 1, D:3) a +0 club (53, 23, D:3) a +0 buckler (56, -16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 11 poisoned needles (1, -23, D:4) a +5 morningstar a +0 robe (11, -25, D:4) a +0 quarterstaff (22, 21, D:4) a +0 robe (23, 9, D:4) a +0 short sword (33, -12, D:4) a +0 hand axe a +0 hand axe of flaming (34, -13, D:4) a +0 dagger a +0 robe (34, -12, D:4) a +0 mace a +0 dagger a +0 robe (37, 5, D:4) a +0 chain mail (49, -19, D:4) 8 tomahawks (55, -12, D:4) a +0 spear (56, 10, D:4) a +0 flail (60, -28, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xienets's Jewellery Emporium a +3 ring of dexterity (188 gold) an uncursed ring of poison resistance (240 gold) the ring of Fodibbi {rC+ MR+ Dex+3} (526 gold) [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of magical power (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from magic (300 gold) the ring of Zontixuc {rElec rN+ EV+5} (878 gold) [ring of evasion] It affects your evasion (+5). It insulates you from electricity. It protects you from negative energy. an uncursed amulet of faith (480 gold) an uncursed amulet of harm (360 gold) (0, 0, D:5) a +1 mace of draining (1, -31, D:5) a +2 helmet (2, -2, D:5) a +0 flail a +0 ring mail (2, -1, D:5) a +0 dagger (3, -11, D:5) 21 arrows (4, -15, D:5) 18 bolts (8, -9, D:5) 16 stones (10, -41, D:5) 14 sling bullets (19, -10, D:5) a +0 shortbow 27 arrows Level 6 of the Dungeon [Shop] Duasah's Jewellery Shoppe an uncursed ring of magical power (200 gold) an uncursed ring of protection from magic (250 gold) a +3 ring of intelligence (157 gold) a cursed ring of loudness (45 gold) a +4 ring of dexterity (270 gold) the ring "Oghyarag" {+Blink rElec rF+ Int+4} (550 gold) [ring of intelligence] It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It lets you blink. an uncursed ring of wizardry (300 gold) an uncursed ring of flight (175 gold) the ring "Huzyry" {rN+ Str+2} (312 gold) [ring of positive energy] It affects your strength (+2). It protects you from negative energy. (0, 0, D:6) a +0 leather armour (8, -1, D:6) a +0 falchion (14, -1, D:6) 26 sling bullets (17, 4, D:6) 19 stones (20, -3, D:6) a +0 leather armour a +0 trident (20, 2, D:6) a cursed -3 short sword (24, 14, D:6) a +0 ring mail (28, -4, D:6) 2 tomahawks (35, 2, D:6) a +0 long sword (40, 36, D:6) a +0 hand axe (48, 36, D:6) a +0 hand axe a +0 dagger a +0 robe (48, 38, D:6) a +0 short sword (49, 19, D:6) 11 arrows (50, 36, D:6) a +0 whip (50, 37, D:6) a +0 mace (54, 37, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (4, -3, D:7) a +0 animal skin (8, -10, D:7) a +0 animal skin (8, 1, D:7) a cursed +0 animal skin (10, -11, D:7) a cursed +0 robe (10, -8, D:7) a +1 whip of electrocution a +0 robe (22, 6, D:7) 8 sling bullets (28, 2, D:7) 20 stones (33, 8, D:7) 19 stones (40, 10, D:7) a +0 trident (42, -9, D:7) a +0 scale mail (42, -7, D:7) the cursed +1 war axe of Strategic Superiority {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It has a curse placed upon it. (46, -13, D:7) 28 sling bullets (65, 22, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 21 bolts (6, 12, D:8) 23 arrows a +1 shortbow of flaming (7, 14, D:8) an arrow (7, 15, D:8) an arrow (7, 