Deemzul Level 1 of the Dungeon (0, 0, D:1) 18 poisoned needles (2, -4, D:1) a +0 short sword 2 stones (2, -2, D:1) a stone (3, -8, D:1) a +0 plate armour (15, 4, D:1) a +0 club (18, 9, D:1) a +2 dagger of venom (24, 35, D:1) a +0 club (36, 32, D:1) a +0 dagger (43, 32, D:1) 18 bolts (50, 11, D:1) a +0 short sword (50, 12, D:1) a +0 scale mail (56, 41, D:1) a stone (56, 42, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 20 stones (4, 5, D:2) a +0 dagger 5 stones (5, 9, D:2) a cursed -1 club (5, 10, D:2) a +0 leather armour (5, 11, D:2) a +0 scale mail (18, 20, D:2) 20 bolts (25, -10, D:2) 23 stones (26, -6, D:2) a +0 club (34, -5, D:2) a stone (35, -4, D:2) a stone (36, -4, D:2) a stone (36, 29, D:2) a +0 leather armour (37, -6, D:2) a +0 chain mail (38, -2, D:2) a +0 club (42, -10, D:2) 14 stones (42, -9, D:2) 20 bolts (49, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -2, D:3) a +0 dagger (14, -19, D:3) a +0 club (19, -23, D:3) 3 stones a +0 short sword (21, -27, D:3) a stone (22, -25, D:3) 2 tomahawks of returning (31, 11, D:3) a +0 chain mail (32, -19, D:3) 17 bolts (32, 14, D:3) a +0 dagger (unseen) (34, 11, D:3) a +1 dagger of speed (35, -23, D:3) a +0 flail a +0 robe a +0 dagger a +0 war axe (35, -22, D:3) a +0 robe a +0 dagger (35, -14, D:3) a +0 dagger (36, 13, D:3) a +0 club (38, -3, D:3) a +0 spear (46, -5, D:3) 22 stones Level 4 of the Dungeon (5, -4, D:4) a +0 ring mail (8, 12, D:4) a +0 leather armour (11, -11, D:4) the cursed +1 flail of the Girdle {flame, -Tele rElec Str+2 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (20, -19, D:4) a +0 flail a +0 hand axe a +0 short sword a +0 hand axe a +0 scale mail a +0 dagger (27, -18, D:4) 20 stones (28, 9, D:4) a +0 pair of gloves (42, -20, D:4) a +0 chain mail Level 5 of the Dungeon (9, -8, D:5) a cursed +0 rapier (12, 10, D:5) a +0 long sword (18, 28, D:5) 21 stones (22, 26, D:5) a +0 war axe (27, 1, D:5) 29 arrows (35, 44, D:5) 18 stones (43, 28, D:5) a +0 leather armour (46, 3, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 30 bolts (2, -17, D:6) 2 arrows (2, -16, D:6) 8 arrows a cursed -3 shortbow (4, -17, D:6) 2 arrows (5, 8, D:6) 29 arrows (6, -25, D:6) a +0 war axe (6, -10, D:6) a +0 dagger (9, -22, D:6) a +0 hand axe (12, 12, D:6) a +0 giant club (13, 5, D:6) a cursed -1 club (13, 6, D:6) a +0 club a +0 chain mail a +0 dagger (13, 12, D:6) a +0 spear (15, 8, D:6) 22 stones (18, -28, D:6) a +0 long sword (23, -11, D:6) a +0 buckler (23, 8, D:6) a +0 whip (26, -11, D:6) a +0 war axe (46, -10, D:6) a +0 leather armour (50, -5, D:6) a +0 whip a +0 robe a +0 mace a +0 scale mail (50, -4, D:6) a cursed -3 spear (53, 13, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (13, -18, D:7) a +0 trident (13, 27, D:7) 28 stones (16, -9, D:7) a +0 scimitar (17, 16, D:7) a +0 rapier (29, -9, D:7) 23 bolts (29, 10, D:7) a +0 leather armour (30, -20, D:7) a +0 scale mail (40, -18, D:7) 8 needles of sleeping (45, 4, D:7) a cursed -3 giant club (47, 16, D:7) a +0 trident a +0 ring mail (49, 15, D:7) a +2 dagger of venom a +0 robe (50, 15, D:7) a +0 hand axe a +0 hand axe (50, 16, D:7) a +0 ring mail (51, 5, D:7) 14 stones Level 8 of the Dungeon [Shop] Jalol's Weapon Shop 11 stones (15 gold) a +0 long sword (49 gold) 27 bolts (75 gold) a cursed -3 hunting sling (1 gold) a +8 short sword of protection (638 gold) a +0 short sword (42 gold) 28 stones (39 gold) 22 sling bullets (154 gold) a +3 demon trident of electrocution (763 gold) (0, 0, D:8) 17 stones (2, 2, D:8) a +0 war axe (5, 13, D:8) a meat ration (14, 30, D:8) an uncursed amulet of the gourmand (24, 0, D:8) a +0 dagger