Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of speed a +0 dagger (1, 1, D:1) 2 stones (2, 2, D:1) a stone (16, -6, D:1) 8 stones (20, 3, D:1) a +0 club (23, 34, D:1) 10 sling bullets (24, -2, D:1) a +0 scale mail (29, -2, D:1) a +0 club (29, -1, D:1) a +0 dagger (33, 17, D:1) a +0 short sword (34, 18, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 5, D:2) a +0 mace (9, 4, D:2) a +3 quarterstaff of chaos a +0 cloak (11, -18, D:2) 20 bolts (20, 1, D:2) a +0 spear (33, 18, D:2) a +0 club (34, -10, D:2) a +0 robe of magic resistance (43, -24, D:2) 18 stones (45, -11, D:2) a +0 dagger (46, 13, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, 19, D:3) a +0 spear (11, 34, D:3) a +0 falchion a +0 scale mail (11, 36, D:3) a +0 club (12, 34, D:3) a +0 flail a +0 leather armour (13, 35, D:3) a +0 trident (17, 39, D:3) a +0 short sword (22, 35, D:3) a cursed -2 dagger (25, -7, D:3) a +0 falchion (26, -15, D:3) 2 stones (26, -14, D:3) a +0 dagger (36, 11, D:3) 19 stones (46, 36, D:3) a +0 ring mail (48, 0, D:3) an uncursed ring of fire a cursed amulet of inaccuracy (49, 10, D:3) 13 stones (50, -2, D:3) a +0 scale mail (52, 32, D:3) a +0 whip (57, -14, D:3) a +0 hunting sling (57, 33, D:3) a cursed +0 pair of gloves (58, -3, D:3) 15 stones (62, 2, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed -2 rapier (9, 39, D:4) a +0 trident (16, 35, D:4) 25 stones (20, -7, D:4) a +0 club (23, 32, D:4) 6 boomerangs (44, -2, D:4) an uncursed ring of flight Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 19, D:5) a +0 long sword (18, 1, D:5) a +0 whip of electrocution (21, -12, D:5) 25 stones (25, 26, D:5) a +0 shortbow 6 arrows (27, 27, D:5) an arrow (28, 27, D:5) an arrow (29, 27, D:5) an arrow (30, 27, D:5) 2 arrows (31, 27, D:5) an arrow (47, 20, D:5) a +0 hand axe (55, 9, D:5) a +0 giant club (56, 2, D:5) a +0 hunting sling (61, -4, D:5) a +0 robe (62, -6, D:5) a +1 dire flail of protection a +0 chain mail Level 6 of the Dungeon (9, 25, D:6) the +12 quarterstaff "Qyru" {chaos, +Rage Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It lets you go berserk. a +0 scale mail (17, 24, D:6) 25 bolts (19, 28, D:6) an arrow (20, 26, D:6) 2 arrows (21, 7, D:6) a +0 trident (21, 27, D:6) 2 arrows (21, 28, D:6) a +2 shortbow of flaming 2 arrows (22, 28, D:6) an arrow (25, 18, D:6) a +0 whip a +0 war axe a +0 dagger a +0 robe (26, -1, D:6) a +0 giant club (27, -11, D:6) a cursed -3 hand axe (38, 7, D:6) 3 arrows (39, 7, D:6) an arrow (40, 7, D:6) an arrow (42, 8, D:6) a +0 shortbow 10 arrows (46, 8, D:6) 8 stones (51, -2, D:6) a +0 short sword (51, 17, D:6) a +0 giant club (52, -13, D:6) a +0 dagger a +0 robe a +0 trident (53, -12, D:6) a +0 long sword a cursed +0 plate armour (53, -10, D:6) a +0 hand axe a cursed +0 leather armour (54, -12, D:6) a +0 dagger of holy wrath a +0 scale mail (54, -10, D:6) a +0 club a +0 chain mail (59, 35, D:6) a +0 long sword (63, -9, D:6) a +0 dagger a +0 robe (65, -9, D:6) a +0 dagger 3 silver boomerangs (66, -8, D:6) a +0 hand axe (66, -4, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 bolts (10, 53, D:7) a +0 dagger (13, 46, D:7) a +0 flail (13, 47, D:7) a +0 spear a cursed ring of teleportation (14, 6, D:7) 20 arrows (14, 10, D:7) 3 arrows (14, 45, D:7) a +0 spear (14, 46, D:7) a +0 