17, D:8) an arrow (9, 9, D:8) a +0 leather armour (9, 17, D:8) 44 arrows a +0 shortbow a +0 mace (10, 4, D:8) a +0 robe a +0 robe (11, 5, D:8) a +0 robe a +0 trident (11, 18, D:8) an arrow (14, 17, D:8) a +0 dagger (14, 19, D:8) a +0 flail (16, 6, D:8) a +0 robe a +0 dire flail (18, 7, D:8) a +0 robe a +0 trident (18, 8, D:8) an arrow (18, 13, D:8) a +0 flail 26 stones (19, 10, D:8) 26 arrows a +0 shortbow (23, 6, D:8) a +0 buckler (23, 8, D:8) 4 tomahawks (23, 12, D:8) a throwing net a +0 spear (23, 25, D:8) 16 sling bullets (25, 34, D:8) a +0 hand axe (29, 12, D:8) a +0 flail 16 stones a +0 plate armour a +0 morningstar a +0 robe a +4 flail a +0 robe a +0 falchion a +0 robe (34, 6, D:8) a +0 short sword a +1 short sword of venom a +0 club (34, 20, D:8) 2 stones (35, 6, D:8) 2 stones (35, 22, D:8) a +0 giant spiked club (35, 27, D:8) a stone (37, 7, D:8) a +0 hand crossbow (37, 26, D:8) a +0 chain mail 29 stones a +0 trident (38, 12, D:8) 19 sling bullets (38, 19, D:8) a +0 giant spiked club a +0 giant spiked club (38, 20, D:8) 3 stones (39, 19, D:8) 2 stones (39, 20, D:8) a +0 short sword 19 arrows a +0 shortbow of flaming (42, 26, D:8) a +1 pair of gloves (48, 16, D:8) 15 sling bullets (49, 30, D:8) an uncursed staff of power (50, 26, D:8) a +0 quarterstaff (50, 30, D:8) a +0 mace a +0 plate armour (51, 30, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (53, 42, D:8) 20 arrows (55, 39, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (17, -34, D:9) 13 stones (27, -22, D:9) a +2 dagger of chaos a cursed +0 robe (56, -20, D:9) a +0 short sword a +0 cloak Level 10 of the Dungeon [Shop] Dicwal's Antique Weapon Emporium a +1 battleaxe of chopping (367 gold) the +5 scimitar "Xuarynod" {chaos, +Blink rF+ Int+4 SInv} (1447 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It protects you from fire. It lets you see invisible. It lets you blink. a +0 hand crossbow (77 gold) a +2 hand axe of electrocution (429 gold) a +1 great sword of electrocution (510 gold) a +0 war axe (77 gold) a +0 shortbow (66 gold) a +0 trident (77 gold) a +0 shortbow (66 gold) a +0 scimitar (88 gold) (0, 0, D:10) a +0 trident (3, 10, D:10) a +0 short sword (still there?) 2 stones (still there?) (4, 10, D:10) 4 stones a +0 dagger (4, 16, D:10) a stone (5, 11, D:10) 3 stones (unseen) (6, -4, D:10) 20 arrows (7, -6, D:10) 24 stones (7, 31, D:10) 4 large rocks (8, 15, D:10) a stone (8, 17, D:10) a stone (13, 2, D:10) a +0 falchion (18, 12, D:10) an uncursed amulet of rage an uncursed amulet of magic regeneration (22, -1, D:10) 19 stones (32, 22, D:10) a cursed +0 robe a +0 dagger a cursed -1 club a +0 leather armour (32, 23, D:10) a cursed -2 falchion (35, 17, D:10) 9 bolts (36, 7, D:10) a +0 ring mail a +0 dagger a cursed -2 long sword a +0 plate armour (36, 9, D:10) a +0 robe a +0 dagger a +2 short sword of freezing a +0 robe (37, 9, D:10) a +0 ring mail a +0 hand axe a +3 halberd a +0 robe (39, 0, D:10) 27 stones (43, -3, D:10) a +2 quarterstaff of draining (44, 1, D:10) 13 stones (45, 10, D:10) a +0 long sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 hand axe (1, 2, D:11) a +0 robe a +0 scimitar (3, 0, D:11) a +0 robe a cursed +0 dagger (3, 4, D:11) 2 