a tomahawk a +0 dagger a +0 robe (25, -2, D:8) a tomahawk (25, -1, D:8) a tomahawk (25, 0, D:8) a +0 flail (26, -3, D:8) a tomahawk (26, 0, D:8) a +0 whip a +0 leather armour (28, 2, D:8) the cursed +1 robe "Pargh" {+Inv rElec Regen+} It insulates you from electricity. It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. (29, 29, D:8) a +0 quarterstaff (33, 15, D:8) 2 stones a +0 whip (33, 16, D:8) 2 stones (33, 17, D:8) a stone (33, 18, D:8) a stone (34, 14, D:8) a +0 short sword a stone a +0 whip a cursed +0 dagger (34, 15, D:8) 2 stones (35, 14, D:8) a +0 club a +0 whip a +0 short sword a +0 whip (38, 35, D:8) a +0 shortbow 16 arrows (39, 34, D:8) an arrow (39, 35, D:8) a +0 mace a +0 ring mail (40, 35, D:8) a +0 whip a +0 chain mail a +0 war axe (43, 35, D:8) 12 poisoned needles (53, -6, D:8) a +0 long sword (55, 5, D:8) a +0 shortbow 21 arrows (55, 6, D:8) a +0 mace (55, 7, D:8) an arrow a cursed -1 dagger (55, 8, D:8) a +0 dagger a +0 ring mail a +0 whip (56, 6, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon [Shop] Nirr's General Store a scroll of identify (30 gold) 3 curare-tipped needles (27 gold) a wand of lightning (7/15) (165 gold) a scroll of identify (30 gold) an uncursed ring of stealth (262 gold) a +2 vampiric broad axe (360 gold) a beef jerky (22 gold) a potion of curing (45 gold) a +0 chain mail (67 gold) (0, 0, D:9) a +0 quick blade (3, -45, D:9) 16 stones (11, -48, D:9) 12 arrows (14, -39, D:9) a cursed +0 shortbow (14, -38, D:9) a +0 scale mail (17, -18, D:9) 20 sling bullets (22, 8, D:9) 22 stones (30, 2, D:9) a +0 giant club (36, -24, D:9) a +0 scale mail (37, -46, D:9) 14 stones (38, -29, D:9) a +0 flail (55, -29, D:9) a +0 scale mail (58, -2, D:9) a +0 shortbow 16 arrows (60, -34, D:9) 20 stones (61, -2, D:9) an arrow (62, -2, D:9) an arrow (63, -1, D:9) an arrow Level 10 of the Dungeon (27, 37, D:10) a large rock (unseen) (28, 45, D:10) a +0 cloak (32, 26, D:10) a +0 falchion (34, 37, D:10) 2 large rocks (40, 2, D:10) 27 sling bullets (43, 7, D:10) 25 stones (56, 7, D:10) a +0 trident a +0 leather armour (57, 6, D:10) a +0 dagger a +0 scale mail (57, 7, D:10) a +0 scale mail (58, 18, D:10) 21 arrows Level 11 of the Dungeon (17, 16, D:11) a large rock (17, 17, D:11) a large rock (29, 7, D:11) a scroll of enchant weapon (36, 0, D:11) a potion of might (39, 11, D:11) 16 stones (45, 21, D:11) 24 stones (45, 29, D:11) 26 stones Level 12 of the Dungeon (0, 0, D:12) 11 bolts (1, 6, D:12) a +0 short sword (unseen) (2, 3, D:12) a +0 plate armour (2, 4, D:12) 26 gold pieces (3, 5, D:12) a +0 hand axe (5, -14, D:12) 21 gold pieces (5, -5, D:12) an uncursed ring of protection from fire (6, 11, D:12) a +0 leather armour a +0 mace an orc skeleton (10, -2, D:12) a +0 halberd (10, 10, D:12) a crocodile corpse (12, 11, D:12) a +0 flail (16, 15, D:12) a +0 leather armour a +0 club (17, 15, D:12) a +0 club (17, 16, D:12) 3 tomahawks (18, 13, D:12) a +0 pair of gloves (20, -9, D:12) a +0 dagger (unseen) (26, -3, D:12) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (29, 0, D:12) a scroll of remove curse Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (unseen) (2, 2, D:13) a large rock (4, -6, D:13) a scroll of teleportation (20, -25, D:13) 4 arrows (21, -25, D:13) 20 arrows a +0 shortbow (21, -23, D:13) 34 arrows (unseen) (22, -25, D:13) 19 arrows a +2 shortbow of freezing (22, -24, D:13) 7 arrows (22, -23, D:13) 21 arrows (unseen) (23, -24, D:13) 5 arrows a cursed -3 shortbow (24, -24, D:13) an arrow (26, -25, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a cursed +0 chain mail (17, 2, D:14) a +0 hunting sling