Deemzul Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (8, 11, D:1) 13 stones (11, 19, D:1) a potion of mutation (16, 21, D:1) 18 stones (17, 32, D:1) a +0 hand axe (19, 35, D:1) a +0 club (20, -16, D:1) a potion of curing (22, -12, D:1) a potion of curing (22, 25, D:1) a +0 leather armour of magic resistance (27, 22, D:1) a +0 club (27, 37, D:1) a potion of flight (29, 15, D:1) a +0 club (31, 37, D:1) a +0 leather armour (34, 0, D:1) 22 stones (39, -2, D:1) 12 stones (39, 30, D:1) a +0 club (40, 11, D:1) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (40, 12, D:1) a cursed -2 club a hobgoblin corpse (skeletalised by now) (40, 30, D:1) a potion of mutation (45, 7, D:1) a +0 leather armour (46, -9, D:1) a cursed -3 club (49, -7, D:1) a meat ration (59, 7, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) 18 bolts (9, -5, D:2) 3 tomahawks (unseen)