throwing nets (5, 2, D:11) a +0 robe a +0 spear (6, 1, D:11) a +0 robe a +0 dagger (7, -35, D:11) a +0 robe a +0 dagger (12, 10, D:11) a +0 hand axe a +0 animal skin (16, -11, D:11) 27 arrows (21, 0, D:11) 5 javelins of returning (21, 1, D:11) a +0 ring mail a +0 battleaxe (26, -10, D:11) a +0 mace (26, 1, D:11) a +0 giant spiked club (26, 2, D:11) a +0 giant spiked club (27, -15, D:11) 23 arrows (32, -8, D:11) 4 large rocks (33, -17, D:11) a +0 ring mail (37, 3, D:11) a crystal ball of energy (40, -29, D:11) a +0 ring mail (46, -28, D:11) a +0 great sword Level 12 of the Dungeon [Shop] Voefi's Antique Weapon Shop a +0 club (32 gold) a +3 falchion of venom (659 gold) the +10 quarterstaff "Dragon's Tongue" {holy, Int+2} (2188 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). a +0 battleaxe (208 gold) a cursed +0 club (3 gold) a +0 mace of holy wrath (236 gold) the +6 glaive of Joyful Slaughter {chop, *Noise +Fly rElec} (1673 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. It may make noises in combat. a +0 mace of holy wrath (236 gold) a +1 glaive of venom (473 gold) [Shop] Ojeenwan's General Store a scroll of identify (28 gold) a +0 halberd (56 gold) a +0 plate armour (322 gold) a meat ration (70 gold) 2 potions of curing (84 gold) a wand of lightning (12/15) (224 gold) a scroll of enchant armour (105 gold) a +0 fustibalus (210 gold) a potion of haste (140 gold) [Shop] Egecad's Distillery a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of ambrosia (112 gold) 2 potions of cancellation (224 gold) 2 potions of might (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) (0, 0, D:12) a stone (2, 0, D:12) a +0 club 2 tomahawks a +0 ring mail (5, 0, D:12) a +0 leather armour a +0 trident a +0 plate armour (6, 0, D:12) 27 stones (8, 1, D:12) 24 bolts (16, 27, D:12) a +0 scimitar 4 tomahawks a +0 robe (19, -4, D:12) a +0 dagger a +0 robe (19, 31, D:12) a +0 robe (20, -3, D:12) a +0 dagger a +0 robe (20, -2, D:12) a +0 hand axe a +0 hand axe a wand of paralysis (11/24) (20, 30, D:12) a cursed +0 morningstar a +0 robe a +0 giant club (21, -4, D:12) a +0 pair of gloves (21, 31, D:12) a cursed +0 dagger a +0 robe (22, -2, D:12) a +0 hand axe (22, 1, D:12) a cursed -3 club (26, 35, D:12) a cursed +0 giant spiked club (27, 42, D:12) a +3 great sword a +0 robe (30, 34, D:12) a +0 great sword a +0 robe a cursed -3 giant club (30, 35, D:12) a +0 leather armour (30, 40, D:12) 28 arrows (31, 31, D:12) 9 stones (40, 4, D:12) a +0 giant club (43, -4, D:12) 3 scrolls of amnesia a scroll of random uselessness (45, 13, D:12) 3 large rocks (45, 14, D:12) a +0 shortbow 20 arrows (46, 14, D:12) a +0 troll leather armour (49, 11, D:12) a +0 shortbow 18 arrows (49, 13, D:12) a +1 shortbow of flaming 12 arrows (49, 15, D:12) a +0 shortbow 26 arrows (50, 6, D:12) 29 stones Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (10, -8, D:13) a +2 cloak (11, -17, D:13) a +0 ring mail a +0 war axe (13, -20, D:13) a +0 chain mail (13, -19, D:13) a +0 chain mail a +0 scimitar (16, 13, D:13) 13 arrows (17, 1, D:13) a +0 cloak (20, -18, D:13) 26 arrows (25, -19, D:13) the +7 plate armour of Recklessness {rPois Int+7} It affects your intelligence (+7). It protects