Delamore Level 1 of the Dungeon (3, 5, D:1) a +0 ring mail (11, -12, D:1) a stone (13, -13, D:1) a +0 short sword 3 stones (13, 4, D:1) a +0 short sword (25, -19, D:1) a +0 whip (33, 23, D:1) 21 stones (40, -18, D:1) a +0 robe (46, -31, D:1) a +0 whip (58, -29, D:1) a +0 dagger (60, -15, D:1) 10 arrows (61, -19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a stone (1, 0, D:2) 4 stones (2, -1, D:2) a stone (2, 1, D:2) a +0 whip (3, -1, D:2) a stone (5, -1, D:2) a stone (19, -21, D:2) a +0 short sword Level 3 of the Dungeon (3, 18, D:3) a +2 dagger of venom (7, -19, D:3) a +0 leather armour (7, 21, D:3) 20 stones (10, -24, D:3) 22 stones (11, -19, D:3) a stone (12, -18, D:3) 15 stones a +0 club (15, -16, D:3) 2 stones (18, 11, D:3) a +0 war axe (27, -23, D:3) a +0 club (31, 16, D:3) a +0 club (36, -6, D:3) a +0 club (47, 3, D:3) a potion of heal wounds (47, 14, D:3) a +0 rapier (49, 4, D:3) a ration (49, 5, D:3) a +0 chain mail (55, -23, D:3) 15 sling bullets (56, -20, D:3) a +0 club Level 4 of the Dungeon [Shop] Mykkuam's Antique Armour Shoppe a +0 plate armour (667 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 pair of gloves (130 gold) a +0 robe (20 gold) a scarf of invisibility (348 gold) a +0 leather armour (58 gold) a +0 ring mail of cold resistance (319 gold) a cursed +0 leather armour (2 gold) (6, -23, D:4) 10 arrows (10, -12, D:4) a +0 dagger (19, 0, D:4) a +0 long sword (33, -10, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Atsepir's Antique Armour Shop the +1 leather armour of Jucuurph {Harm Int+4} (672 gold) It affects your intelligence (+4). It increases damage dealt and taken. the cursed +1 plate armour of Jinla {rElec rCorr SInv} (1464 gold) It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 chain mail (135 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 naga barding (690 gold) a +0 leather armour (60 gold) the +3 leather armour of Valiance {MR++} (972 gold) It affects your resistance to hostile enchantments. a +0 ring mail (120 gold) (0, 0, D:5) a +0 long sword (0, 1, D:5) a cursed -1 dagger (2, -24, D:5) an arrow (3, -24, D:5) an arrow (4, -24, D:5) an arrow (7, -24, D:5) a +0 shortbow 18 arrows (9, 14, D:5) the +2 leather armour "Mussuxku" {Int+4 Dex-2} It affects your intelligence (+4). It affects your dexterity (-2). (18, -4, D:5) a +0 scale mail (19, 2, D:5) a +0 shortbow 20 arrows (23, 0, D:5) 17 arrows (45, -24, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -13, D:6) a +0 battleaxe (3, 6, D:6) 17 stones (7, 17, D:6) a +0 war axe (10, -1, D:6) a +0 leather armour (12, 11, D:6) a +0 chain mail (13, 32, D:6) a +0 flail (14, 33, D:6) the +6 rapier "Roemn" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. a +0 flail a +0 halberd (15, -9, D:6) a +0 leather armour (21, 14, D:6) 23 arrows (24, -4, D:6) a killer bee corpse (24, 3, D:6) 10 gold pieces (29, 32, D:6) a +0 chain mail (39, 14, D:6) a +0 hand axe