spear (17, 14, D:7) a +0 chain mail (17, 31, D:7) a +0 hand axe a +0 animal skin a +0 mace (35, 47, D:7) a +0 mace (47, 43, D:7) 11 stones (50, 11, D:7) a +0 club (66, 31, D:7) 12 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 2, D:8) a +0 dagger (6, 16, D:8) a +0 war axe (8, -17, D:8) a +0 ring mail (10, -5, D:8) a +0 spear (12, -28, D:8) a +0 chain mail a -2 hand axe (14, -28, D:8) a +0 giant club (18, 2, D:8) a +0 robe a +3 scimitar of flaming (18, 4, D:8) a scroll of immolation 9 scrolls of random uselessness 8 potions of degeneration (19, 3, D:8) a +0 scimitar (20, 4, D:8) 20 arrows a +0 shortbow (22, 4, D:8) an arrow (30, 4, D:8) a +0 robe 169 stones (32, 4, D:8) a stone (33, 4, D:8) a stone (34, 4, D:8) a stone (35, 4, D:8) a stone (36, -42, D:8) an uncursed staff of air (36, 4, D:8) a stone (38, 4, D:8) a stone (49, -24, D:8) a +0 club (53, -42, D:8) a +0 chain mail (60, -31, D:8) a +0 hand axe (60, -30, D:8) a +0 dagger a +0 robe (61, -31, D:8) a +0 dagger (61, -30, D:8) a +0 club Level 9 of the Dungeon [Shop] Moptil's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (3, 5, D:9) a +0 ring mail (6, -14, D:9) a cursed -3 giant spiked club (8, -12, D:9) 22 stones (13, -12, D:9) 14 stones (17, -12, D:9) a +1 naga barding (21, -12, D:9) a +0 flail (28, -31, D:9) a +0 dire flail a +0 giant club (33, -9, D:9) 21 stones (34, 3, D:9) a +0 pair of gloves (41, -29, D:9) a +0 club (45, 4, D:9) a +0 trident (49, -39, D:9) a +0 whip 4 stones a +0 club (54, -1, D:9) a +0 ring mail (56, -12, D:9) 16 bolts Level 10 of the Dungeon [Shop] Fajuefam's Antique Weapon Shoppe a +0 fustibalus (360 gold) a +0 shortbow (72 gold) a +0 shortbow (72 gold) a +0 dagger of venom (105 gold) a +4 flail of protection (628 gold) the +7 hunting sling of Sloth {venom, *Drain +Blink rElec Stlth+} (1320 gold) It poisons the ammo it fires. It insulates you from electricity. It lets you blink. It causes draining when unequipped. It makes you more stealthy. (0, 0, D:10) a +0 centaur barding (2, 41, D:10) a +0 giant club (3, 5, D:10) a +4 dire flail of protection a +0 plate armour (4, 5, D:10) a +0 flail (5, 4, D:10) a +1 trident of freezing a +0 chain mail (5, 6, D:10) a +0 dagger a +0 cloak (5, 29, D:10) a +0 flail a +0 leather armour (8, -3, D:10) the +3 falchion of Huodo {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. (8, -2, D:10) a +0 dire flail a +0 giant club (15, 42, D:10) a +0 war axe (17, 0, D:10) 10 arrows (22, 30, D:10) 26 bolts (25, 7, D:10) a +0 short sword (25, 33, D:10) a book of Misfortune (29, 15, D:10) a +0 dagger a +0 robe (31, 42, D:10) a +0 robe Level 11 of the Dungeon (14, 3, D:11) 19 gold pieces (23, 3, D:11) a +0 broad axe the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a scroll of identify (1, 0, Gauntlet) a potion of mutation (3, 23, Gauntlet) an uncursed amulet of regeneration (4, 23, Gauntlet) a scroll of acquirement (5, 22, Gauntlet) a +0 leather armour (10, 24, Gauntlet) an uncursed staff of fire (11, 24, Gauntlet) a scroll of magic mapping (12, -4, Gauntlet) +0 acid dragon scales (13, -4, Gauntlet) an acid dragon corpse (skeletalised by now) (15, 24, Gauntlet) the +0 cloak of the Demon Prince {Str+2} It affects your strength (+2). (16, 11, Gauntlet) a ration (16, 12, Gauntlet) a potion of invisibility