you from poison. (25, -18, D:13) a book of Frost a book of Power an uncursed amulet of guardian spirit a book of Conjurations (27, 8, D:13) a +0 chain mail a +1 mace of protection (29, -19, D:13) 21 sling bullets (31, -13, D:13) an uncursed amulet of guardian spirit (33, -8, D:13) a +4 longbow of flaming (42, 11, D:13) the +4 chain mail of the Good {rN+ SInv} It protects you from negative energy. It lets you see invisible. (46, -16, D:13) a +0 helmet (46, -3, D:13) 26 sling bullets (48, -4, D:13) 4 potions of degeneration (53, -16, D:13) a scroll of random uselessness (61, 10, D:13) a +1 whip of freezing a +0 spear a +0 scale mail (62, 10, D:13) a +0 spear (63, 9, D:13) 3 large rocks (63, 10, D:13) a +0 halberd (64, 10, D:13) a +3 spear Level 14 of the Dungeon [Shop] Xeigeub's Food Shop a bread ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a beef jerky (19 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) (0, 0, D:14) a +0 chain mail (3, -10, D:14) a +0 longbow (5, -3, D:14) 28 arrows (7, 9, D:14) a sky beast corpse (11, -14, D:14) a +0 shortbow 8 arrows a stone (12, -14, D:14) a +0 shortbow 17 arrows (12, -13, D:14) 3 stones (12, -12, D:14) a +0 shortbow 8 arrows a kobold corpse (13, -13, D:14) a +0 whip a +0 shortbow a +3 shortbow 32 arrows a kobold corpse a centaur corpse a centaur corpse (13, -12, D:14) a +0 dagger 3 stones (14, -12, D:14) a +0 dagger a +0 longbow 11 arrows a big kobold corpse a centaur corpse (15, -13, D:14) 4 stones a kobold corpse (skeletalised by now) (15, -12, D:14) 2 arrows a +0 whip a kobold corpse (skeletalised by now) (15, -11, D:14) a +0 short sword (16, -9, D:14) an arrow (17, -15, D:14) a stone (20, -15, D:14) a stone (22, -15, D:14) a +4 scimitar a +0 falchion (25, -14, D:14) a +0 giant club (25, -2, D:14) a wand of polymorph (12/24) (29, 5, D:14) a +2 plate armour of positive energy the Ecumenical Temple Level 1 of the Lair of Beasts (12, 19, Lair:1) a +0 robe (30, 17, Lair:1) a +0 plate armour (34, 21, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (2, -3, Lair:2) 16 arrows (4, 26, Lair:2) a +0 lajatang (6, 47, Lair:2) a +0 leather armour (9, 6, Lair:2) a +0 long sword (9, 9, Lair:2) a +0 long sword (10, 7, Lair:2) a +0 short sword (10, 18, Lair:2) the +6 quarterstaff "Jiryulaff" {crush, +Inv rPois Str-3 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from poison. It lets you turn invisible. It makes you less stealthy. (12, 7, Lair:2) a +0 hand axe (12, 9, Lair:2) a cursed -1 battleaxe (17, 39, Lair:2) a +0 robe (20, 3, Lair:2) a cursed -1 hand axe (24, 27, Lair:2) 3 javelins (32, 9, Lair:2) a +0 ring mail (38, 15, Lair:2) a +0 pair of boots (38, 33, Lair:2) 6 tomahawks (45, 40, Lair:2) 16 stones (46, 23, Lair:2) 18 poisoned needles (47, 18, Lair:2) a +0 pair of boots (55, 18, Lair:2) 28 sling bullets (57, 33, Lair:2) 2 tomahawks (57, 34, Lair:2) 20 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 robe (11, -13, Lair:3) 28 stones (34, 34, Lair:3) a +0 trident (39, 24, Lair:3) a +0 buckler (40, 31, Lair:3) a +2 trident of freezing (42, 25, Lair:3) a throwing net (42, 27, Lair:3) a cursed -2 trident (43, 19, Lair:3) a +1 trident of protection (45, 18, Lair:3) a throwing net