Delamore Level 1 of the Dungeon (6, -13, D:1) a +0 dagger (11, -13, D:1) a +0 robe (13, 28, D:1) a +0 whip (15, 1, D:1) a +0 hand axe (20, 17, D:1) 15 stones (23, -3, D:1) a +0 ring mail (38, 24, D:1) a +0 dagger (41, 38, D:1) a +0 short sword (45, 7, D:1) a +0 robe (45, 24, D:1) a +0 club (49, 20, D:1) a +0 club (50, -2, D:1) 18 arrows (53, 23, D:1) a +0 dagger Level 2 of the Dungeon (4, -8, D:2) a +0 club (13, -8, D:2) a book of Geomancy (24, 29, D:2) a +0 ring mail (26, -29, D:2) a +0 whip (37, -10, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe of venom a +0 scale mail (11, -3, D:3) a +0 dagger (18, -15, D:3) a +0 dagger a +0 robe (27, -12, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (28, -12, D:3) a +0 club a +0 mace (31, -22, D:3) a +0 dagger (33, -13, D:3) 14 arrows (53, -10, D:3) a +0 flail a +0 chain mail (55, 11, D:3) a +0 dagger (56, -12, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 scale mail (57, -12, D:3) a +0 vorpal hand axe a +0 chain mail a +1 short sword of draining Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Kufudemi's Armour Emporium a +0 robe (7 gold) a +0 plate armour (230 gold) a +0 pair of boots (45 gold) a +2 robe of fire resistance (177 gold) a +0 helmet (45 gold) +0 acid dragon scales (400 gold) (0, 0, D:4) a +0 robe (2, 0, D:4) 20 stones (36, -3, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (37, -3, D:4) a +0 falchion a +0 robe a +1 dagger of freezing a +0 club (45, 40, D:4) a +0 club (46, 39, D:4) a +0 club a +0 ring mail (49, -2, D:4) a +0 dagger (49, 37, D:4) a +0 dagger (50, 33, D:4) a +0 short sword (50, 39, D:4) a +0 dagger (52, 40, D:4) a +0 leather armour (58, 34, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 24 stones (0, 4, D:5) a +0 leather armour (1, -8, D:5) a +0 dagger (8, -28, D:5) 23 stones (32, -11, D:5) a book of Geomancy (33, -31, D:5) a +0 dagger a +0 robe (34, -29, D:5) a +0 hand axe a +0 chain mail a +3 dagger a +0 robe (34, -6, D:5) a +0 shortbow 22 arrows (36, -24, D:5) a +0 dagger (45, -7, D:5) 24 stones (45, -5, D:5) a +0 whip (49, -5, D:5) 26 arrows (50, -6, D:5) a +0 shortbow (51, -4, D:5) 24 bolts Level 6 of the Dungeon [Shop] Saeleh's Antique Weapon Shop a +0 flail of protection (148 gold) a +0 hand axe (72 gold) a +1 hand axe of venom (254 gold) the +3 hand axe of Defence by Offence {holy, Dex+4} (859 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). a +0 shortbow (72 gold) a +0 great mace (156 gold) a +2 falchion of electrocution (468 gold) the +2 broad axe of Gyezxocu {pain, rPois} (748 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. a +0 hand axe (72 gold) a +0 trident (84 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) a +0 scythe (72 gold) (0, 1, D:6) a +0 chain mail (0, 5, D:6) a +0 shortbow 15 arrows (13, 14, D:6) a +0 hand axe (16, 16, D:6) a +0 war axe (20, 7, D:6) a +0 leather armour (30, 5, D:6) a +0 robe a +0 club (31, 5, D:6) a +0 club (31, 24, D:6) 20 stones (32, 5, D:6) a +0 flail (32, 26, D:6) 12 sling bullets (33, 10, D:6) 29 stones (34, 9, D:6) 19 stones (37, 4, D:6) a +0 spear (38, 2, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) 25 stones (0, 5, D:7) 15 arrows (1, -12, D:7) a +0 flail (2, -12, D:7) a +0 club a +0 whip a +0 ring mail (6, 4, D:7) a +0 club a +0 scale mail (13, -22, D:7) 6 arrows (18, 4, D:7) a +0 spear (19, 1, D:7) a +0 whip (19, 2, D:7) a +0 flail a +0 whip (19, 3, D:7) a +0 scale mail a +0 buckler a +0 whip (24, 11, D:7) a +0 war axe (25, -14, D:7) a +0 robe a +0 whip (25, -9, D:7) 2 datura-tipped darts (25, 3, D:7) 23 stones (27, -12, D:7) a +0 robe a +0 falchion (28, -13, D:7) a +0 robe a +0 dire flail (29, -13, D:7) a +0 robe a +0 trident (29, -11, D:7) a +0 robe a +0 hand axe (31, 16, D:7) a +0 leather armour (38, -11, D:7) 21 arrows (42, -19, D:7) a +0 chain mail (46, 3, D:7) a +0 spear (46, 4, D:7) a +0 club (46, 5, D:7) a +0 flail (47, 3, D:7) a +0 whip (47, 4, D:7) a +0 flail (48, 6, D:7) a +0 scale mail a +2 spear of venom (51, -20, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, 29, D:8) a +0 long sword 27 arrows a +0 shortbow (7, -7, D:8) a +0 scale mail (10, 13, D:8) 22 arrows a +0 shortbow (13, -5, D:8) 25 arrows (30, -6, D:8) a +0 trident (32, 24, D:8) a +0 hand axe (32, 25, D:8) a +0 hand axe a +0 scimitar a +0 chain mail (33, 25, D:8) a +3 whip a +0 chain mail a +0 club (35, 17, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Tunoiv's Antique Weapon