Deemzul Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (7, 32, D:1) a potion of haste (10, 33, D:1) a meat ration (15, 0, D:1) a stone (16, -2, D:1) a +0 dagger 4 stones (18, 8, D:1) a potion of might (18, 13, D:1) a +0 club (20, 3, D:1) 27 bolts (24, 12, D:1) 16 sling bullets (24, 26, D:1) a +0 club (28, 12, D:1) 4 fruits (33, 9, D:1) a +0 club (39, 6, D:1) a bread ration (41, 27, D:1) 7 tomahawks (49, -1, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -1, D:2) a +0 leather armour (3, -11, D:2) an adder skeleton (10, 6, D:2) a +0 club (14, -2, D:2) 24 arrows (16, -16, D:2) 4 curare-tipped needles (27, -10, D:2) a potion of flight