Deemzul Level 1 of the Dungeon (3, -6, D:1) 5 stones (6, -6, D:1) a +0 mace (7, 5, D:1) 2 stones (10, 12, D:1) a +0 plate armour (13, -7, D:1) a +0 club (17, -14, D:1) a +0 club (19, 10, D:1) a +0 dagger (28, 5, D:1) a +0 spear (30, -6, D:1) 23 stones (30, 0, D:1) 24 stones (36, -1, D:1) 20 bolts (37, 14, D:1) a +0 dagger (39, -7, D:1) 15 poisoned needles (47, -15, D:1) a +0 hunting sling (49, -6, D:1) a +0 club (49, -5, D:1) 17 stones Level 2 of the Dungeon (2, -25, D:2) a cursed +0 pair of gloves (7, -2, D:2) a +0 club (23, 2, D:2) a +0 club (29, -12, D:2) a +0 spear (30, 0, D:2) 29 sling bullets (37, 9, D:2) 20 arrows (44, -34, D:2) a cursed ring of loudness (54, 10, D:2) 28 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (1, 1, D:3) a +3 whip a +0 leather armour a +0 whip a +0 whip (1, 6, D:3) a +0 dagger (6, -34, D:3) a +0 pair of boots (10, -4, D:3) a +0 leather armour (24, -28, D:3) 10 gold pieces (27, -38, D:3) a +0 club (31, -40, D:3) 5 stones a +0 whip (32, -39, D:3) a +0 short sword of protection (32, -31, D:3) 14 stones a +0 hunting sling a +0 club (43, -28, D:3) a +0 club (unseen) (44, -43, D:3) a +0 leather armour (45, -43, D:3) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a jackal corpse (0, 1, Sewer) an adder corpse (2, -3, Sewer) a potion of heal wounds (5, 15, Sewer) a +0 short sword (18, 2, Sewer) a +0 short sword a kobold corpse (18, 4, Sewer) a stone (19, 5, Sewer) a stone (20, 7, Sewer) a jackal corpse (20, 8, Sewer) a +0 blowgun a ball python corpse (21, 7, Sewer) 2 stones (30, 6, Sewer) a frilled lizard corpse