Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -1, D:1) a +0 ring mail (13, 1, D:1) a +0 club (23, 7, D:1) a +0 whip (49, -13, D:1) 17 sling bullets (51, -26, D:1) a +0 club (57, 10, D:1) a +0 short sword (61, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (5, -1, D:2) a +0 hand axe (5, 25, D:2) a +0 long sword (6, 16, D:2) a +0 club (10, 23, D:2) a cursed -2 whip (27, 29, D:2) a +0 club (29, 9, D:2) 13 arrows (34, 10, D:2) 28 stones (34, 30, D:2) a +0 club (35, 27, D:2) a +0 mace (38, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail (1, 3, D:3) 15 sling bullets (1, 36, D:3) 18 poisoned darts (9, 5, D:3) a +0 trident (9, 9, D:3) a +0 short sword (10, 3, D:3) a cursed -2 short sword (12, -1, D:3) a +0 club (15, 40, D:3) a +0 club (16, 40, D:3) a +0 club (17, 40, D:3) a +0 club (20, 40, D:3) a +0 robe (23, 3, D:3) a +0 dagger (23, 29, D:3) an uncursed staff of death (24, 6, D:3) a +0 club (26, 48, D:3) a +0 club (29, 32, D:3) a +0 club (35, 47, D:3) a +0 scale mail (45, 5, D:3) a +0 club 4 boomerangs a +0 ring mail (45, 7, D:3) a +0 mace 2 boomerangs (49, 23, D:3) a cursed -1 club (50, 22, D:3) a +0 short sword 2 stones a +0 club (50, 23, D:3) a stone (51, 24, D:3) a stone Level 4 of the Dungeon (6, 13, D:4) a +0 club (7, -4, D:4) a +0 robe (14, -12, D:4) a +0 club (15, -13, D:4) 21 sling bullets (15, -12, D:4) a +0 dagger a +0 robe a +0 whip (16, 7, D:4) 14 poisoned darts (38, 7, D:4) a +0 giant club (40, 6, D:4) a +0 dagger (40, 7, D:4) a +0 whip (42, 7, D:4) a +0 hand axe (43, 7, D:4) a +0 dagger (49, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 1, D:5) a +0 giant spiked club (0, 2, D:5) a +0 shortbow 21 arrows (1, -29, D:5) an uncursed staff of air (3, -34, D:5) a +0 rapier a +3 leather armour of poison resistance (8, -7, D:5) a +0 ring mail (12, -15, D:5) the +1 hunting sling "Camocow" {flame, rN+ MP+9 Str-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from negative energy. It affects your magic capacity (+9). (12, -1, D:5) a +0 whip (15, -6, D:5) 18 stones (19, -34, D:5) a +0 giant club (22, 2, D:5) 20 sling bullets (24, 1, D:5) a +0 robe (24, 13, D:5) a +0 ring mail (30, -22, D:5) a +0 short sword a +0 ring mail (31, -23, D:5) a +0 club a +0 mace a +0 leather armour (33, -10, D:5) 16 gold pieces (34, -11, D:5) 5 gold pieces (35, -12, D:5) 10 gold pieces (41, -11, D:5) a +0 club (43, 1, D:5) 15 stones Level 6 of the Dungeon [Shop] Veuf's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:6) a +0 trident (0, 1, D:6) a cursed -2 dagger a +0 robe (0, 2, D:6) a +0 whip (3, 11, D:6) a cursed -3 club a +0 leather armour (4, 10, D:6) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 ring mail (7, -22, D:6) a +0 dagger a cursed +0 robe an orc corpse (skeletalised by now) (8, 22, D:6) a +0 flail (9, 19, D:6) a +0 chain mail (11, -9, D:6) a +0 giant club (20, -16, D:6) 20 stones (27, 25, D:6) a +0 pair of gloves (30, -14, D:6) a +4 dire flail a +0 robe (30, 6, D:6) a stone (31, -14, D:6) a +0 long sword a +0 robe (31, 4, D:6) a stone (32, -21, D:6) a +0 giant spiked club a +0 chain mail a +0 leather armour a +0 dagger a +0 robe (32, -17, D:6) a cursed +2 long sword a +0 robe (32, -13, D:6) a +0 robe (32, 2, D:6) a stone (33, 5, D:6) a stone (33, 13, D:6) a +0 hand axe (35, 3, D:6) 5 large rocks (35, 6, D:6) a stone (36, 24, D:6) a +0 giant club (39, -20, D:6) a +0 rapier (49, -13, D:6) 2 arrows (49, -12, D:6) an arrow (49, -11, D:6) 26 stones (49, -10, D:6) an arrow (49, -9, D:6) an arrow (49, -7, D:6) a +0 shortbow 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) an arrow (1, 1, D:7) an arrow (1, 2, D:7) 2 arrows (2, 4, D:7) a +0 shortbow 10 arrows (9, 21, D:7) a -3 ring of intelligence an uncursed ring of teleportation (12, 4, D:7) a +0 ring mail (16, 2, D:7) a +0 pair of gloves (22, 23, D:7) a bullfrog skeleton (25, 17, D:7) a leopard gecko skeleton (28, 30, D:7) a +0 falchion (29, 15, D:7) a +0 short sword a +0 ring mail the elf corpse of Duvessa (29, 22, D:7) a +0 leather armour (30, 22, D:7) 18 arrows (31, 14, D:7) a giant cockroach corpse (36, 17, D:7) a +0 pair of gloves a +0 shield a +0 scale mail (37, 4, D:7) 7 gold pieces (37, 14, D:7) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (38, 14, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 15, D:7) a +0 dagger 5 boomerangs an orc corpse (skeletalised by now) (39, 15, D:7) a +0 dagger (39, 16, D:7) a hound skeleton (39, 29, D:7) a bullfrog corpse (44, 28, D:7) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a ration (2, 2, D:9) a +0 great mace (4, -4, D:9) a yak corpse (5, -3, D:9) a +0 dagger (unseen) (10, -10, D:9) a sling bullet (11, -2, D:9) a sling bullet (11, 1, D:9) a ration (12, -1, D:9) a sling bullet (13, -16, D:9) the +10 bardiche of the Wary Shrikes {chop, *Slow +Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. It may slow you when you take damage. (18, -9, D:9) a potion of curing