Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4084425353169376378 78 Deemzul the Conjurer (level 4, -11/27 HPs) Began as an Octopode Conjurer on July 24, 2022. Engulfed by an orc wizard's steam (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:33 (2195 turns). Deemzul the Conjurer (Octopode Conjurer) Turns: 2195, Time: 00:05:35 Health: -11/27 AC: 1 Str: 6 XL: 4 Next: 36% Magic: 4/7 EV: 17 Int: 22 God: Gold: 22 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - +4 ring of evasion rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Jewellery d - a +4 ring of evasion (left tentacle) Scrolls a - a scroll of fear {unknown} b - a scroll of amnesia {unknown} c - 2 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} Potions f - a potion of berserk rage {unknown} Skills: + Level 2.7 Dodging + Level 4.0 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard closely misses you. Unknown command. You miss the orc wizard. You grab the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard, but do no damage. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. The orc hits you with a +0 club. Unknown command. You tentacle-slap the orc. You grab the orc. The orc is lightly wounded. You are engulfed in a cloud of scalding steam. You constrict the orc. You constrict the orc wizard. The orc wizard hits you with a +0 dagger. The orc splashes around in the water. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, constricted by you, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You constrict the orc. You constrict the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavily wounded, constricted by you, 100% to hit) The magic dart hits the orc. The orc is severely wounded. You are engulfed in a cloud of scalding steam. You die... ###.....≈≈## ≈≈≈≈≈≈≈####'##### .≈≈≈≈≈≈≈≈ #..# .≈≈≈≈≈o ##''## ######≈≈≈≈≈ #....# ≈†≈≈≈≈≈≈≈o #....# ≈≈≈≈≈≈≈)≈ #....# ###≈≈≈≈o######....# #≈≈≈≈≈≈{@≈≈≈#.####.# ≈≈≈≈≈≈≈≈≈≈≈≈≈## #≈≈ #≈≈≈≈≈≈≈≈≈≈### ##≈ ############ You could see an orc. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs 2 orcs (D:3) 3 endoplasms (D:1) 5 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas 7 ball pythons 5 bats (D:1) 3 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deemzul the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 511 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1005 | D:1 | Found a faded altar of an unknown god. 1158 | D:1 | Found Oputonuo's Magic Scroll Shoppe. 1676 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2195 | D:3 | Engulfed by an orc wizard's steam Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_shops, nicolae_lakefront_shop, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, minmay_misc_feat_chi D:3: wad_lake_hut, layout_loops_ring, mainiacjoe_overflow_alcove_1, serial_shops, nicolae_shop_waterfront, grunt_decor_resistance, minmay_misc_feat_tower, corner_web_ring, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 7 || 25 Tentacles | 7 | 1 || 8 Constrict | 7 | 3 || 10 Cast: Magic Dart | 69 | 21 || 90 Dodge: Dodged | 20 | 1 || 21