Emporium a +0 war axe (101 gold) a +1 vorpal spear (333 gold) a +2 vorpal falchion (478 gold) a +0 hunting sling (43 gold) the +7 spear "Eleutsut" {venom, rElec rPois Int+4} (1890 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. a +0 short sword (87 gold) a +0 rapier (116 gold) a +0 long sword (101 gold) (8, -8, D:9) a +0 mace a +0 leather armour (13, 5, D:9) a +4 long sword (20, -32, D:9) a +0 club (21, -38, D:9) a +0 robe a +0 dagger (22, -39, D:9) a +0 chain mail a +0 short sword (22, -37, D:9) a +0 chain mail a +1 hand axe of electrocution a +0 robe a +0 dagger (26, -42, D:9) a +2 trident of freezing a +0 pair of boots a +1 trident (27, -12, D:9) 35 stones (27, 2, D:9) a +0 giant spiked club a +0 giant spiked club (42, -16, D:9) a +0 dagger (43, -24, D:9) a +0 robe a +0 dagger (43, -21, D:9) a +0 whip (44, -24, D:9) a +0 club a +0 leather armour (44, -20, D:9) a +0 plate armour a +0 battleaxe (44, -19, D:9) a +0 leather armour a +0 short sword (45, -27, D:9) a +0 hand axe (45, -20, D:9) a +0 robe a +0 dagger (45, 2, D:9) a +0 troll leather armour (46, -28, D:9) a +0 short sword a +0 leather armour (47, -27, D:9) a +2 dagger of venom (47, -26, D:9) a +0 whip a +0 dagger a +0 robe (48, -26, D:9) a +0 trident a +0 leather armour a +0 morningstar a +0 leather armour (48, -15, D:9) a +0 whip (50, -40, D:9) a +0 whip of flaming a +0 robe (58, -24, D:9) a +0 club a +0 dagger a +0 robe (58, -23, D:9) a +0 club (59, -23, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (6, -2, D:10) a +0 whip 5 stones (7, -3, D:10) a +0 short sword (7, -2, D:10) a +0 club a +0 dagger (16, 19, D:10) 21 stones (19, 8, D:10) a +0 long sword a +0 robe (20, 8, D:10) a +0 scimitar a +0 robe (20, 10, D:10) a +5 long sword a +0 robe (21, 3, D:10) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 spear of freezing (5, -8, Lair:1) a +0 robe (51, 1, Lair:1) 21 stones Level 2 of the Lair of Beasts (5, 17, Lair:2) a +0 quarterstaff (8, 25, Lair:2) a ring of poison resistance (14, 31, Lair:2) a +0 quarterstaff (33, 16, Lair:2) 24 bolts (35, -15, Lair:2) a +0 war axe (35, -14, Lair:2) a +0 ring mail (41, 21, Lair:2) a +0 whip (42, -4, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (8, -20, Lair:3) 16 stones (14, 22, Lair:3) a ring of poison resistance (21, 25, Lair:3) a +0 rapier (25, -25, Lair:3) a +2 pair of boots (30, 22, Lair:3) the +2 leather armour of the Snail {rPois rCorr Dex-4 SInv} It affects your dexterity (-4). It protects you from poison. It lets you see invisible. It protects you from acid and corrosion. (57, 3, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 bolts (8, -4, Lair:4) a +0 plate armour (23, 5, Lair:4) 17 stones (23, 6, Lair:4) 22 stones (28, -10, Lair:4) a +0 long sword (29, -15, Lair:4) a +0 falchion (35, 30, Lair:4) 31 arrows (36, 29, Lair:4) 15 arrows (45, 5, Lair:4) a +0 flail (52, -1, Lair:4) 20 stones Level 5 of the Lair of Beasts (2, -1, Lair:5) a +0 mace a Gauntlet (0, 0, Gauntlet) a tin of tremorstones (2/2) (still there?) a wand of polymorph (7) (still there?) a dwarf skeleton (still there?) (0, 2, Gauntlet) a +0 chain mail (still there?) a +2 kite shield of fire resistance (still there?) a +1 vorpal flail (still there?) an orc skeleton (still there?) (2, 0, Gauntlet) the +1 ring mail "Jeuna Gicur" {SInv} (still there?) It lets you see invisible. a dwarf skeleton (still there?) (2, 2, Gauntlet) a wand of flame (8) (still there?) the Disquisition on Curses (still there?) Spells Type Level Known a - Corona Hexes 1 no b - Leda's Liquefaction Hexes/Earth 4 no c - Invisibility Hexes 6 no the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (still there?) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It protects you from mutation. It increases your willpower. a human skeleton (still there?) (18, -11, Gauntlet) a +2 pair of gloves of strength (18, -8, Gauntlet) 30 gold pieces (18, -7, Gauntlet) a +0 chain mail (18, -1, Gauntlet) a scroll of enchant weapon (18, 0, Gauntlet) an amulet of reflection (18, 2, Gauntlet) 12 arrows (18, 9, Gauntlet) a +0 cloak a scarf of invisibility (18, 13, Gauntlet) 4 datura-tipped darts (29, 2, Gauntlet) 26 bolts (42, -8, Gauntlet) 12 arrows (42, 8, Gauntlet) a +2 hat (42, 13, Gauntlet) 37 gold pieces (43, -9, Gauntlet) a staff of cold (43, 1, Gauntlet) the +0 helmet of the Villain {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of health regeneration. (44, -1, Gauntlet) a scroll of blinking